Did Konami fail to establish Yu-Gi-Oh! games?

Taker34

Banned
Recently I've been thinking about why Konami did such a bad job of providing enough Yu-Gi-Oh! releases for consoles, handhelds and other platforms. I don't think that they even tried to develop enough content in order to become accessible to a new audience. Actually a lot of former yugioh players probably stopped caring after GX or as soon as they saw dudes on motorcycles, playing with some weird black or white coloured cards.

What did we get on 360 and PS3? A single PSN/XBL title which was lacking basic cards/features/rules and forced players to grind the hell out of the boring tournament mode. 8 years and that's what we got on consoles? Oh and the PC audience doesn't exist at all so that's why they get a facebook app - which I wouldn't call a real Yugioh game to begin with.

Looking at the competition, Magic The Gathering does get annual releases - on pretty much all platforms - now which are well received by fans and critics. So why doesn't the more popular TCG do that? Releasing titles on handheld consoles isn't enough! So why not going mobile? Big audience, easy development -> much profit!
The thing is, as soon as I thought about what kind of game would be perfect for a touchscreen mobile device I knew it would be Yugioh. Why? Touching, turning, drawing cards... you know which is probably even better than scrolling through menus and cards with a controller... it's like touch devices were made for this kind of game. Oh and how about mattricks
/microtransactions
-> booster packs. Like Yugioh going all digital. The young kids are using their iPhones on a daily basis, playing abominations like Candy Crush and Konami doesn't want their money?!
I mean I do understand why the PS Vita doesn't get a game, but ignoring the mobile market with a franchise like that? Wow.
Even Hearthstone is getting a lot of attention. On PC!

So what do you think about this, if you care about Yu-Gi-Oh at all. I think it's still a very popular franchise in gaming and Konami missed a big opportunity last gen. The YGO XBL arcade title performed pretty well, according to the download rankings on XBL... so why not making an up-to-date, real deal title?
 
So why doesn't the more popular TCG do that?

I'm pretty sure that MTG is more popular than Yu-Gi-Oh. Is this a known fact?

Actually, I'd say they released too many games in a short while and people became disinterested. The Guitar Hero phenomenon.
 
Just play YGOPro

Also YGO: Zexal Clash came out in December, which would technically count as the latest YGO game with the updated banlist/card roster.

Is the game still popular? I stopped paying attention after Synchros were introduced.

It's still big in Japan, but in america I'd say it's the #3 TCG, behind Pokemon and Magic
 
I'm pretty sure that MTG is more popular than Yu-Gi-Oh. Is this a known fact?

Actually, I'd say they released too many games in a short while and people became disinterested. The Guitar Hero phenomenon.

Yeah this is what I figured. Personally I'd love for them to localize a new Yugioh game. It's fun once in a while.

I used to use YGOPro but my friends stopped wanting to play and I don't like playing randoms.
 
They released a DS game each year until 2011, then took a 3-year break.
However, a 3DS game came out in Japan recently, so I'm hoping that gets localised (all the previous DS games did).

I would insta-buy a new handheld Yu-Gi-Oh!/MtG/Pokémon TCG game.
 
I'm guessing that that sales for the games fell off a cliff.

I'm pretty sure that MTG is more popular than Yu-Gi-Oh. Is this a known fact?

Actually, I'd say they released too many games in a short while and people became disinterested. The Guitar Hero phenomenon.

Yugioh passed Magic at one point as the most popular game, but that was years ago and I don't know if its true now.
 
Magic dropped the ball too imo, Magic the Gathering Online (MTGO) should have been a priority for them. The client is garbage compared to the polish of something like Hearthstone. They could get so many more people into Magic by making a more user friendly client.
 
I'm pretty sure that MTG is more popular than Yu-Gi-Oh. Is this a known fact?

It was named the top selling trading card game in the world by Guinness World Records on July 7, 2009, having sold over 22 billion cards worldwide.
It's probably more popular due to the big european and asian community.

Actually, I'd say they released too many games in a short while and people became disinterested. The Guitar Hero phenomenon.
On which platform? PSP, maybe but it was always an update so you could play the newest cards and use the newest rules. Other platforms didn't receive enough games, so I don't think it's the GH phenomenon.
 
When I was younger I used to love the Power of Chaos games for PC. The DS has some really solid entries too. However, I do agree they failed to live up to the potential the franchise had.
 
Recently I've been thinking about why Konami did such a bad job of providing enough Yu-Gi-Oh! releases for consoles, handhelds and other platforms. I don't think that they even tried to develop enough content in order to become accessible to a new audience. Actually a lot of former yugioh players probably stopped caring after GX or as soon as they saw dudes on motorcycles, playing with some weird black or white coloured cards.

I don't know anything about Yugioh video games, but looking at Wikipedia there were a total of 17 games released for Wii/360/PS3/DS/PSP. Only one of those games didn't make it to the west. I'm not convinced of your premise that Konami did a bad job providing enough releases or content.
 
I'm dying for some good card game lovin' on next gen systems. I bought one Yu Gi Oh game on the 360 but I remember not being able to zoom in on the cards enough to my liking and put it down. I'm not a meta gamer when it comes to cards. I just enjoy fantasy themes, certain mechanics and the card art.
 
It wasn't a traditional YGO game but I loved Duelist of the Roses.....I never did beat it though......


I just very recently learned about YGO Pro and now I'm making people rage quit with my burn deck.
 
Yu Gi Oh was super fucking popular like everywhere for a while. But I stopped paying attention to it like 5 years ago at this point, so I'm guessing it no longer is.
 
My favorite Yu-gi-Oh game was Duelists of The Roses which didn't follow the classic rules at all and had a lot of unique and great ideas. I also enjoyed Dungeon Dice monsters for the GBA (that was the title iirc) which was a dice game.

If they ever decide to bring it back I hope they do something similar to those games, since they won't be able to compete with MTG and Hearthstone if they do another card game
 
They released a mountain of games on PS1/2/GBA. Too many really, they grew stale quickly.

I wouldn't mind a new game based on the original line, once they started getting into god cards it got silly.
 
Why do they all have to be card battle games? I mean ....if I want to card battle I'll buy cards and battle somebody.
 
Another card game I really love is Duel Monsters, but they failed even harder than Konami. We had a few pretty good GBA games and a really crappy PS2 game, but that's it. I feel that Konami at least made quite a few decent games, but again, I don't think the series ever reached its full potential.
 
They released a mountain of games on PS1/2/GBA. Too many really, they grew stale quickly.

2 on PS1, 3 on PS2 and just one of them was a proper YGO title with the actual cards and rules - and that one is a port of a PSP title and it came out in 2007 (!) for the PS2. So aside from handhelds there is basically nothing worth to be called a YGO game.
 
2 on PS1, 3 on PS2 and just one of them was a proper YGO title with the actual cards and rules - and that one is a port of a PSP title and it came out in 2007 (!) for the PS2. So aside from handhelds there is basically nothing worth to be called a YGO game.
We had this PC trilogy:

Yu-Gi-Oh%2521%2BPower%2Bof%2BChaos%2BTrilogy.jpg


They were pretty barebones, but I kind of liked them.
 
While yugioh is my favorite tcg, what I'd love in videogame form is a sequel/remake of dungeon dice monsters. Cause that game is badass.
 
2 on PS1, 3 on PS2 and just one of them was a proper YGO title with the actual cards and rules - and that one is a port of a PSP title and it came out in 2007 (!) for the PS2. So aside from handhelds there is basically nothing worth to be called a YGO game.

So your contention isn't that Konami didn't release many Yugioh games, but that they didn't release many Yugioh games on platforms that you care about?
 
Cost to develop has most likely gotten exponentially higher. The latest game, Duel Carnival Clash, was released about 5 or so months ago, yet it was outdated simply because they weren't able to program in the cards from Legacy of the Valiant. Now it's even further behind now that Primal Origins was just released in Japan.
If they were to ever release it stateside now, no-one would buy it as it's already a set behind (Primal Origins releases May 15 over here).

If they supported it with patches to update the database, that would be fine, but how much can one game handle?

Not to mention, you have programs like Dueling Network and the Dev/Ygopro that take away a good portion of the appeal.
 
Yeah kinda, but its not to late, Digital card games are the hot stuff now, maybe they can have YuGi STone

While yugioh is my favorite tcg, what I'd love in videogame form is a sequel/remake of dungeon dice monsters. Cause that game is badass.
So... just like duel monsters
 
We had this PC trilogy:

They were pretty barebones, but I kind of liked them.

It's almost like the PSN/XBL release... just barebones.

So your contention isn't that Konami didn't release many Yugioh games, but that they didn't release many Yugioh games on platforms that you care about?

I do have a PSP and 4 YGO titles on it, so that's not what I'm talking about. Konami seems to develop the most basic titles and then they start ignoring trends like Hearthstone, mobile gaming and popular fan made YGO networks on PC. That's toxic for a franchise which is relying on the real TCG and not expanding into the digital/video game market.
 
According to a guy I know that works with TCGs, YGO is still the most popular TCG numbers-wise. MTG still has the most money involved.
 
I'm hoping the "action duel" of arc-v is that can be converted well into a videogame.
According to a guy I know that works with TCGs, YGO is still the most popular TCG numbers-wise. MTG still has the most money involved.
Not surprising. A large portion of the buyer base is children.
 
No, no, no, just, no. The MtG games suck -- okay, that's not fair. For $10, I guess they're okay, but they pale in comparison to the YGO games that feature literally thousands of cards and the ability to make decks. They also came out on portable systems which is a lot nicer than playing on the 360, PS3, or PC. Seriously, I loved the portable YGO games. I just stopped buying them because I got bored with YGO.

But yeah, from what I see, there hasn't been a YGO game in America since 2011. That isn't right. Yu-Gi-Oh! Zexal: Clash! Duel Carnival! came out in Japan in December for the 3DS, so hopefully they'll bring that to America.
 
the XBLA game was straight up insulting. If memory serves the DLC that came out was literally digital booster packs, right down to the randomness. No actual new content, just the possibility of a card you hadn't already gotten from grinding in the story mode. Oh yeah, and you could repurchase each pack, too.

And it didn't help that the story mode pit you against enemies that already had perfected decks while you had whatever shitty starter pack you were given, and you could only get up to 10 random cards per battle rather than points you could use to buy new ones of your choice.

Stairway to the Destined Duel on the GBA and Nightmare Troubadour on the DS were so good in comparison.
 
No, no, no, just, no. The MtG games suck -- okay, that's not fair. For $10, I guess they're okay, but they pale in comparison to the YGO games that feature literally thousands of cards and the ability to make decks. They also came out on portable systems which is a lot nicer than playing on the 360, PS3, or PC.

Duels of the Planeswalkers is also on iOS/Android.
 
I would propose another question. What did Konami not failed in other than MGS this generation? The answer is everything.
 
I was never huge into YGO, but I played a bit here and there. I'm disappointed there hasn't been a game on 3DS/Vita or even PS360 that was the actual cardgame and not some weird racing...thing.
 
They should probably go with the F2P model other digital TCGs are going with. You already have a working system with the physical cards. I could see it being very popular if they released a polished client like Hearthstone.
 
They should probably go with the F2P model other digital TCGs are going with. You already have a working system with the physical cards. I could see it being very popular if they released a polished client like Hearthstone.
Very surprised this hasn't happened yet.
 
Such a waste. The older games were always slow and clunky. Sometimes, card interactions didn't work correctly. Just your typical low-effort licensed games.

Where is my modern-day YGO game with accelerated pacing and updating card database/ban list?
 
I played the shit out of them during the GB/GBA era.

YGO should really get the MtG treatment. Shit is amazing. It would get me back into the game, no doubt.
 
Magic dropped the ball too imo, Magic the Gathering Online (MTGO) should have been a priority for them. The client is garbage compared to the polish of something like Hearthstone. They could get so many more people into Magic by making a more user friendly client.

While there's a lot that can be said about improving UX in the MTGO client part of Hearthstone's advantage is that the game was designed around the client, while for MTGO the client was designed around the game.
 
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