• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

World of Warcraft vs. Everquest 2: Character Differentiation?

Vieo

Member
I haven't played either game, though I've read several reviews and I was wondering. Which of the two games has better "Character Differentiation"? I mean, which game is better at making players of the same class look different than each other? For example, let's say you have 5 new paladins in either game. By the time they reach, let's say level 30, which game does a better job of making the visual appearance(clothes, armor, weapons, jewlery, faces, etc) of the paladins different from each other?
 
Character design, body type and all that jazz; Everquest 2. Equipment varitey, ect likely World of Warcraft.
 
In EQ2… Every plate, leather, chain and cloth class will look exactly the same at their level… Unless they are in a raiding guild or are extremely luck with random rare loots.
This could have been prevented with race specific armor… but SOE was too lazy on that point.
Hell… I even think everyone has the same armor tint/art look from 20 up to 40.

But you can make your face look completely unique, which is more important to me.
 
Alex said:
Character design, body type and all that jazz; Everquest 2. Equipment varitey, ect likely World of Warcraft.

Well that sums it up. I guess they went for the "Diablo 2" approach. I prefer hoarding and finding items the way you do in Diablo 2. As much as I like being able to "play dress" up, WoW seems like the better choice.
 
Sorry if I'm not clear.

I mean Everquest 2 has a lot varitey in it's body and facial customization. Warcraft has a lot of varitey in it's equipment graphics and all that jazz

Both slightly lack in the opposite catagorey it seems. So, you can play dress up if you like. :p

Most of Warcrafts visuals for equipment are unique, and like Diablo 2 (the itemization is actually fairly similair) there are a shit ton of items.
 
Top Bottom