#DarkSoulsDowngrade and #YOULIED \\ a.k.a You got some splainin' to do, Namco

After playing about 10 hours of the game, I think we should stop complaining about the downgrade and start complaining about the performance of this game. Or maybe we can do both. This is completely unacceptable. The entire game runs like it is running underwater on PS3.

Blighttown was bad but this is sustained and awful. There is AWFUL input lag and there is even MENU lag. There is AUDIO lag.

FROM FIX THIS SHIT

I agree with the menu, when I warp to Majula and press start there are literally times where it takes like 5~10 seconds for it to pop up. The framerate though, I'm really not seeing it. I was playing Dark Souls 1 on the 360 just a couple months before hand, and the framerate on the PS3 Dark Souls 2 feels smoother.
 
I agree with the menu, when I warp to Majula and press start there are literally times where it takes like 5~10 seconds for it to pop up. The framerate though, I'm really not seeing it. I was playing Dark Souls 1 on the 360 just a couple months before hand, and the framerate on the PS3 Dark Souls 2 feels smoother.

My PS3 slim must be dying then. During some parts of the game its sub 15fps for chunks at a time.
 
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Yeah no GT, now I remember why I don't go to GT.com anymore.

GT player is horrible, what does it say?

Here's a quick transcript:

"Also, I believe you got to see it running on PC right? At the judges?"

"Yeah, mmhm."

"It looks great on PC, I can see why EDGE was wondering if it was going to be a ne-next gen game. Um, you know, and..."

"PC is definitely going to be the lead platform for this game."

"Yeah I mean-"
"I cannot see-"

"-they're definitely putting a lot of - they're ashamed with what happened with the port last time."

"I cannot see Dark Souls 2, as it is now, running exactly the same on current gen."

"Some of the effects even like, lighting the bonfire? Something you're going to do a hundred times? It looked - it looked beautiful. Not to, really, like... dress-up the word."

"Breathtaking~"

"No it looked really really nice."

"I don't think I saw the PC version."

"I guess you didn't. Uh, it looked really good. And then, again, during the Mirror Knight battle the like kind of intensity of the rain was changing. The small little effects and flourishes... uh, it looked really good."
 
Hi all, new comer here! Been hovering around this forum for years.

As a owner of a gaming pc and a PS3, it was very clear to me the early footage was always running on a pc.

Fromsoft should have made it clear from the start that early footage was running on pc hardware, as most console players do not under stand what a pc is capable of compared to a console.

Welcome, dude!
 
Does installing the game on Xbox give you any benefits in terms of performance?
 

The most recent episode of "Thanks for Playing" was posted today.
http://www.gametrailers.com/full-episodes/26xn5h/thanks-for-playing--inner-demons---soul-searching

The first segment is about DS2. Ryan and Ben talk about the torch mechanic and admit they rarely ever used it. Ben even reminisces about the marketing of sacrificing your left hand to the torch mechanic in order to see, but doesn't make the connection with the preview builds and the downgraded lighting system.
 
Hi all, new comer here! Been hovering around this forum for years.

As a owner of a gaming pc and a PS3, it was very clear to me the early footage was always running on a pc.

Fromsoft should have made it clear from the start that early footage was running on pc hardware, as most console players do not under stand what a pc is capable of compared to a console.

Yes, the original Demo was on PC and From stated so. The Network Test wasn't part of the same area as any of the other previews, so it's hard to make direct comparisons and the textures and poly counts did seem to be lower so that was kind of known. However, the Network Test still had the advanced lighting system in place which is the primary cause of frustration in this thread.

Sorry for the double post...
 
Hi all, new comer here! Been hovering around this forum for years.

As a owner of a gaming pc and a PS3, it was very clear to me the early footage was always running on a pc.

Fromsoft should have made it clear from the start that early footage was running on pc hardware, as most console players do not under stand what a pc is capable of compared to a console.

The scary thing is we expect the pc to also have been downgraded... if that is the case there are going to be a LOT OF PISSED PEOPLE in here!
 
My PS3 slim must be dying then. During some parts of the game its sub 15fps for chunks at a time.

I dunno I'm watching the digital foundry video on PS3/360 framerate comparison for Dark Souls 1, and it dips down to 12FPS at times during boss battles, even as low as 10 on the bridge, and that's not even blight town. I've never had framerates that low on DS2.
Then I watched the framerate comparison for DS2, and 360 was consistently near 30, and the only time the PS3 version dropped below 20 was half a second when he went through the mist. The rest of the video, all in different zones including Majula, were above 20. I can understand saying the framerate isn't much better than DS1, because it does hover around 20~25 more often than I'd like, but people saying it's worse? I just don't get that.
 
I agree with the menu, when I warp to Majula and press start there are literally times where it takes like 5~10 seconds for it to pop up. The framerate though, I'm really not seeing it. I was playing Dark Souls 1 on the 360 just a couple months before hand, and the framerate on the PS3 Dark Souls 2 feels smoother.

The menu lag is real and very annoying. but oddly, I've found that the frame rate has gotten better since I started playing. even the beginning area seems smoother. and the frame rate is super smooth in smaller interior areas.
 
I dunno I'm watching the digital foundry video on PS3/360 framerate comparison for Dark Souls 1, and it dips down to 12FPS at times during boss battles, even as low as 10 on the bridge, and that's not even blight town. I've never had framerates that low on DS2.
Then I watched the framerate comparison for DS2, and 360 was consistently near 30, and the only time the PS3 version dropped below 20 was half a second when he went through the mist. The rest of the video, all in different zones including Majula, were above 20. I can understand saying the framerate isn't much better than DS1, because it does hover around 20~25 more often than I'd like, but people saying it's worse? I just don't get that.

Some places of the game have some of the dynamic lighting still intact. In them areas the frame rate chugs. Also while summoning two other players during some of the bosses the frame rate is poop.
 
Hmmm from looking at the few pics on steam about the game it does seem like we are also getting the downgraded version of the game... nothing in there looks as good as that demo at E3...
 
He's part of the PlayStation MVP team. I mean I don't think Bamelin can actually get SCEA to do anything, but if he can at least point them in the direction of the thread, you never know what might happen. But in any event, I think it's important everyone is on the same page regarding what is going on here. This is fucked up by any measure, so I'm glad he's going to show them.


Just to clarify,

There are actually a number of us (MVP) on GAF. The nitty gritty of what an MVP means is here. Some MVP's are super active, others not. Every MVP tends to be involved in different areas ... alot of them are super engaged on the PlayStation forums. In my case I report directly back to several SCEA Senior Community Managers. I email them threads from GAF that may directly impact the PlayStation brand. I have also been asked to give my 2 cents worth while doing said emails based on being identified (myself) as being part of the "target audience".

So I may say to the people I report to "hey look at this thread guys it's got over 100 thousand views and everyone's pissed in it. I think they are mad because of x, y and z. Look at all the views the thread has got. That's probaly not a good thing. You should probaly take a look at this or consider doing something about this."

What sort of threads to I bump back to them? Threads like this one. Anything CBOAT related (oh yeah we are VERY interested in those threads). The thread where people were buying stuff on their PS4's accidently while using the DS4 with a PS3. The thread where Scott Rhode was teasing the Last Guardian. The thread complaining about a lack of a North American WarThunder release. Stuff like that. Basically if it seems GAF is really upset about something, I make sure they know and also translate the "gist" of the thread so they don't have to read through 100 + pages. GAF can be very loud, and to an outsider very hard to understand.

Think of me as a community member with a line to SCEA Management also working as a GAF-translator.

edit: on topic, I just watched the video linked a couple pages back. https://www.youtube.com/watch?v=A3MdOBH-jDc Unbelievable.
 
Hmmm from looking at the few pics on steam about the game it does seem like we are also getting the downgraded version of the game... nothing in there looks as good as that demo at E3...

We've seen three major stages of the game:

1. The initial reveal with all of the great lighting, geometry and textures. I don't believe anyone outside of From ever played this version so it's hard to say how complete it was.

2. A version with downgraded/redesigned textures and geometry but retaining some excellent lighting.

3. The final version which had similar textures and geometry but severely downgraded lighting.
 
The menu lag is real and very annoying. but oddly, I've found that the frame rate has gotten better since I started playing. even the beginning area seems smoother. and the frame rate is super smooth in smaller interior areas.

Umm.. It is called "getting used to something".
:)

The framerate does not get better,

for me this is worse than ds1 since the game very often hovers around 20-25 on ps3. Stutters in whole areas, makes it unplayable for me on ps3. Feels like an old pc game before hw-acceleration

Ps4-version please :(
 
After playing about 10 hours of the game, I think we should stop complaining about the downgrade and start complaining about the performance of this game. Or maybe we can do both. This is completely unacceptable. The entire game runs like it is running underwater on PS3.

Blighttown was bad but this is sustained and awful. There is AWFUL input lag and there is even MENU lag. There is AUDIO lag.

FROM FIX THIS SHIT

Not in my game (disc version). The game runs noticeably better than Dark Souls 1 on PS3. Dark Souls 1 had more frequent dips. Might be a case of YMMV.

I've noticed input lag a few times, though most of the time it's fine. Ditto for audio lag. I definitely agree about menu lag though. It mainly seems to happen when to talking to the Emerald Herald for some reason, but it's kind of annoying. Also there was some ridiculous lag in the character creator screen.

The load times are also longer than Dark Souls 1 and can definitely be improved.

Hope they patch some things.
 
Here's a quick transcript:

"Also, I believe you got to see it running on PC right? At the judges?"

"Yeah, mmhm."

"It looks great on PC, I can see why EDGE was wondering if it was going to be a ne-next gen game. Um, you know, and..."

"PC is definitely going to be the lead platform for this game."

"Yeah I mean-"
"I cannot see-"

"-they're definitely putting a lot of - they're ashamed with what happened with the port last time."

"I cannot see Dark Souls 2, as it is now, running exactly the same on current gen."

"Some of the effects even like, lighting the bonfire? Something you're going to do a hundred times? It looked - it looked beautiful. Not to, really, like... dress-up the word."

"Breathtaking~"

"No it looked really really nice."

"I don't think I saw the PC version."

"I guess you didn't. Uh, it looked really good. And then, again, during the Mirror Knight battle the like kind of intensity of the rain was changing. The small little effects and flourishes... uh, it looked really good."

Basically, From was not kidding when they said PC was the lead platform. Just going to take them a bit longer to finalize the various effects.

The revenue potential for this could be quite massive if they hit all the right notes.
 
Basically, From was not kidding when they said PC was the lead platform. Just going to take them a bit longer to finalize the various effects.

The revenue potential for this could be quite massive if they hit all the right notes.

Or it's taking longer because they're downgrading that too :P

The PC version is gonna make or break it though for sure. If it looks great like the old builds then everyone will move on. If it's terrible like the console retail then shit's gonna hit the fan WAY harder than it is now
 
Or it's taking longer because they're downgrading that too :P

The PC version is gonna make or break it though for sure. If it looks great like the old builds then everyone will move on. If it's terrible like the console retail then shit's gonna hit the fan WAY harder than it is now

Doubtful, there's still the issue of false advertising.
 
I agree with the menu, when I warp to Majula and press start there are literally times where it takes like 5~10 seconds for it to pop up. The framerate though, I'm really not seeing it. I was playing Dark Souls 1 on the 360 just a couple months before hand, and the framerate on the PS3 Dark Souls 2 feels smoother.
Maybe but the difference between Dark Souls 1 and Dark Souls 2 on PS3 is significant. Feels like DS2 constantly runs 10 frames lower than DS1. DS2 is a technical disaster on pretty much every front.

I honestly don't think I'll ever buy another non-Miyazaki directed Souls game again. At least not on day one.
 
edit: on topic, I just watched the video linked a couple pages back. https://www.youtube.com/watch?v=A3MdOBH-jDc Unbelievable.

I just did once more. . . :'(

It's a whole generational gap right there. The current game is so, so ugly and it's infested with bugs. :-/

Maybe but the difference between Dark Souls 1 and Dark Souls 2 on PS3 is significant. Feels like DS2 constantly runs 10 frames lower than DS1. DS2 is a technical disaster on pretty much every front.

I honestly don't think I'll ever buy another non-Miyazaki directed Souls game again. At least not on day one.

Yes, that's how I feel about it.
 
Basically, From was not kidding when they said PC was the lead platform. Just going to take them a bit longer to finalize the various effects.

The revenue potential for this could be quite massive if they hit all the right notes.
Or they were shown the same 1080p 60fps vertical slice that is featured in the TGS trailer...
 
After playing about 10 hours of the game, I think we should stop complaining about the downgrade and start complaining about the performance of this game. Or maybe we can do both. This is completely unacceptable. The entire game runs like it is running underwater on PS3.

Blighttown was bad but this is sustained and awful. There is AWFUL input lag and there is even MENU lag. There is AUDIO lag.

FROM FIX THIS SHIT

Honestly I can't believe they released the game in its current state. It's insulting to pay $60 for a beta.

More stunning to me is the constant damage control. People defending FROM up to this point is just lulz worthy.

My PS3 slim must be dying then. During some parts of the game its sub 15fps for chunks at a time.

It's not your PS3: My game got dangerously close to Blightown levels during a boss fight.
 
I agree with the menu, when I warp to Majula and press start there are literally times where it takes like 5~10 seconds for it to pop up. The framerate though, I'm really not seeing it. I was playing Dark Souls 1 on the 360 just a couple months before hand, and the framerate on the PS3 Dark Souls 2 feels smoother.

On, the PS3 at least, the overall framerate is worse in DS2. It also has an obnoxious input lag thats gotten me killed a couple of times. I literally sat there today pounding on the circle button to roll while a dude just came up and stabbed me to death. I wasn't in any sort of animation lock, it just wasn't responding to me. I played DS and DS2 back to back, and DS just responds better, not to mention it runs better. I don't think the graphics in DS2 look any better than DS either.
 
I bought the PS3 version ahead of the PC version knowing that the game would look worse, but not caring because I just wanted to play it sooner. Honestly, it could look like a PS2 game for all I care.

But if they nerfed the PC version too? Oh, boy. There will be fucking hell to pay.
 
I dunno I'm watching the digital foundry video on PS3/360 framerate comparison for Dark Souls 1, and it dips down to 12FPS at times during boss battles, even as low as 10 on the bridge, and that's not even blight town. I've never had framerates that low on DS2.
Then I watched the framerate comparison for DS2, and 360 was consistently near 30, and the only time the PS3 version dropped below 20 was half a second when he went through the mist. The rest of the video, all in different zones including Majula, were above 20. I can understand saying the framerate isn't much better than DS1, because it does hover around 20~25 more often than I'd like, but people saying it's worse? I just don't get that.

Really? When I watched the DS video, it was at 30 for 90% of the time. It drops on bosses and of course Blight Town and New Londo ruins, but just traversing the environment it's nearly always at thirty. DS2 hovers around 20-25 the entire time, and it drops as low as 12 in the DF video.

-edit Were you comparing the second DS video? Because that video shows of some of the worst performing area in the game.
 
This makes me wish for a ps4 version which is something I rarely ever say since usually I'm fine with how games look on the PS3 and DkS2 also looks fine but I can't help but think that the experience would be added of we got those level of details and graphics.
 
Maybe but the difference between Dark Souls 1 and Dark Souls 2 on PS3 is significant. Feels like DS2 constantly runs 10 frames lower than DS1. DS2 is a technical disaster on pretty much every front.

I honestly don't think I'll ever buy another non-Miyazaki directed Souls game again. At least not on day one.


Weird. I totally disagree. I feel it runs way better than DS1 did. There is nothing close to blighttown in the game so far and I'm at SL 80. Yeah its usually below 30 fps but at least there's no tearing thankfully.
 
Really? When I watched the DS video, it was at 30 for 90% of the time. It drops on bosses and of course Blight Town and New Londo ruins, but just traversing the environment it's nearly always at thirty. DS2 hovers around 20-25 the entire time, and it drops as low as 12 in the DF video.

-edit Were you comparing the second DS video? Because that video shows of some of the worst performing area in the game.

I was watching the framerate video. New Londo Ruins and Blight Town weren't in it. Framerate maintains 30 when they are just fighting one or two enemies at a time in the Undead Burg, but so does Dark Souls 2 when you are just fighting a couple enemies at a time in say Lost Bastille. However as soon as anything frantic goes on (boss fights, open areas like the bridge, particle effects) the framerate dips sub-20 even close to 10. Meanwhile on DS2 I was farming
The Rotten
with me, another phantom, and the host like 20 times in a row, with no significant framerate dips and no input lag or anything. Here is a video of the boss fight (don't watch if you want to avoid spoilers) http://www.youtube.com/watch?v=FZw5VtuEGmI and I don't see any issues with framerate nor did I experience any myself. And most of the game has played pretty similar to this for me. Sure, the tutorial area and Majula are kinda rough, but the rest of the game has been pretty stable so far I find.
 
Not in my game (disc version). The game runs noticeably better than Dark Souls 1 on PS3. Dark Souls 1 had more frequent dips. Might be a case of YMMV.

I've noticed input lag a few times, though most of the time it's fine. Ditto for audio lag. I definitely agree about menu lag though. It mainly seems to happen when to talking to the Emerald Herald for some reason, but it's kind of annoying. Also there was some ridiculous lag in the character creator screen.

The load times are also longer than Dark Souls 1 and can definitely be improved.

Hope they patch some things.

Yeah this is my exact experience. The game runs fine for me. I haven't experienced any crazy drops. I don't have input lag or audio lag. The only thing I have suffered from is menu lag. I also noticed how strange it was that character creation was insanely slow. It took forever to switch between hairstyles and sliders took forever to take effect so I didn't spend as much time detailing my character.
 
I also noticed how strange it was that character creation was insanely slow. It took forever to switch between hairstyles and sliders took forever to take effect so I didn't spend as much time detailing my character.

my character looks like ass because of this. that and the menu lag are the two biggest technical issues I've encountered.
 
Just to clarify,

There are actually a number of us (MVP) on GAF. The nitty gritty of what an MVP means is here. Some MVP's are super active, others not. Every MVP tends to be involved in different areas ... alot of them are super engaged on the PlayStation forums. In my case I report directly back to several SCEA Senior Community Managers. I email them threads from GAF that may directly impact the PlayStation brand. I have also been asked to give my 2 cents worth while doing said emails based on being identified (myself) as being part of the "target audience".

So I may say to the people I report to "hey look at this thread guys it's got over 100 thousand views and everyone's pissed in it. I think they are mad because of x, y and z. Look at all the views the thread has got. That's probaly not a good thing. You should probaly take a look at this or consider doing something about this."

What sort of threads to I bump back to them? Threads like this one. Anything CBOAT related (oh yeah we are VERY interested in those threads). The thread where people were buying stuff on their PS4's accidently while using the DS4 with a PS3. The thread where Scott Rhode was teasing the Last Guardian. The thread complaining about a lack of a North American WarThunder release. Stuff like that. Basically if it seems GAF is really upset about something, I make sure they know and also translate the "gist" of the thread so they don't have to read through 100 + pages. GAF can be very loud, and to an outsider very hard to understand.

Think of me as a community member with a line to SCEA Management also working as a GAF-translator.

edit: on topic, I just watched the video linked a couple pages back. https://www.youtube.com/watch?v=A3MdOBH-jDc Unbelievable.

good to know.

I want to pay good money for this game. I just beat DS1 yesterday (FINALLY!!) but I refuse to buy DS2 if it resembles the PS3 version. I have a lot of other great games that the devs didn't lie to me about that I can play.

I loved DS1 though and I really would like to play the new one but I can't support a developer who kicks their customers to the curb. so my fingers are crossed that PC version pulls out a miracle or FROM turns the visual quality back up for the PC version if they are currently intending on it to look like PS3 version.
 
Weird. I totally disagree. I feel it runs way better than DS1 did. There is nothing close to blighttown in the game so far and I'm at SL 80. Yeah its usually below 30 fps but at least there's no tearing thankfully.
I haven't experienced anything as bad as Blighttown but the only time I've ever experienced it running at 30 frames or higher is when there's absolutely nothing going on. Other than that it feels significantly lower. And this is already on top of DS2 having worse textures, worse lighting, and less geometry than DS1.
 
I was surprised at how poorly the PS3 version runs. After reading reviews stating that the game maintains 30 fps for the most part, I was shocked to see that this isn't the case at all on PS3 at least. Sure its not blightown bad (that I've seen so far), but it is definitely a step down compared to DS1's performance on PS3 overall.

Still having a great time with the game nonetheless. Its not like it is unplayable, but damn if it doesn't disappoint.

I never believed those videos of the game from January were console based, but it is a pretty severe downgrade. I kind of wish they would have accurately shown something closer to the console, so it wouldn't be such a shock. I think its a shame because the game is genuinely great looking on this aging hardware, but after the expectations they set (inadvertently or not) it just feels disappointing.
 
After playing about 10 hours of the game, I think we should stop complaining about the downgrade and start complaining about the performance of this game. Or maybe we can do both. This is completely unacceptable. The entire game runs like it is running underwater on PS3.

Blighttown was bad but this is sustained and awful. There is AWFUL input lag and there is even MENU lag. There is AUDIO lag.

FROM FIX THIS SHIT

Dont know if it's a placebo effect or what but rebuilding my PS3's database seemed to have helped my FPS slightly.
 
Which boss? Since there seems to be varying experiences with the framerate on PS3 I want to see if what you're saying remains true on my copy.

The
skeleton fight.
It was me and 2 other guys. Got down to the lower 10s at some point.
 
Honestly I can't believe they released the game in its current state. It's insulting to pay $60 for a beta.

More stunning to me is the constant damage control. People defending FROM up to this point is just lulz worthy.

I'm having a blast with the game, way more than I expected but it really is a mess. I have some serious issues with the lack of feedback at times when dealing or taking damage and looking at earlier footage I can see what the problem is. They removed nearly all the hit sprites and particles when taking/dealing damage. That's pretty bad and it directly affects that gameplay.

http://www.gametrailers.com/videos/00rhlw/dark-souls-ii-e3-2013--gameplay-demo

I mean look at how much better this feels, regardless of overall graphic quality, there's a much better sense of feedback during combat. I want to play THAT version of the game at some point, game has the potential to be a masterpiece imo. It's really really good design wise and I want to play a final, polished version of it.
 
Did you hear about this?

People on the Console versions are reporting 25-30s load times...with the Disc version. 10-12s with the Download version.

That's insane. The disc load times are greater than DS1 or Demon's Souls, by a long shot. The download versions are about the same as DS1 / Demon's Souls on disc.

And Dark Souls 1 PC, on my SSD, has all of 3s load time. You also can't level up at a bonfire anymore...and whatnot...

Seems bad man. 25-30s load times? I can't think of any game, besides the original Crysis, to ever give me such long load times. Even on Console games, I'm hard pressed to think, unless it's the first time starting the game up. How could From botch the job this badly?

Did they say "Oh, well, PS3 / Xbox 360 are done, so let's throw this out and be done with it."?
 
Did you hear about this?

People on the Console versions are reporting 25-30s load times...with the Disc version. 10-12s with the Download version.

That's insane. The disc load times are greater than DS1 or Demon's Souls, by a long shot. The download versions are about the same as DS1 / Demon's Souls on disc.

And Dark Souls 1 PC, on my SSD, has all of 3s load time. You also can't level up at a bonfire anymore...and whatnot...

Seems bad man.

Not really sure how that is an issue.
 
Not really sure how that is an issue.

With 30 second load times, not leveling up at a Bonfire, hjaving to warp there(30s), move to the person(up to you), warp back(30s), you've just spent 1M+ some time to level up, rather than being able to do it at any bonfire...

With these kind of load times, it's not nice. Also, I hear loading from take takes the same aount of time, while in previous games it took 10s, maybe.
 
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