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Xenoblade chronicles X switch 2 edition apparently has massive issues as reported by reddit users/xenoblade fans.

Alot of people are complaining about flickering and things looking blurry. Cutscenes look terrible and there's comments saying that whatever upscaling technology they used has completely screwed the game up.











 
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Pretends To Be Shocked Fake Shock GIF by AIDES


Games are all about fixing shit later these days. We're beta testers who pay them instead of them paying us.
 
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It's been running perfectly fine for me, but I've been mostly playing docked

The comments indicate this seems to be a handheld issue

I'll probably test out handheld later tonight
 
I haven't noticed any issues yet, but I'm not that deep into the game. One review I saw did mention pop-in, but nothing like what's being described above. I guess I will check back if anything weird happens during my playthrough.
 
in motion it's clearly 1080p, and when the camera sits still it looks like they added a really bad AI upscaler... not DLSS, but something like you'd see in modern image editing programs.

just painted over with AI when the camera is still.
 
ty for making a whore thread instead of shitting in the OT ❤️

there are some visual issues from a modern IQ perspective, but if you were on the fence or liked the wii:u or S1 versions, it's worth the $$


if you are looking for something to blow you away graphics wise, this is a wii:u game running at 60fps and upscaled with a small amount of jittering from the latter
 


What the hell? It looks like some AI hallucination

Is this Nintendo's attempt at their own AI solution ? :messenger_tears_of_joy:


yeah, this is some really shitty post processing AI filter... wtf is happening here?

this almost looks like as if they added DLSS 1.0 that wasn't trained on the game first lol...
because DLSS 1.0 was just a really shitty AI scaler
 
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in motion it's clearly 1080p, and when the camera sits still it looks like they added a really bad AI upscaler... not DLSS, but something like you'd see in modern image editing programs.

just painted over with AI when the camera is still.
This happened with DLSS lite in the racing game
 
This happened with DLSS lite in the racing game

not like this tho.

this looks like it doesn't use any temporal data at all, and just uses a static 1080p image as an
input, and then draws elements inside it.

this is what DLSS does to a degree when it doesn't have ANY temporal data. this sort of look can be seen if something is getting disoccluded, right before the temporal data is used to properly reconstruct that part of the image.

so, this is either a completely separate AI upscaler. or it is DLSS 1.0. or it is DLSS 2/3 that has absolutely zero temporal data to work with and just tries to add detail where there is none.
 
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so, this is either a completely separate AI upscaler. or it is DLSS 1.0. or it is DLSS 2/3 that has absolutely zero temporal data to work with and just tries to add detail where there is none.
Look for Fast fusion, they are using the tiny model and you have the same crap you are getting here
 
Look for Fast fusion, they are using the tiny model and you have the same crap you are getting here

it absolutely doesn't.

Fast Fusion simply looks low res. there's zero (or very little) reconstruction happening in motion essentially, and in still shots it looks clean.

that's how "tiny DLSS" works.
it is really weak when it comes to reconstructing quick moving elements. but it doesn't AI scale anything, it simply does a really bad job at temporally Antialiasing the image, which creates pixelation and motion artifacts.


what we see in these videos and images is a clear sign of static AI upscaling using something that doesn't use temporal data.

Tiny DLSS still actually uses temporal data, just very little of it (hence it breaks in motion but looks good in slow moving shots or still shots)

this here is more similar to what you get when running a video file or an image file file through an AI scaler


this is also why it's important to clearly distinguish between upscaling and temporal reconstruction.
makes communication far easier when everyone understands that temporal reconstruction is not the same as a static upscaler.

this right here is very likely a static upscaler and not a reconstruction method (or it's a completely broken reconstruction method)
 
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I picked it up today and didn't notice any issues about 2.5 hours in.

Am I just missing it or ?
 
I can't speak on this port, but using reddit as a valid source is certainly a choice. Didn't they dabble in kiddy porn with that new Capcom game?

if that's your qualifier, then many websites are off limits... including Youtube, Twitter, Facebook... like... a lot
 
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