Oddworld: New n Tasty priced at $30 (250,000 sales for Exodus remake greenlight)

It's a good mix between puzzle and platforming action with bunch of secrets.
It can be challenging if you want to save all slave but you can ignore them and still clear the stage. It got lots of charm. Go check some gameplay on youtube

Just did. Both of them. Wow at the upgrade. I'll buy it for Vita for sure. Wondering if it's cross buy too.
 
It frustrates me as it has been 9 years since they have made a new game. It's obvious they starting from scratch here but why not go a bit further and make something new out of it instead of a rehash.

Don't get me wrong i like their hd ports but common already.
 
It frustrates me as it has been 9 years since they have made a new game. It's obvious they starting from scratch here but why not go a bit further and make something new out of it instead of a rehash.

Don't get me wrong i like their hd ports but common already.

I think they simply don't have the cash and they need new audience to justify the risk of a new entry.

However apparently this is not just a graphic overhaul but actually has changes in level design. No more single screen for example, apparently. It's all scrolling real time.
 
$30 is too much. $20 seems a good price point especially if the prime motivation of that price is just to fund another remake. They should be moving on to new IP instead of just rehashing the same thing.
 
There's still lots they need to show off in final form. We haven't seen gameplay animations or GameSpeak for a long time.

Probably Golden Helmet (that's his GAF handle). He posts here, it's awesome.
Golden Helmet on this forum is Stewart Gilray, CEO of Just Add Water (Yorkshire, England developer) and Business Development Director of Oddworld Inhabitants!

Lorne Lanning's the original big boss man - Co-founder, Director, Designer, Writer, Voice Actor and probably other roles, of Oddworld Inhabitants.

So is this like the equivalent of the Stranger's Wrath HD port?
Stranger's Wrath HD was a fairly extensive remaster with remade gameplay models and UI based off the high-end CG and concept materials for the Xbox game. But mostly it was touched-up, polished assets from the Xbox version.

Lots of the changes are listed here.

New 'n' Tasty is a complete remake of Abe's Oddysee using the original as a level and art template but the game smooth-scrolls now, leading to a redesign of some gameplay systems. The original FMV cutscenes, which blended into the pre-rendered gameplay graphics in the original seem to be realtime rendered in 3D like the gameplay scenes now.

Some familiar names like David Hayter and Newton Faulkner are contributing new voices to Mudokons.

Michael Bross, composer for Munch and Stranger is updating the soundtrack:

http://www.oddworld.com/2014/03/dev-diary-michael-bross-composer-dream-job/
I’ve taken a different approach with this game mainly because it’s a sort of reboot of the original Abe’s Oddysee game but with today’s tech. The core game is still there in “New N Tasty” and along with that, much of the original music from that game. For the gameplay music itself, I did contribute to that, but it was mostly to create transitions for the original soundtrack.

My primary focus has been on cutscene work since new movies have been created along with re-timings and adds to the old movies.

The one issue that came up on this production is that most of the original music for the original Abe’s Oddysee cutscenes no longer exists in source form. The place it exists is in the mix with the [sound effects] and voice. There’s no way to separate this material once it’s been mixed together. This becomes a problem once movies are re-timed and new scenes are added.

So, what I’ve been doing is creating new music and then, in scenes where I’m able, fusing it with the original soundtrack when it is salvageable.

And I strongly suspect it's only been this expensive because they don't really have a leash to deal with. Whatever they've done, I commend them for. But when this started? It was a remaster. No fucking way it should've cost $5m.
It sounds like $2M for the new Just Add Water work and whoever else was contracted. $2-3M estimated for the box-loads of original Oddworld Inhabitants (San Luis Obispo) assets on CD's Lorne shipped over to JAW.

But it's Lorne Lanning and all publishers are part of a secret league of villainy so they're not going to release it at retail. We already know.
Oddworld Inhabitants' been treated badly by Microsoft and EA and Microsoft again so Lorne's stance on major publishers is quite understandable I think.

There was this recently:

Alex Ward (ex-Criterion) talks about the problems launching Need For Speed: MW Wii U

I remember how these little games started out being 4.99, then 9.99, then 14.99, now there's a company attempting that 30.

it's just way to high.
I don't know of anything that's been sold for $5-15 at launch with this remake's production values. I don't think you've looked into it properly.

So no platinum trophy then?
Don't see why not. Stranger and Munch's HD remasters had them and Abe's Oddysee is just as meaty a game.
 
Not sure what people expected. This is a full game that has pretty much been rebuilt from scratch. It's long and has a lot of replay value with the different endings.
I don't know how many hours I've put into the original and I will gladly do it again for New n' Tasty. Hell, I'd pay $60 for this. No questions asked.
 
I wonder if they made aiming throwing rocks easier and if there's any (optional) new UI so you don't have to remember the GameSpeak button mappings.
 
Holy shit, they spent five million dollars on this remake?! I mean it's a great game, but I assumed they were doing a straight graphical upgrade. $30 (presumably £20) seems very dear, and considering I've already bought the game twice in the past I may hold on for a price drop on this.
 
I have no issues with the price, this is a full remake after all, and a well done one at that. I don't understand people's unwillingness to pay more than $10 for platformers.
 
A little more than I was expecting, and I was expecting around £15, but if it ends up around £19.99 to me isn't so bad. Especially when some of these HD remasters we have had are more expensive and aren't anything near proper remakes like this, and Abes Oddyssey to me is one of those classic PS1 titles.
 
MGS GZ = 30 for 2 hours , Oddworld = 30 for 15 hours

thats like ....... 7 times the value ,,,,what a bargain

Yep. And when people willingly hand over twice as much for copy paste annual editions of games like cod, halo, ass creed etc, as well as games that dont even function such as skyrim or battlefraud, it makes you wonder.

Oddworld is the complete antithesis to the publisher driven monochrome industry we have now. If you dont value that, you dont deserve any better.
 
I'm waiting for impressions for the Wii U version to decide if I get that one or the PC version.
Price is a bit steep though.
 
MGS GZ = 30 for 2 hours , Oddworld = 30 for 15 hours

thats like ....... 7 times the value ,,,,what a bargain

I didn't want to bring it up but that was the first thing that crossed my mind.

Yep. And when people willingly hand over twice as much for copy paste annual editions of games like cod, halo, ass creed etc, as well as games that dont even function such as skyrim or battlefraud, it makes you wonder.

Oddworld is the complete antithesis to the publisher driven monochrome industry we have now. If you dont value that, you dont deserve any better.

Exactly.
 
I never played the original games on psx outside of some demos, but this is gonna be day 1 for me due to nostalgia produced by those years :D
 
Yeah, no, I'll have to wait for a sale. It doesn't seem to be shaping up great from what I've seen - the movement seems all wrong. But then I'm very attached to the original, so nostalgia is probably clouding my opinion of this one.

I hope it's very successful.
 
Sure thing it's going to be $29.99/£24.99/€29.99. And, unfortunately, I pay in euros. It's a bit too much, but hey, at least is not a glorified, paid demo.
 
I love Oddworld and would love to see a new original game in the series, honestly I kind of wish this was that but it's better than nothing. $30 seems a bit steep so I'll wait for reviews, but I'd love to see The Hand of Odd come to life as a Banished clone.
 
I never had the chance to play the first two OddWorld games (my exposure to the series was with OddWorld: Munch's Oddysee & OddWorld: Stranger's Wrath for the Original Xbox), so I'm curious if Abe's Oddysee & Abe's Exoddus have stood the test of time.

For those who have played them, do they still hold up?
 
Disregarding the question of whether it's worth the price or not, I'm not sure how well a game like Abe's Oddysee would sell today, but I guess we'll find out. It'll probably do better during Steam sales and the like.

Hopefully they can use some of the money and put it towards fixing the PC version of Munch's Oddysee.
 
I didn't want to bring it up but that was the first thing that crossed my mind.



Exactly.

disregarding my ironic undertone for a second ....... since when did we become so mercantile?????

i mean i understand feeling a game was perhaps a lesser package in comparison to other games at a different price or value but thats only if you view games as a competitive product .

personally i see games as an experience - when i look back on, say, the last of us, i dont remember the 20 hours it took to complete, i remember the feeling it invoked - similar to that of the 2 hour left behind dlc. Il get off the white horse but oddworld is back in this day and age of 'cut and paste' mechanics with its gritty art, risky humour and great gameplay and the 30 dollars is stopping some people
 
I usually complain about digital games that cost more than $20, but you know what, for Oddworld I'll make an exception.
 
I never had the chance to play the first two OddWorld games (my exposure to the series was with OddWorld: Munch's Oddysee & OddWorld: Stranger's Wrath for the Original Xbox), so I'm curious if Abe's Oddysee & Abe's Exoddus have stood the test of time.

For those who have played them, do they still hold up?

I replayed both original games a few years ago and saved every Mudokon because I never achieved that when I was younger. It's still as much fun as it was back then.
I'd say these games aged exceptionally well.

disregarding my ironic undertone for a second ....... since when did we become so mercantile?????

i mean i understand feeling a game was perhaps a lesser package in comparison to other games at a different price or value but thats only if you view games as a competitive product .

personally i see games as an experience - when i look back on, say, the last of us, i dont remember the 20 hours it took to complete, i remember the feeling it invoked - similar to that of the 2 hour left behind dlc. Il get off the white horse but oddworld is back in this day and age of 'cut and paste' mechanics with its gritty art, risky humour and great gameplay and the 30 dollars is stopping some people

I'm sorry. I'm not entirely sure what you are trying to tell me.
I agree with you, I think? I see games as experiences, too but I still draw a line. $20 for a 1-2h game is cutting it pretty close in my opinion. I'm not saying people should not buy MGS GZ because they might feel differently about that game. I'm not a MGS fan but it's a recent release so it imediately came to my mind when people complained about the price.
While I do get tired of annual franchises and don't see the value in most of them (I don't play competitive MP so a 4-7h "campaign" is not something I see as a valuable experience) I was actually more agreeing with this line:

Oddworld is the complete antithesis to the publisher driven monochrome industry we have now. If you dont value that, you dont deserve any better.

I should have bolded that part for clarification.
 
I replayed both original games a few years ago and saved every Mudokon because I never achieved that when I was younger. It's still as much fun as it was back then.
I'd say these games aged exceptionally well.

Yeah, if you like puzzle/platformers, then nothing really has changed since the day it was released. And there really aren't many games like the old Oddworld games, even when you look at the indie market.

Anyway, it's unlikely but i'd really like for someone to try to get the rights to Heart of Darkness and remake that. That's another amazing game in a similar style to the Oddworld series. And I still have no idea how that game received an E rating. No way in hell that would happen today.
 
$30 is too much. $20 seems a good price point especially if the prime motivation of that price is just to fund another remake. They should be moving on to new IP instead of just rehashing the same thing.

Agreed, they should really focus a new game.
Exoddus isn't even part of the Quintology.
 
Never completed the original, so i'll be picking up this game and try to complete it this time, and $30 dollars seems a fair price for me.
 
$30?
I'm hoping for £20 tops in the UK, I'll bite at that price. Me and my GF love both of the titles so...

Please sell enough copies to remake Exodus. :(
 
Not sure what people expected. This is a full game that has pretty much been rebuilt from scratch. It's long and has a lot of replay value with the different endings.
I don't know how many hours I've put into the original and I will gladly do it again for New n' Tasty. Hell, I'd pay $60 for this. No questions asked.
I'm pretty sure there are only 2 endings, but considering how the original aged exceptionally well, $30 really worthed it.
Holy shit, they spent five million dollars on this remake?! I mean it's a great game, but I assumed they were doing a straight graphical upgrade. $30 (presumably £20) seems very dear, and considering I've already bought the game twice in the past I may hold on for a price drop on this.
It's not just a mere graphical upgrade. It's an entire overhaul of the game, rebuilt from scratch using completely different engine. The gameplay basically different since screen scrolling is no longer present.
I never had the chance to play the first two OddWorld games (my exposure to the series was with OddWorld: Munch's Oddysee & OddWorld: Stranger's Wrath for the Original Xbox), so I'm curious if Abe's Oddysee & Abe's Exoddus have stood the test of time.

For those who have played them, do they still hold up?
Played the first, and I could said it's hold up really well and I guess the second will be the same, if not more since Abe's Exodus doesn't have the strange checkpoint that bugged Abe's Oddysey.
 
I assume that'll be £20 which I believe is more than I've ever paid for a digital download but as this is one of my favourite games/franchises and I understand why it's being released this way I guess I'll make an exception, it better be cross-buy though.

Just for the record I'd happily pay £30 for a Sly Cooper style cross-buy retail disc especially if it contained an instruction manual that was as good as the original.
 
Enjoyed the original way too much for price to be an issue, but $30 (£20?) is fine anyway. Day 1. Hoping it does well enough to greenlight the same treatment for Exoddus.
 
Those were HD remasters done by a team of a few people. It was not a lot of effort from Square. The 'extra cutscenes' were just up-res'd in-engine cutscenes, they weren't producing lavish new CG affairs. They were barely any new assets. Horrible comparison. If you wanted a more accurate comparison, you could've at least mentioned the iOS remakes which actually change the graphics ($16 on iOS which is considered very expensive). To be even more specific, the FFIV Complete Collection on PSP with new assets was $30 on release. This is all new assets and altered gameplay, it's more effort than any of the HD remasters, significantly so.



So it has less to do with Oddworld actually being worth that price, you just don't like it. Oddworld was a critically acclaimed, cool, solid title when it released at $50 in 1997 (adjust for inflation: $70). No point bringing up Child of Light because it hasn't released yet and we don't know a lot, so judging it's value and whether it's a cool, solid title isn't a good idea. We do have a solid idea of the content in this game though. This is a cool, solid title.



The price doesn't stand up to your scrutiny. If you don't like, you can still get the original for under $10.



JAW have been very good with PS+ in the past. Wouldn't be surprised if this launches with a discount for Plus members. Their games are regularly in Steam and PSN sales. If anyone doesn't want to spend $30 they should easily be able to get it for less if they wait a short while. Day one for me though. Looks amazing.

Considering that part of why KH 1.5 took so long is because most of the assets had to be remade in HD because they didn't have them anymore; considering how much new VA is in both, I think it's a fair comparison. It does still skew in the direction of NAT but not nearly as much as you think it does.

I played and loved Oddworld back in the day, but what I see here is price creep either because someone has no idea how to control a budget or just doesn't care and wants to wrong what they can from their fans.
 
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