I actually wonder about that. There is no doubt Nintendo had an influence on Xenoblade, but I wonder where their influence ended. The game, story wise, isn't much different than his usual stuff, except for the more shounen style influence. Gameplay it's a total opposite from the design philosophies of his past games.
I was disappointed. It looked like a cheap free to play MMO with no story and depth just attacking random enemys. I hope its not the case with the final game....
I was disappointed. It looked like a cheap free to play MMO with no story and depth just attacking random enemys. I hope its not the case with the final game....
You say that like it is a bad thingGave me a Monster Hunter vibe.
I was disappointed. It looked like a cheap free to play MMO with no story and depth just attacking random enemys. I hope its not the case with the final game....
Well, the first trailer had me hyped, but that gameplay... err.
You say that like it is a bad thing![]()
Yeah, that must be it.
I can't even tell if posts like this are serious anymore.
I just went through some of the posts in this thread. A lot of quick love/hate posts.
I did not see any post commenting on the cluttered UI in light of the GAMEPAD. That to me was the most mysterious and interesting bit from the gameplay vid.
For the gameplay seems similar to Xenoblade but including Mechs, with better graphics and great enemies. That alone is Amazing my friends!!
No way in hell has some of you played XB while making the comments you are.
That was the first thing I noticed and posted about. Hopefully they will at least have the option to put some of that shit on the gamepad. The screen is just wayyy too cluttered for my tastes otherwise. The enemy AI looked pretty shit in the video but I am sure they will clean that up. So basically for me it will probably come down to the UI for me. I'm not buying a game with that obnoxious shit distracting me from what's on screen.
Is X like Xenoblade because if it is, maybe I won't bother buying Xenoblade if that's what the combat is like. That was a terrible, terrible piece of gameplay to show for your first gameplay reveal.
Ok people, watch this....
http://www.youtube.com/watch?v=mcz9elTJ1n8&feature=youtu.be&t=1m15s
This is the same combat. Obvious that it was extremely similar from the first trailer of X. If you didn't play Xenoblade, the fact that those who did all said it looked the same, should have tipped you off. If you were interested, you should have watched videos such as this one, done some research, and it would have been no surprise.
But Xenoblade had customizable UI, this can do the same or even further if you add the Gamepad.
Ok people, watch this....
http://www.youtube.com/watch?v=mcz9elTJ1n8&feature=youtu.be&t=1m15s
This is the same combat. Obvious that it was extremely similar from the first trailer of X. If you didn't play Xenoblade, the fact that those who did all said it looked the same, should have tipped you off. If you were interested, you should have watched videos such as this one, done some research, and it would have been no surprise.
i would like an option to turn off battle cries. holy shit, annoying.
That was the first thing I noticed and posted about. Hopefully they will at least have the option to put some of that shit on the gamepad. The screen is just wayyy too cluttered for my tastes otherwise. The enemy AI looked pretty shit in the video but I am sure they will clean that up. So basically for me it will probably come down to the UI for me. I'm not buying a game with that obnoxious shit distracting me from what's on screen.
Is X like Xenoblade because if it is, maybe I won't bother buying Xenoblade if that's what the combat is like. That was a terrible, terrible piece of gameplay to show for your first gameplay reveal.
thinking about xenoblade on wiiu, I'd put the map on the gamepad, not the combat UI at all. tons of info you need at first glance, imho
Yeah, that must be it.
I can't even tell if posts like this are serious anymore.
I can deal with the character health bars and whatnot, but that shit at the bottom center absolutely has to go.
I can deal with the character health bars and whatnot, but that shit at the bottom center absolutely has to go.
thinking about xenoblade on wiiu, I'd put the map on the gamepad, not the combat UI at all. tons of info you need at first glance, imho
Oooh one more thing. The guns.
There are way too many numbers because they have guns in this game firing rapidly. They should make the gun numbers look smaller.
Or in this case cause it's in development and people need to balance it out the numbers are larger so it's easier to spot OP damage for the devs.
Huh I just noticed the HUGE NUMBERS only appear when the PC is the one doing damage, otherwise it's quite tiny.... Unlike Xenoblade which kept them all at the same size.
Those rapid fire guns aren't helping the whole "huge numbers flashing all over yo face" thing.