IcyRhythms
Member
Forza was already 1080p 60FPS on XB1, though, correct?
Assuming XBox One 's current card is capped at dx11.1 feature level that is...secret sauce
Will the visuals be improved in Forza 5 then just because of DX12?
Forza was already 1080p 60FPS on XB1, though, correct?
you don't have to assume anything, GCN is a well-understood architecture
Forza was already 1080p 60FPS on XB1, though, correct?
Perhaps it dipped at times? I don't own it.
Perhaps it dipped at times? I don't own it.
I wonder if the cut out cardboard crowds in Forza look better with DX12?
I expected that some features are already present on the XBO. I guess it's more of a port from the console to the desktop/mobile world, in addition to new features.
Is the port running on XB1 or a PC?
Perhaps it dipped at times? I don't own it.
10:26
Ryan Shrout: And now back to info. Will you have to buy new hardware? I would say no since they just showed Xbox One... lol
I wonder if there was a reason to port that game to Dx12, was just for the sake of the Demo? Or will they be patching this in to the retail version?
How do you know that?
So what did it actually improve upon, porting it to DX12?
Nope. Text live stream is the only thing they allowed for some retarded reason.Is there not even a audio stream of this?
If Forza 5 is coming to PC, I'm buying a new GPU. Finally I can use my T500RS on the thing...
AMD lead engineer accepting defeat?
What is the point of porting an already locked 60fps game and showing that it remains at 60fps?
Nope. Text live stream is the only thing they allowed for some retarded reason.
What is the point of porting an already locked 60fps game and showing that it remains at 60fps?
What is the point of porting an already locked 60fps game and showing that it remains at 60fps?
The 60fps is to show it's stable and didn't drop in fps.