Here's a major thing that's bugging me while playing the game (milage may vary)
vs.
Top one is from a cutscene using in-game engine models
Bottom one is from a touched up FMV scene
See the color difference? For some reason pretty much every characters in-game model has faded dull colors(compare the black level in Gaignun's hair & jacket in the 2 pics) whereas the FMVs have vived colors with a great black level. I don't really see why they can't have good coloring on in-game models I mean color doesn't take up more processing power does it? It's almost as if they turn up the brightness a ton during in-game engine cutscenes. To me it's quite jarring when the characters are dull looking in one scene and then the next scene they are suddenly vivid
Actually I think I blame some of it on the fact that the in-game cutscenes feature absolutely zero lighting. So they just make them ultra bright. Whereas the touched up ones have some nice after-effects type light sources and lighting added.
Seriously I'm being pretty harsh on the game's visuals, but I'm just picky like that >_<