TheExodu5 said:
It may have some low res textures and low polygon models, but it's probably the best looking RPG I've played to date. The world is just so beautifully crafted. It trumps everything else.
I know. It's just so ambitious.
Most games this gen are too afraid to push the envelope and dropping graphical detail so they are way too conservative. Xenoblade is like a slap to the face with all that.
So what if we don't have the most processing power, the most RAM, the best cutscene models but still try harder than anyone else?
It's just pretty seeing that they sacrificed everything in order to get this scale working. Of course an HD version of it would be even better but I feel people miss the point
Shadow of the Colossus wouldn't be nearly as impressive if it was released on the PS3 being a PS2 game, for instance
stuff has to be tailor made for the hardware and this is impressive as is because it's on the Wii (although this scope would be impressive anywhere).
This piece of software would be intensive on any console, even if they could muster better graphics in the end it would be bound to bring any console or PC to it's knee's
HD developers are afraid to do this because they're too preoccupied with textures and character models looking fine and dandy.
Monolith
I love your balls; because it takes balls to make a game like this.
polg said:
well... I wouldn't call it "Amazing". Those pixelated close ups of the character faces = >_< My point is just about the graphics. I'm sorry but in this day and age, I'm expecting games to look better.
Xillia is a PS3 game btw...
They sacrificed everything for the scope.
"If" any developer would try to do something like this on PS3/X360 or even PC the graphics would suffer.
The Last Story is more focused on graphics, this one is focused on scope, even if in the process they reduced the detail on a macroscopic way, it was a tradeback and a tradeback that they would need to do in any platform really.
As for character models, I don't think they look so bad; they're better than the FFXII ones, detailed facial animations, detailed fingers and all that... Plus the modeling is quite good for what it is.
FFXII had cutscene models though, this one doesn't. Again, it takes BALLS.