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Xbox 360 demos running on Macs?

Timbuktu

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CNET STORY

Xbox 360 demos running on Macs
Published: May 13, 2005, 2:11 PM PDT
By Richard Shim
Staff Writer, CNET News.com
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The nifty clips of video games supporting Microsoft's new Xbox 360 console are running on Apple machines, Microsoft confirmed on Friday.

"We purchased a number of Apple G5's because very specific hardware components of the G5 allow developers to emulate some of the technology behind future Xbox products and services," a Microsoft spokesperson said in a statement. "This is an interim development tool that will be replaced with a more powerful and comprehensive solution later."

The current systems shown at product introductions are prototypes. Final systems are expected to come out in all three major regions--North America, Europe and Asia--by the end of the year.

The prices for the new consoles have yet to be announced, but executives have said they won't be released until after the E3 game conference in Los Angeles next week.


Some details have been released on the new console, such as its 20GB hard drive, DVD-ROM drive and 500MHz ATI graphics processor, but others will be announced during the conference. Executives have said that up to 40 titles for the Xbox 360 will be announced by the end of the year.

The new console from Microsoft is based on a similar IBM PowerPC architecture used in Apple computers--the Xbox 360 uses three 3.2GHz symmetrical cores, according to the company. Apple has been using PowerPC chips since 1994 and Apple Chief Executive Steve Jobs has said the company is happy with IBM's PowerPC family of chips.

Microsoft recently switched processors from an Intel chip used in the first Xbox console to a custom Xbox processor based on Big Blue's Power technology in its new Xbox 360.

old?
 
That was widely known. It's funny to think that I could run PD0 on my G5 at home...
Next gen since 2004, baby :)
 
"Well that explains it then. The old Mac Kits always were a bit twitchy. With our full 360 motherboard it's impossible for PDO to skip frames or have bad wall guys. Now are you sure you don't want some more cornbread?"

bishdvd2.jpg
 
COCKLES said:
"Well that explains it then. The old Mac Kits always were a bit twitchy. With our full 360 motherboard it's impossible for PDO to skip frames or have bad wall guys. Now are you sure you don't want some more cornbread?"

bishdvd2.jpg

LMFAO, hilarious :lol
 
"Well that explains it then. The old Mac Kits always were a bit twitchy. With our full 360 motherboard it's impossible for PDO to skip frames or have bad wall guys. Now are you sure you don't want some more cornbread?"


:lol
 
COCKLES said:
"Well that explains it then. The old Mac Kits always were a bit twitchy. With our full 360 motherboard it's impossible for PDO to skip frames or have bad wall guys. Now are you sure you don't want some more cornbread?"

bishdvd2.jpg

:lol :lol :lol :lol
 
More condeming than the shoddy grafx of these games is that it shows just how unprepared Microsoft is for their luanch. Most of these games look as if they are ports form projects that started on Xbox or are multi-console stuff that is only going to give the 36o version marginal attention to upgrading the visuals (never mind the actual gameplay). When did everyone start working on Xbox 360?! Last summer? That is way too short a time to create games for this generation.

I sure hope Nintendo has had plenty of projects green-lighted for Revolution alot earlier than 2004. Otherwise, they are going to have the same problem gathering up a quality lineup of luanch software. Its doubly important for Nintendo if they are going to sell people on this new way of playing games.
 
Gahiggidy said:
More condeming than the shoddy grafx of these games is that it shows just how unprepared Microsoft is for their luanch. Most of these games look as if they are ports form projects that started on Xbox or are multi-console stuff that is only going to give the 36o version marginal attention to upgrading the visuals (never mind the actual gameplay). When did everyone start working on Xbox 360?! Last summer? That is way too short a time to create games for this generation.

I sure hope Nintendo has had plenty of projects green-lighted for Revolution alot earlier than 2004. Otherwise, they are going to have the same problem gathering up a quality lineup of luanch software. Its doubly important for Nintendo if they are going to sell people on this new way of playing games.

Rogue Leader on Gamecube was made in 9 months, and the Halo team was crunched for time as well
 
Gahiggidy said:
I sure hope Nintendo has had plenty of projects green-lighted for Revolution alot earlier than 2004. Otherwise, they are going to have the same problem gathering up a quality lineup of luanch software. Its doubly important for Nintendo if they are going to sell people on this new way of playing games.


with nintendo i bet their first party stuff has been underway for a long time.... the GC release schedule has been slowing down for a while now. i would say that after MP2 released, everybody that wasn't working on a DS game or the new zelda has been focused on the revolution. nintendo's third party stuff will probably be mixed though just like the xbox, maybe worse because nintendo is so damn secretive.
 
Gahiggidy said:
More condeming than the shoddy grafx of these games is that it shows just how unprepared Microsoft is for their luanch. Most of these games look as if they are ports form projects that started on Xbox or are multi-console stuff that is only going to give the 36o version marginal attention to upgrading the visuals (never mind the actual gameplay). When did everyone start working on Xbox 360?! Last summer? That is way too short a time to create games for this generation.

I sure hope Nintendo has had plenty of projects green-lighted for Revolution alot earlier than 2004. Otherwise, they are going to have the same problem gathering up a quality lineup of luanch software. Its doubly important for Nintendo if they are going to sell people on this new way of playing games.

Many games nowadays are actually put together in less than a year.

The games that take 2 years to make are usually the ones to look out for.
 
Cold-Steel said:
Many games nowadays are actually put together in less than a year.

The games that take 2 years to make are usually the ones to look out for.

Then, by that logic, Duke Nukem Forever is going to be GOTCentury?
 
Well, he does have a point.

As weird as it sounds, more dev time means polishing this place and that and blah blah blah. Assuming the core gameplay is wonderful there isn't much to worry about.
 
Agent Icebeezy said:
Of course, this flies over everyone's head


true.

http://www.beyond3d.com/forum/viewtopic.php?p=518598&highlight=1up#518598
I would like to note that Dave said "Final dev kits may not be in the wild yet." Also, "possess only two of the three CPU cores in the final spec" indicates what? That they have dev kits now with 2 cores like the ones going into the final product? Or are these still the G5s mentioned long ago (and thus not two of the three cores going into the final spec). Who knows what was meant and whether or not 1UP is giving valid info or a rumor


The games are running on alpha Xbox 360 development kits (machines that possess only two of the three CPU cores in the final spec, as well as a run-of-the-mill ATI graphics card as opposed to the final, custom GPU set) - 1UP.com



finally found the direct quote and link

http://www.1up.com/do/feature?pager.offset=1&cId=3140401

This is the caveat given as Botwood prepares to show off PDZ for the first time. Running on alpha Xbox 360 development kits (machines that possess only two of the three CPU cores in the final spec, as well as a run-of-the-mill ATI graphics card as opposed to the final, custom GPU set), the game is still very much a work-in-progress. But even at this stage, it's enough to see where they want to go with it.
 
midnightguy said:
I wholeheartedly agree :lol

the oldest graphics card used for Xenon dev-kits :)

Although they are G5's so it could possibly be a X800, but we all know that even this card cant run doom 3 at over 30 fps on the mac :lol
 
Ryudo said:
Although they are G5's so it could possibly be a X800, but we all know that even this card cant run doom 3 at over 30 fps on the mac :lol

I don't think it's the r420 / X800's fault, it's supposedly the Mac OS that is holding the hardware back.
 
COCKLES said:
"Well that explains it then. The old Mac Kits always were a bit twitchy. With our full 360 motherboard it's impossible for PDO to skip frames or have bad wall guys. Now are you sure you don't want some more cornbread?"

bishdvd2.jpg

Fuggin Awsome. Bishop rules and so do Macs!
 
This news is only surprising to complete idiots, of which there are many on this board. Hell, I recall reading somewhere that final dev kits aren't due to be shipped until June or July. We're barely scratching the surface with this thing.

We've seen this song and dance before with previous console launches...underwhelming initial screens and demos, mere months before it's release. It's to be expected when the hardware is using the most bleeding edge technology available. Unless people would prefer to have the guts of the console and the dev kit finished for the better part of a year, as the Saturn was alleged to have been before it went through a last second redesign.

As I've said in previous weeks, XBox's E3 debut was incredibly underwhelming, and Halo was damn near laughed off the trade show floor. And does anyone remember the first leaked pics for Sonic Adventure? They were incredibly underwhelming as well. Nothing really changes, including the mass immature reaction to it all.

Of course, that doesn't excuse PDO's disgraceful looking visuals. :lol But would we look any better on Rare if they'd just used some phoney CG demo that they claimed was real and later exposed? I doubt it.

Moreover, using early, alpha dev kit stuff as a guide for what the next generation of games will look like is completely foolhardy. It's like saying Sega Rally 2 or VF3 was the benchmark for Dreamcast, or SF EX3 was the benchmark for PS2, or hell VF1 was the benchmark for the Saturn...history shows it just doesn't make sense.

Bottom line is, I don't see much to be worried about with 360...not yet anyway. If PDO's sporting the same visual look in September, I'd say that would be pretty damning, but only for Rare. But there's no way it'll stay at that sorry level.
 
Ryudo said:
Although they are G5's so it could possibly be a X800, but we all know that even this card cant run doom 3 at over 30 fps on the mac :lol

True, true... the Mac's they were using were running at sub-GHz speed and probably we won't see the final chip running at even 3 GHz till December...

Something is frothing to blame PD0's showing on something ;).
 
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