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Games you remember, names you don't

Eternal Eyes?

Man, this one feels really close. It may just be it, but again, I don't remember it too well. It has a drab tone to its dungeon arenas (the section I remember the most vividly) and has somber menu music for party preparation. However, I don't recall there being so many "people" involved nor there being free movement in towns and whatnot, but all menu-based.
 
Here's one for you guys. I've remembered this one on and off for seventeen years or so, and to this day haven't recalled the name.

PC DOS game, I played it on my old Tandy 1000.

It was some sort of futuristic detective-esque game. It started with investigating a murder or crime of some sort. It was first-person, point-and-click. No movement, just still screens and clicking around the environment.

The "overworld" map was some sort of tube-esque travel system. It seemed like a mini-game all its own. I think maybe there were enemies, maybe not. You could take the wrong tube and fuck up.

That's literally all I remember.
 
I'm looking for a C64 game I used to play back in the day. I think it was pretty similar to Space Harrier, same type of scrolling and you're shooting enemies coming at you. But instead of some guy you flew a spaceship.

Edit: It probably was Buck Rogers - Planet of Zoom.
 
I'm looking for a PS1 game, a side scrolling platformer. It had amazing visuals, main character was a little boy and he had a side kick. Some sort of weird animal. I vaguely remember the title having the word Darkness in it...
 
Heart_of_Darkness_Coverart.png


Heart of darkness?

Man, this game. The nostalgic feels.
 
an old PC game i've been trying to find forever. its a text based adventure game on floppy discs. it was on 5 or 6 discs. the thing that sticks out the most is that you couldn't enter or exit the towns except for during the days. during the night the "gate gaurd" wouldn't let you enter.
 
I remember a game where you run around with a huge head, which you can switch out for a different one to gain new powers. Every head was displayed in a huge globe before every level, and the more enemies you defeated the more heads/powers you gained

I remember it being called HEADZ but ive never been able to find it
 
8 bit NES platformer I used to look at in Nintendo Power. You played some kind of cat. I vaguely remember the spelling having "K" in it, but I'm not sure. I remember staring at this game a lot as a small child, but I can't remember what it actually is.
 
I think the game I was looking for might be Buck Rogers - Planet of Zoom, which is also a Sega game, so I guess I could have found this a lot faster.

Thanks to everyone who tried to help me.
 
an old PC game i've been trying to find forever. its a text based adventure game on floppy discs. it was on 5 or 6 discs. the thing that sticks out the most is that you couldn't enter or exit the towns except for during the days. during the night the "gate gaurd" wouldn't let you enter.

A text adventure on five or six discs!?

How?


Edit: Oh, something springs to mind. When you say text based, do you only mean text *input* (for commands), not text *description*?
 
text input/commands

My gut's saying a Legend game, given that those were quite large due to graphics and cutscenes, but still had a full text parser. Did the layout of the general interface look like this:

he90Rli.png



Edit: Another thought, if it's not a Legend game: Were they 3.5" or 5.25" discs? While an AGI-era game might be too small to fit on six 3.5" discs, six 5.25" discs might perhaps be more like its normal size.
 
My gut's saying a Legend game, given that those were quite large due to graphics and cutscenes, but still had a full text parser. Did the layout of the general interface look like this:


Edit: Another thought, if it's not a Legend game: Were they 3.5" or 5.25" discs? While an AGI-era game might be too small to fit on six 3.5" discs, six 5.25" discs might perhaps be more like its normal size.

it was 3.5 and it may not have been that many discs. could have been about 4. but it was fairly graphics heavy. you would input the commands on the bottom of the screen. maybe with a list of available commands to choose from. i wish i could remember more about it
 
In the early ninties I had DOS and there was this one game with different types of ladybugs and one of the levels had a green background screen and I don't even remember what the objective of the game anymore was but I wish I could find it one day to play it again.
 
So today I just remembered a PS1 game I played at a friend's house when I was real young, I believe it was a boxing game, or some sort fighting game. I seem to remember there was a character named "Hawkins" or something similar.

Anyone know?
 
I loved this really crappy PC RTS game that had basically Mech's you could build, and when you defeated an opponents Mech's they would sometime drop parts that you could pick up and use. I remember it was kind of an awful game but it had a lot of interesting ideas for the time.
 
Here's a challenge for you!

An old Amstrad CPC/Commodore 64 platform game that involved (at least on the cover anyway) someone wearing a stereotypical nerd in a propeller hat. I seem to remember gameplay that involved having to keep the character airborne via button presses.

I could swear it was called something along the lines of Sweevil or Sweevo (definitely not Sweevo's World) but after searching alphabetical lists of those systems I can't find it.
 
Here's a challenge for you!

An old Amstrad CPC/Commodore 64 platform game that involved (at least on the cover anyway) someone wearing a stereotypical nerd in a propeller hat. I seem to remember gameplay that involved having to keep the character airborne via button presses.

I could swear it was called something along the lines of Sweevil or Sweevo (definitely not Sweevo's World) but after searching alphabetical lists of those systems I can't find it.

H.E.R.O by Activision?

HERO_cover.jpg
 
images


something along the lines of this

Did you have direct control of an animated character, or was the only interaction via the text interface? I'm leaning towards maybe King's Quest 4. if you did have direct control of an animated character, and if the only interaction was via a text interface, I'll lean more towards a Magnetic Scrolls title. I've not played many of them, but the ones that strike me as possibly having the day/night city thing are Guild of Thieves and The Pawn. There may be others, too, I'm no expert. The problem is: I think those were only single-disc.

That's what's bothering me here; anything that's text-parser only tends to be quite small, and I'm struggling to think of ones large enough to span multiple disks.


Edit: Oooh, Wonderland's over multiple disks.

Edit2: Could also maybe be a late-era Level 9 title. Knight Orc? Gnome Ranger?
 
Here's one for you guys. I've remembered this one on and off for seventeen years or so, and to this day haven't recalled the name.

PC DOS game, I played it on my old Tandy 1000.

It was some sort of futuristic detective-esque game. It started with investigating a murder or crime of some sort. It was first-person, point-and-click. No movement, just still screens and clicking around the environment.

The "overworld" map was some sort of tube-esque travel system. It seemed like a mini-game all its own. I think maybe there were enemies, maybe not. You could take the wrong tube and fuck up.

That's literally all I remember.

I'm not sure about the overworld map but maybe Rise of the Dragon?
 
Awesome thread!!

I used to play the shit out of this Original Gameboy game that used to be on one of those 32 games in 1 cartridges.

You were like in some sort of spacecraft at the bottom of the screen and there were 2 sets of asteroid fields in the middle of the screen with one asteroid field going one way across the screen, and the other the opposite way. And an alien spacecraft at the top and you had to try and kill it.

Can't remember the name of it!! Anyone got any ideas?!

EDIT: Off topic but who remembers this awesome MSDOS game??!!!

Rollin.gif
 
Awesome thread!!

I used to play the shit out of this Original Gameboy game that used to be on one of those 32 games in 1 cartridges.

You were like in some sort of spacecraft at the bottom of the screen and there were 2 sets of asteroid fields in the middle of the screen with one asteroid field going one way across the screen, and the other the opposite way. And an alien spacecraft at the top and you had to try and kill it.

Can't remember the name of it!! Anyone got any ideas?!

EDIT: Off topic but who remembers this awesome MSDOS game??!!!

Rollin.gif



Volley Fire

Volley%20Fire-2.png
 
Here's one for you guys. I've remembered this one on and off for seventeen years or so, and to this day haven't recalled the name.

PC DOS game, I played it on my old Tandy 1000.

It was some sort of futuristic detective-esque game. It started with investigating a murder or crime of some sort. It was first-person, point-and-click. No movement, just still screens and clicking around the environment.

The "overworld" map was some sort of tube-esque travel system. It seemed like a mini-game all its own. I think maybe there were enemies, maybe not. You could take the wrong tube and fuck up.

That's literally all I remember.

There's a lot of vague possibilities; I can't quite put my finger on the tube system aspect, but it might not be a part of it I've seen - so I'm basically just going to rattle off a big list of futuristic detective adventures from that era and we'll see what crops up.

Manhunter: New York
Manhunter 2: San Francisco
Mean Streets
Martian Memorandum
Deja Vu
Deja Vu 2
 
We're looking for an early GameBoy-game, it was a sidescroller with a small robot that looked like Opa-Opa and he had a hookshot. It wasn't a very good game, the boxart was blue-ish and the logo was yellow and red. Ring any bells?

EDIT: Found it, it was The Adventures of Star Saver.
 
Here's a game that I only played once or twice, but still remember it. It was (I think) for either sega saturn or 32X. I played it in my college dorm in 1996, but it was the kids down the hall, so i didn't own it and that's why i have no clue on it's name.

It's a 2D side scroller just like Dragon's Crown with coop. I think I played a big strong melee class, and the kid who owned the game played this wimpy looking cleric type. When we beat the game and compared scores, he had blown away the amount of damage that I had done all becuase he was constantly spamming this one spell that just called down a beam of light and would damage all the enemies around him.

As you leveled up you could put points into skills iirc, and he just powered that up all the way. That's about all I can remember.
 
Here's a game that I only played once or twice, but still remember it. It was (I think) for either sega saturn or 32X. I played it in my college dorm in 1996, but it was the kids down the hall, so i didn't own it and that's why i have no clue on it's name.

It's a 2D side scroller just like Dragon's Crown with coop. I think I played a big strong melee class, and the kid who owned the game played this wimpy looking cleric type. When we beat the game and compared scores, he had blown away the amount of damage that I had done all becuase he was constantly spamming this one spell that just called down a beam of light and would damage all the enemies around him.

As you leveled up you could put points into skills iirc, and he just powered that up all the way. That's about all I can remember.

Guardian Heroes?
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SaturnModeScreen2.jpg
 
There's this indie platformer with retro Disney inspired visuals. The main character has a straw in his head. I can't remember the name.
 
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