The Dutch Slayer
Member
OMG just got a PC key from PR 





Does anyone know the time GMT when the keys are being emailed out?
Does anyone know the time GMT when the keys are being emailed out?
"Later tonight" for a LA based studio probably means during the night in Europe. I wouldn't expect anything before midnight.
Uh, it's definitely a solid 60.
But while most of its technical design is built to typically hold at 60fps, it's a little disappointing to find most Titan-on-Titan action gets a bit choppy once the missiles start flying.
The animations and stuff look nice, but the fidelity is not quite at the level I expected of a "next-gen" shooter
According to DF, mostly solid 60fps.
The animations are fantastic and well above CoD/BF.How can you possibly consider the animations to be nice by any current standards?
The animations are fantastic and well above CoD/BF.
https://www.youtube.com/watch?v=3VV689PvZd4&feature=youtu.be&t=3m
How can you possibly consider the animations to be nice by any current standards?
The animation in BF is boring as fuck. Titanfall has a lot more personality to it, it's a lot more interesting.Haha omg. You MUST be joking. The animations in BF are several GENERATIONS above what exists in Titanfall.
The animation in BF is boring as fuck. Titanfall has a lot more personality to it, it's a lot more interesting.
Haha omg. You MUST be joking. The animations in BF are several GENERATIONS above what exists in Titanfall.
https://www.youtube.com/watch?v=3VV689PvZd4&feature=youtu.be&t=3m
How can you possibly consider the animations to be nice by any current standards?
The animation in BF is boring as fuck. Titanfall has a lot more personality to it, it's a lot more interesting.
https://www.youtube.com/watch?v=3VV689PvZd4&feature=youtu.be&t=3m
How can you possibly consider the animations to be nice by any current standards?
Like how you just teleport into vehicles, or parachutes appear and disappear?
BF4 might have more correct character animations, but Titanfall seems to have animations for everything.
Spot on.
Played the beta today and i gotta say its boring, really boring. The only reason its boring is the bots. If the bots was repalced with real players it would be amazing.
https://www.youtube.com/watch?v=3VV689PvZd4&feature=youtu.be&t=3m
How can you possibly consider the animations to be nice by any current standards?
Going to be interesting when the hype goggles come off for this one.
or it might actually live to the hype?
crazy i know
Like how you just teleport into vehicles, or parachutes appear and disappear?
BF4 might have more correct character animations, but Titanfall seems to have animations for everything.
I don't think it's that obvious. It gives rise to cheap and iffy tactics and it looks ridiculous. To me it seems more like a cheap way of doing things, instead of purely a design choice.The "teleporting into vehichles" are obviously a design choice, but I agree that it looks strange.
But that strangeness has nothing to do with the quality of the animations in the game. The animations in BF (especially BF4) are absolutely top notch in both quality and resolution (animation resolution that is, amount of animation frames). The animations in Titanfall look low-res (definitely below Ghosts), and also strange and wonky in many occasions. Especially the animation blending is really bad.
But this really makes sense actually, since the production cost and teamsize for BF4 is probably 5x that of Titanfall. It's just that the animations in Titanfall were several notches below what I expected even considering the lower budget/teamsize.
they've addressed this multiple times. they don't animate that for gameplay purposes.
Watching the gameplay vids... I think this game will prove that graphics arn't everything, it's gameplay that matters, and this game looks pretty damn fun.
https://www.youtube.com/watch?v=3VV689PvZd4&feature=youtu.be&t=3m
How can you possibly consider the animations to be nice by any current standards?
So, what's next-gen look like? I played this lots and I can tell you that it feels next-gen...maybe not a reinvention of the wheel that is self-evident upon first viewing, but it feels expanded in the right ways when you play it, when you decide to do the things that you can do, and then do them. Watching someone else play is just not enough for most novel yet significant twists on familiar genres for them to be fully understood or appreciated for what they do.Other than how much fun this game looks, nothing about this screams "next-gen".
43 minutes until IGN livestream.
I'm gonna say that the game looks amazing and clean when you're playing it on your own display. Playing a game about identifying and following silhouettes and lining up crosshairs should be easy on the eyes over the long term and it seems exactly that to me. And especially with the speed of play, they rightly focused on being usable with a very clean-cut style so that you know wall-running pathways and surfaces and has just enough gritty detail to get the message across about fighting it out in ruined and war-torn future civilization. It looks great, but not Killzone Shadowfall-techdemo-up-the-wazoo-great. I know which one I'd rather play even despite that difference.The game looks good enough for me. When everything is in motion and there's all that shit going on, it's actually downright impressive.
So if you hack one specter, you hack the whole squad of specters...
Go on...