Stumpokapow said:
I'm still in the "try the demo" zone on it. I'd love impressions and screens if you have a capture card.
(I have no idea why I'm so stingy, I have 15,000 MS points ahahah)
Edit: Full review:
http://www.extraguy.com/2011/07/insanely-twisted-shadow-planet-review-surrender-to-the-darkness/
I wish I had a capture card... I really need to invest in one.
As for impressions, I'm about 70% into the game, so I've seen a great deal of what it has to offer so far. I'll be finishing it tonight.
So far I'd say it's worth a buy if you're a fan of Metroidvania type games. What's nice about it is that it isn't using a platforming base (don't get me wrong, I love a good platformer), so the style of progression doesn't feel quite as overused as it does in the more recent Castlevanias. The basic mechanic of floating around due to, you know, being a spaceship, gives the game a fairly unique feel in that regard.
The environments are, of course, alien and hostile by nature. Not knowing what's coming up around a curve or what you'll find by going down a tunnel is great -- there's tension in the mystery.
There are a bunch of upgrades and weapons to find. The game is constantly tossing new mechanics into the mix, and even 70% in they're introducing new ways to use weapons you've had for some time. The grabby arm is something I hope we see more games steal. There's just so much that can be done with it.
I have any complaint about the game so far it's that switching between weapons in the heat of battle can be a pain in the ass. You hold the right bumper to select them in a scroll wheel, but the game doesn't stop when you do this. You're free to move around while selecting an item, which can be a bitch during a boss battle. This is alleviated somewhat through the use of assignable hotkeys, though you can only assign four items since there are only four face buttons. It is, however, a minor complaint, especially if someone actively tailors their hotkeys to each situation.
Some may not like that it doesn't hold your hand if you choose to forgo use of the scanning tool. The map also does point you in the right direction, but I haven't checked yet if you can turn that off or not.