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XLink Kai: Evolution VIII - First Details!!!

Hey, as promised previously, I'm here to provide the first official information about the next phase of the Kai project - Evolution VIII. This is a pretty big document - so bear with me. As you're about to find out, the future of the Kai project is pretty ambitious.. Over the past 6 months, Kai has been getting bigger. A huge surge in users, followed by sustained media coverage in gaming magazines and TV shows all over the world has drawn commercial interest from a large number of different companies, wanting to do a number of different things with us / to us. I'm happy to say that what we do here will remain fundamentally the same - nobody pays for anything, ever - not even the guys who want to partner with us to use 8 services. With that said, what's to say that everyone can't be happy? If only stuff was a bit more flexible ;)

Evo 8 is not designed as a tunneling service - it's designed as a global gaming network. The first *use* of 8 is the tunneling client, and it's set to showcase everything which 8 has to offer. See, 8 is a set of modular services, which can be bolted together in any combination, by anyone, to painlessly provide every aspect of online gaming - for free. Before I explain how this makes Kai's tunneling service a hell of a lot more fun, let's take a look at the modular services 8 provides - the 8 Pillars of Kai. All of these modules are DSA based (Distributed Services Architecture) - much like the current Orbital mesh. In other words, there are loads of them, they're fast, and it doesn't tend to break.

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Thanks for that info man that is exciting news :)

So does this mean support for emulators like mame as well?
 
nah man aint no lancers up in this bitch
 
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