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Fighting Games Weekly | March 30 - April 6 | High Speed Korean Downloads

It's a slippery slope in allowing it, too, if not a worse one. Just say someone maps Down and Forward to a button. All they have to do is double tap that, and hit a punch button, they get a DP and can virtually never miss it. Double tapping a button is 10x easier than an SRK motion on a stick (an input that people drop in tense situations). That's the reason I don't like it.

I hadn't thought about using it for SRKs.

A hitbox lets you double-tap the down and forward buttons to get the same result, and double tapping 2 buttons is pretty easy too.
 
It's a slippery slope in allowing it, too, if not a worse one. Just say someone maps Down and Forward to a button. All they have to do is double tap that, and hit a punch button, they get a DP and can virtually never miss it. Double tapping a button is 10x easier than an SRK motion on a stick (an input that people drop in tense situations). That's the reason I don't like it.

But I said earlier that the mapping of a button with two inputs (like down and forward in your example) would be a good reason to have suspicion over a controller and would make sense to ban said controller because it is not currently possible to map directional inputs in-game like that. What I'm talking about is controllers that have a dpad with regular arcade button mappings, or other mixture of stick/pad that are out there.

These types of controller (hybrid controllers, not controller's like FullSchedule's) have been around for a while already. It sucks that it took beating a well-known drama queen to bring a (negative) light to them, even though it wasn't even a hybrid controller that was used.
 
Tekken guys can imagine how stupid it would be to use that for easy EWGF motions.

from what i've heard, hitbox for tekken is flat out broken/bs

like lightdashing is apparently hilariously simple on it, alongside other absurd stuff like being able to do riskless backdashes or something like that
 
Look, every tournament I go to or watch is the same best of 3 double elimination bullshit. Is this a major or not? Who cares besides:
1. Top players who want to flaunt their victories and boost their egos
2. sycophants of the above top players

It gets talked about on NeoGAF because the state and growth of the FGC itself is often a point of discussion.

A major is representing the American scene at the highest level of the FGC. If a tournament is classified as a major, there are implications for what that means in terms of expected facilities, organisation, conduct and rules for players and level of sponsorship. It then flows into issues such as seeding points for EVO and even the structure of EVO itself as an ongoing show piece.

You might not be interested in any of these things, but it is hardly a discussion point just to boost the egos of top players.
 
But I said earlier that the mapping of a button with two inputs (like down and forward in your example) would be a good reason to have suspicion over a controller and would make sense to ban said controller because it is not currently possible to map directional inputs in-game like that. What I'm talking about is controllers that have a dpad with regular arcade button mappings, or other mixture of stick/pad that are out there.

These types of controller (hybrid controllers, not controller's like FullSchedule's) have been around for a while already. It sucks that it took beating a well-known drama queen to bring a (negative) light to them, even though it wasn't even a hybrid controller that was used.

It was hybrid in the sense that it had both a stick and buttons for directions.
 
Like I said before, Shinblanka considers hybrid controllers/sticks illegal. He ruled FS's stick as a hybrid stick. It was using a normal stick + directional inputs mapped to buttons like a hit box. According to his ruling it didn't matter if it was up/forward button or just a regular hit box style up button... it was a hybrid and thus banned.

I can see a reasoning behind this. If you could simultaneously press 3 directions in MVC3 to break all possible TACs then that would be game breaking. You can't actually do that in the game but you never know what might happen in a fighting game when you start doing stuff like forward + back pressed together or up + down pressed together. A simultaneous right/left or up/down input is impossible on a stick but if you have a hybrid stick you can hold up with a stick and press down on the new button mapped to it.


This is definitely a grey area though.
 
Since we're on this topic, how many entrants did Final Round have for Street Fighter and Marvel?

edit: brb gonna run around on Google Maps LOL
 
It's a slippery slope in allowing it, too, if not a worse one. Just say someone maps Down and Forward to a button. All they have to do is double tap that, and hit a punch button, they get a DP and can virtually never miss it. Double tapping a button is 10x easier than an SRK motion on a stick (an input that people drop in tense situations). That's the reason I don't like it.

A) blame capcom for stupid shortcuts

B) how is DF twice via button different than DF twice on a stick? shortcut to avoid SRK motion exists either way. (yes, I agree that tapping a button is easier than a stick.)

Like I said before, Shinblanka considers hybrid controllers/sticks illegal. He ruled FS's stick as a hybrid stick. It was using a normal stick + directional inputs mapped to buttons like a hit box. According to his ruling it didn't matter if it was up/forward button or just a regular hit box style up button... it was a hybrid and thus banned.

I can see a reasoning behind this. If you could simultaneously press 3 directions in MVC3 to break all possible TACs then that would be game breaking. You can't actually do that in the game but you never know what might happen in a fighting game when you start doing stuff like forward + back pressed together or up + down pressed together. A simultaneous right/left or up/down input is impossible on a stick but if you have a hybrid stick you can hold up with a stick and press down on the new button mapped to it.


This is definitely a grey area though.

IMO it's an easy bright-line call to ban impossible motions. The next easier question is combo inputs (direction + button press). (BTW, IMO both of the prior cases are both macros, if simple ones, in a strict sense.) The harder question is moving standard, normal inputs from one input type (stick) to another (button).
 
Hey nerdlingers, tonight on UltraChenTV we're gonna be going over Blazblue basics, systems, and character introductions with Brkrdave. Check it out at 8:30pm PT at our channel, should be good!

after the show we'll set aside 30 minutes for a ft5 between me & brkrdave, still working on how to fill the last 25 minutes of that honk nope
 
Tekken guys can imagine how stupid it would be to use that for easy EWGF motions.
There's already been some theorizing for that on SRK.
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I can see a reasoning behind this. If you could simultaneously press 3 directions in MVC3 to break all possible TACs then that would be game breaking. You can't actually do that in the game but you never know what might happen in a fighting game when you start doing stuff like forward + back pressed together or up + down pressed together. A simultaneous right/left or up/down input is impossible on a stick but if you have a hybrid stick you can hold up with a stick and press down on the new button mapped to it.
This is an interesting point. IIRC, Ultimate fixed simultaneous left/right blocking, but the game does still seem to accept opposing inputs on the same frame:

cloud805.jpg


That's on a stock 360 pad, too. I wonder if any shenanigans are still possible with that sort of technique.
 
Hey nerdlingers, tonight on UltraChenTV we're gonna be going over Blazblue basics, systems, and character introductions with Brkrdave. Check it out at 8:30pm PT at our channel, should be good!

after the show we'll set aside 30 minutes for a ft5 between me & brkrdave, still working on how to fill the last 25 minutes of that honk nope

Sounds good. Still Tager?
 
There's already been some theorizing for that on SRK.
Now see this really puts things into perspective.

You have a d/f and a 2 button... what if you had a button that was d/f+2 on one button. But as far as Tekken goes... that makes doing an EWGF 10 times easier.
 
It's a slippery slope in allowing it, too, if not a worse one. Just say someone maps Down and Forward to a button. All they have to do is double tap that, and hit a punch button, they get a DP and can virtually never miss it. Double tapping a button is 10x easier than an SRK motion on a stick (an input that people drop in tense situations). That's the reason I don't like it.
This also gets into the tangential argument that maybe DPs shouldn't require such a complex motion in the first place, but that argument comes up in FGW every few months and it's probably not time for it anyways.

Speaking of things that come up every few months, there hasn't been a negative FGC article from any mainstream gaming sites in a while. What gives?
 
Just read the UFGT rules and it seems that mapping d/f+2 on a button is illegal but that EWGF configuration posted would be legal at UFGT.
 
is the next one in April?

kinda wish you had an old school 3D game there: VF2, TK2, DOA2. hell, Soulcalibur is technically Soul Edge 2.

2 Old this time is April 28th.

oh and also tons of people message me like "put this old game in, put that old game in..." but noone is even practiced up in said games that they ask for, so i dont see the point lol. At least with these 4 people are actively practicing so should be good matches.
 
well i wasn't being serious about playing a ft5, at least not on stream lol. yeah i'm still playing tager, although i haven't had a chance to play in the last week or two and when i have none of my friends have wanted to :(
How do you deal with the endless frustration that is playing Tager?
 
It's a slippery slope in allowing it, too, if not a worse one. Just say someone maps Down and Forward to a button. All they have to do is double tap that, and hit a punch button, they get a DP and can virtually never miss it. Double tapping a button is 10x easier than an SRK motion on a stick (an input that people drop in tense situations). That's the reason I don't like it.

I don't want to get into this again, but this is almost no different from tapping your DOWN + FORWARD buttons together twice on a Hitbox device, which we currently allow.
 
well he's basically just q except not as bad in the tiers and with more interesting mixups, so, i guess i have about a dozen years of experience dealing with it heh

Have you tried Bullet at all? She's not a true grappler but she doesn't handle too bad. She does require a few air combos but most of her stuff is simple compared to others.
 
i for one welcome the death of input difficulty as a supposed balancing mechanism

Its not even about that. Its about drawing this extremely subjective line that punishes certain devices for making inputs easier, while outright ignoring other devices that clearly also make inputs easier.
 
fuck your new games

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I really wish I was in NY for this. This is honestly the FGC event I would want to go to the most, I love those games so much.

needs some fatal fury special tho

has anyone tried playing EX2+ online? and if so, PS1 emulator or Arcade emulator? I would really love to start playing that game again, but I feel like I've been too spoiled by GGPO to go back to Kaillera haha.
 
I scrolled by that poster seriously thinking it was an arcade ad from an old EGM or something, nicely done.
 
How do you deal with the endless frustration that is playing Tager?

You probably go online and completely body people who don't know what to do.

Lag and not knowing the match-up equals just floating back and forth getting smashed. That has to help with the frustration somewhat.
 
You probably go online and completely body people who don't know what to do.

Lag and not knowing the match-up equals just floating back and forth getting smashed. That has to help with the frustration somewhat.

i haven't played random online matches at all, only arranged matches with friends online and offline. they're all better than me so yeah i lose more often than not, but i rarely feel like i don't have options.
 
America is blessed by many top tier tournaments all year around for people to attend and watch. Really that is all that matters.

On the way home from Hypespotting now. Such an amazing event. If SVB actually gets back to its glory days, the future of the UK scene is very bright indeed.

Will write up about HS for JetUpper when I get back. The lack of coverage of European events and news is very dire...

SVB?

As a Finland-dwelling stream monster, my hype circuits demand more Guttertrash and Gucci Suit :O
 
Aww, I missed the mustard discussion!
As someone who was born and raised in Dijon, I take it as a failure from my end...

I agree mustard is bottom tier
 
has anyone tried playing EX2+ online? and if so, PS1 emulator or Arcade emulator? I would really love to start playing that game again, but I feel like I've been too spoiled by GGPO to go back to Kaillera haha.

I tried playing EX2+ on Mamehub because some guy on SRK said the netcode was almost as good if not better than ggpo. That fucker lied because that shit was legit atrocious and input delay was like almost a whole second bad on EX2 and various games such as KOF98, Breakers, Garou, and MK2.

fuck your new games

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Whens Breakers Revenge tho :(
 
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