Rentahamster
Rodent Whores


It's been about a month since Banished was released, so all you hardcore types should know the game mechanics pretty well by now. For those of you don't know, Banished is:
Banished OT: http://www.neogaf.com/forum/showthread.php?t=767594
Release Date: February 18th, 2014
Platforms: Windows (Linux, Mac, and SteamOS planned)
Publisher: Shining Rock Software
Developer: Luke Hodorowicz
What is Banished?
Banished is a city building strategy game that starts out with a small band of villagers, exiled into the procedurally generated wilds, with only a small cart of supplies to accompany them. You must keep the population alive by building them a community and living off the land while finding ways to feed and clothe your people. Survival is the goal, and while the summers can be pleasant the winters can be very harsh. Hunt and forage for food, grow crops, fish, trade for goods you cant find. Collect materials to build houses, blacksmiths, sawmills, roads, and many other buildings. Expand the village as people are born, grow, work jobs (twenty different professions), have more children, get old, and die.
However, actions have consequences. Cutting down trees will lower the deer population. Newly planted trees take time to grow, but many herbs can only be found in old forests. The soil in planted fields will deteriorate if farmed for too many seasons in a row. Fish too hard in a good spot and kill off the fish population. Choices made to keep your people alive must be carefully balanced with the risk of death.
The game does not have any skill trees nor gating of any kind. Build any structure whenever you want, as long as you have collected the resources for construction. Money does not exist in Banished, it has no value out in the wilderness. Goods have value and can be traded for other necessities, things like seeds, tools, food, and livestock. Theres no one way to play the game correctly, and every map is different (although each map has a seed value allowing you to replay or trade map seeds with others). The only factors in whether your people live or die are the choices you make as their leader. Will they flourish while growing into a large community, or will they die in the cold of winter by freezing or starving to death?
Banished was completely created by one person, Luke Hodorowicz. He did the game design, the programming, the music, and the art and modeling, over a period of three years.
I thought it might be fun to see how well you guys have figured out the game by offering up a small challenge competition for GAF members.
Prizes (total value of $80 USD):
1st place: Any game or games on Steam that total up to a value of $50 USD or less.
2 runners up: Any game or games on Steam that total up to a value of $15 USD or less.
Objective: We will all play on the same map, with the same conditions, and see who can get the highest population.
Map seed - 743110794
Terrain Type - Mountains
Terrain Size - Small
Climate - Harsh
Disasters - Off
Starting Conditions - Hard

Here is a screenshot of the map with the minimap visible:

Deadline for submissions: April 1st, 12:00AM Pacific Standard Time.
Please name your town the same name as your NeoGAF username, or at least have your username be a part of the town name.
1. Please take a screenshot of your town that clearly shows the population statistics from either the town hall panel, or your town status panel, as well as the name of your town. (See example screenshot. Note that example screenshot is not taken from the same map as this challenge).
2. Please also take a screenshot of the "Map" info panel that can be accessed from the main menu so we can verify that your map was completed at the required conditions. It is the same panel that is shown in the first image in this post. Please include some of your town in the background of that screenshot.
You may also be asked to upload your save as well, so keep that in mind. I will not make that a requirement for now, however.
example of a screenshot that shows your town name said:
Although disasters are an interesting and challenging part of Banished gameplay, it makes more sense to have them off for a competition in order to reduce the effects of RNG as much as possible. Besides, even if they were on, and your town got fucked up, you'd just reload your save to a previous state anyway, so it doesn't really make a difference.
Protips:
Be aware that certain forms of food production are more effective when you have lots of workers but no space. Other forms of production are more effective when you have lots of space but no workers.
Your era of highest population will be at a point where your growth rate is the highest, and you have no more space to build houses. If you wait any longer than that, your young people will not have any children because they're stuck in their parents' houses, and eventually all the old people start dying off without any new kids being born. Be sure to take your screenshots before that happens.