• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

You had one job, Ubisoft...

Fat eyepatch drunk's lost a bit of weight, less neck girth and squinty eyes. Dimple chin replaced with arse. Sideburns look even more like stick on fakes.

On the plus side, teeth are yellower and the whites of eyes are better lit and don't stand out now. Dental hygiene still too advanced but aye.
 
Hopefully Reshade will help with this. I always enable Vibrance.fx and Clarity.fx. as most modern games are so flat without tweaks.
 
That is a lot worse than the gameplay videos we have seen so far, it's almost cartoony and looks overbright everywhere, either there is something wrong with the colour and contrast on this video or Ubisoft are pulling the wool over eyes so to speak, need more proof before buying.
 
Do you have a monitor capable of HDR?
Yeah but it's shit. I have an Odyssey G5 34" (ultrawide). Sometimes I can get good results in games but it's not worth the tinkering for now IMHO as in most case it's just bad.

I'm planning on switching to an OLED but the burn-in is scary for me, which I also why I didn't bough one in the first place ^^
 
It doesn't look impressive graphically, but i like that it has more color. we tend to make everything stale and dark when we portray old timey stuff.
 
I tried getting into it per many recommendations in a thread I made a few months ago. I just couldn't. The game is from 2004 but honestly felt like something from 1998. Maybe I should have given it more time, but I was expecting real combat and real ship battles à la Black Flag, but it's like half-strategy/management game, half-adventure game and I don't think it does either particularly well. You can't even go into towns to explore them for instance. There's also the fact that since it's from 2004, the tutorials come in a booklet, not in the game, so I had to look up online how to do a few of things and read about the different mechanics to understand the game. I played it for 2 hours and dropped it. Either it aged really badly or it just isn't for me.
Yeah it's definitely a bit dated by now in some ways. I think there's tons of untapped potential for a really serious pirate simulator for some AA or indie developer, it just hasn't been made. Yet.
 
>Jarvis I need more gaf karma points.
>Whats it going to be Today master? Something woke? Xbox did something stupid?
>Nah, lets go with hating Ubisoft
>Alright, here you go:
>But, Jarvis, that's how realistic lighting and shadowing works, theyre in the Caribbean, ofc the sun is fucking hot and powerful
>Nah dont worry, gaf loves to hate Ubisoft for the dumbest reasons.
>Alright gotcha, Imma post this topic!, hopefully that Cockatrice guy doesnt come here with common sense or else I'll just use his tag to show him!!!!
 
The videos I've seen look great.

The more vibrant look fits the pirate theme and Caribbean much better.
 
Last edited:
Yeah it's definitely a bit dated by now in some ways. I think there's tons of untapped potential for a really serious pirate simulator for some AA or indie developer, it just hasn't been made. Yet.
I think as long as you know what to expect, ie remake of an old game that is itself 20 years old, it's still fine.

It is indeed a mix of strategy, adventure and 1 on 1 action and it is not like usual action titles so it's probably not going to be for folks who mainly play newer games.

And I agree that a dev could build a pretty cool AA pirate game on a reasonable budget and would get a decent amount of uptake.

There have been some attempts by a few different European studios but none were successful.
 
Looking at that video, the night time parts especially are beautiful and there's plenty of contrast and tasteful lighting. I don't understand how they could achieve that and then turn around and make these character models and have this cutscene direction :confused:.
 
Last edited:
>Jarvis I need more gaf karma points.
>Whats it going to be Today master? Something woke? Xbox did something stupid?
>Nah, lets go with hating Ubisoft
>Alright, here you go:
>But, Jarvis, that's how realistic lighting and shadowing works, theyre in the Caribbean, ofc the sun is fucking hot and powerful
>Nah dont worry, gaf loves to hate Ubisoft for the dumbest reasons.
>Alright gotcha, Imma post this topic!, hopefully that Cockatrice guy doesnt come here with common sense or else I'll just use his tag to show him!!!!
Yeah I think the original just had cut back lighting, no real self shadowing due to no real lighting outside of 1 and everything looked dark. I suppose people can take that as an "artstyle" but now we can't even claim they botched somebody elses intended artstyle because it's ubisoft themselves.
 
I think that to this day it's still the best Pirate game ever made. And it's been what, 20 years since the Remake?
It absolutely is the best pirate game. It's wild that the core design was created back in the 1980s and still holds up to this day. Open world sandbox pirate simulation game that ran on a Commodore 64? Mindblowing stuff.

Guess I should hit GOG... I think I've played enough Master of Orion 2.
 
Yeah I think the original just had cut back lighting, no real self shadowing due to no real lighting outside of 1 and everything looked dark. I suppose people can take that as an "artstyle" but now we can't even claim they botched somebody elses intended artstyle because it's ubisoft themselves.

It's fine, everyone here has the game preordered or will absolutely buy it. It's just engagement farming. I wish I had the talent to be a victim like some gaf members tho.
 
That's just not true like at all, if you don't like them, that's fine, but that's another story.
And I'm saying this by being far from a Ubi or AC fan.
P03WSTv-S5s7pgqyEMntbCVo44MbSaW0Yf4iE0gnVGtb9cLW_mrKmTQMrKx6mjNOvM6cyFMJQMiRxw=s540-c-fcrop64=1,38000000c7ffffff-nd-v1-rwa
 
That's right, my friend...

I actually tried playing three Assassin's Creed games.

The first one when it was first released... I didn't like that "Matrix"-like premise at the time... Or maybe I had a different idea of the story... I stopped playing it because it didn't give me the freedom I needed.

Then I played Syndicate... But I got bored after two hours. I felt it was repetitive and the gameplay was limited, so I abandoned it and played Mad Max and MGS: The Phantom Pain.

And I thought... Okay, I'll go for the one I consider the best, or one of the best, and since it had a pirate theme, I went with Black Flag... And I got another surprise... I didn't like it either.

It seems the Assassin's Creed franchise isn't the kind of game I'll ever enjoy... I avoided Valhalla for the same reason.

I have this feeling of boredom, and it doesn't allow me to interact with the world the way I want.
FWIW: I played and had very little fun with the early AC games. I kept trying hoping they would get better, but I swore off the series and didn't play them for many years.

Then Origins came out and a friend of mine who knows I like third person RPGs like the Souls games, and also games with bows, convinced me to play it. They really overhauled the structure and feel with Origins. Odyssey was just like Origins but with a different setting. If you're ever willing, I would reccomend trying one of those two. I loved playing both of them.

Valhalla tried to reinvent that formula. I feel they made it worse, and it was a more buggy game. I don't think it was as good. I would play Origins and Odyssey before bothering with Valhalla.
 
Looking at the footage of Edward slowly walking around, I'm completely unmoved. I'm not gonna pretend it looks terrible or something but I'm just bored to death by it's visuals. The water looks the same as AC Shadows which is fine in itself but I expected more, way more. Same animation (and issues), same physics bugs, same overall look as every other Assassin's Creed since Origins. Just with better shaders and textures, with RT slapped on top of it.

I'm going to play it because I think AC Shadows is one of the best looking game on PC, so I'm sure this one will be a looker too and as opposed to Shadows, the story is actually interesting.
But I do hope though that they'll change their overall art direction and animation blending for the next few entries in the series. They really need to.

The Big Lebowski Reaction GIF


>Jarvis I need more gaf karma points.
>Whats it going to be Today master? Something woke? Xbox did something stupid?
>Nah, lets go with hating Ubisoft
>Alright, here you go:
>But, Jarvis, that's how realistic lighting and shadowing works, theyre in the Caribbean, ofc the sun is fucking hot and powerful
>Nah dont worry, gaf loves to hate Ubisoft for the dumbest reasons.
>Alright gotcha, Imma post this topic!, hopefully that Cockatrice guy doesnt come here with common sense or else I'll just use his tag to show him!!!!
aqTFQux2yY0yT7QI.png


I kid of course, I only have love for you <3
 
Last edited:
>Jarvis I need more gaf karma points.
>Whats it going to be Today master? Something woke? Xbox did something stupid?
>Nah, lets go with hating Ubisoft
>Alright, here you go:
>But, Jarvis, that's how realistic lighting and shadowing works, theyre in the Caribbean, ofc the sun is fucking hot and powerful
>Nah dont worry, gaf loves to hate Ubisoft for the dumbest reasons.
>Alright gotcha, Imma post this topic!, hopefully that Cockatrice guy doesnt come here with common sense or else I'll just use his tag to show him!!!!
The shadows from the sails are literally missing. Realistic, my ass.
 
>Jarvis I need more gaf karma points.
>Whats it going to be Today master? Something woke? Xbox did something stupid?
>Nah, lets go with hating Ubisoft
>Alright, here you go:
>But, Jarvis, that's how realistic lighting and shadowing works, theyre in the Caribbean, ofc the sun is fucking hot and powerful
>Nah dont worry, gaf loves to hate Ubisoft for the dumbest reasons.
>Alright gotcha, Imma post this topic!, hopefully that Cockatrice guy doesnt come here with common sense or else I'll just use his tag to show him!!!!
Nobody gives a shit about you
 
I thought Black Flag held up far too well to warrant a remake, but I get this is probably more for console people. On PC you can downsample from 4K with almost any GPU now and get really nice image quality. Frame rate unlockers and LOD tweakers out there that really let the game stretch its legs. Basically running the game at max LOD at all times. PC bros you're probably better off spending 15 minutes putting some mods into the AC IV you already own if you want to replay it.
 
Last edited:
Wish the cutscenes looked this good. I mean, if it were me, I'd make it much darker and even foggier, but still
nHYaD2e61QNxB3TR.png
Agree, I love it when games actually do night time that is... well... night time. I understand why things are brightened at night for general gameplay purposes, but I much prefer when games lean into the lack of visibility. It inherently makes things more tense because we all have our senses heightened in that kind of environment. Instead of just brightening the visuals, incorporate the darker tone into the gameplay somehow! It's why horror-themed games resonate so well. I loved night time in Dragon's Dogma because it actually felt dangerous (until your stats get high enough to ignore everything).
 
Depends on the position of the sun and the shadows could simply be out of sight or you could be right. Ill see for myself when I play it.
Well, in the shots from the original game, those bigass shadows are being cast by the sails. So I'm guessing either they didn't include the sails in the lighting calculations or they positioned the ship and the sun wrong. It should be possible to get similar results with raytraced lighting., even if it is way more expensive at runtime than just playing video files like the og game did.

Or maybe the cutscenes actually have dynamic lighting depending on the ingame time of day? I guess that's possible too :pie_thinking:
 
Last edited:
lol at the idea of someone making a Dirty Faces mod for this, but if that happens, it'd fix the other big complaint, I guess

T Three Yeah it is. I took a screen capture from the video up there ^
 
Last edited:
in that you can see the sails cast shadows.
In the gameplay, yeah, but not in the cutscenes.

Like I said up there it could be that they messed up, or that the lighting is dynamic depending on ingame time of day. I guess we'll find out when the game actually comes out.
 
Last edited:
In the gameplay, yeah, but not in the cutscenes.

Like I said up there it could be that they messed up, or that the lighting is dynamic depending on ingame time of day. I guess we'll find out when the game actually comes out.
I can't imagine they would enable shadows in gameplay but disable it in cutscenes so I'd imagine it's just TOD.
 
Screenshot-2026-05-24-231131.png


Love this atmosphere so much.
Can't imagine them leaving night black levels like this.. but I wish they would. This speaks to my soul.



 
Last edited:
Top Bottom