Dark Souls II |OT2| Prepare to Vengarl

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Come on guys and gals, I wanna see more of your characters!

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Plan A: Morning Star +10 in each hand, power stance (although the *boof* *boof* *boof* *boof* of the non-power-stance attack is also rewarding);
Plan B: Gyrm Axe +7 & Drakekeeper's Greatsheild
Plan C: Power stance Morning Star +10 w/ Poison Shotel +10

HP: 1783
Stam: 130
Load: 83.0
AGL: 100

That's the Leydia Black Robe, Manchettes of Judgement, and (out of frame) Tights of Judgement; I wear either the Drakekeeper helm or Faraaam helm if and when I roll a helmet (usually only when hollow).
 
So I just killed one of the crystal lizards on a wooden bridge... For some reason the items fell through the bridge and I died before grabbing 'em...

Fuck this shit

Edit: Apparently both the lizard and the items are forever gone now... fml
 
Can anyone explain to me how infusing staves and chimes works? Can I actually increase my scaling by doing that for spells or is it only going to increase its scaling as a weapon?
 
Can anyone explain to me how infusing staves and chimes works? Can I actually increase my scaling by doing that for spells or is it only going to increase its scaling as a weapon?

yes. dark for hexes, lightning for miracles, etc. Note that going lightning will reduce the power of hexes and vice versa.

edit: I might have it mixed up with just added damage or scaling or whatever. The important part is that it will increase your damage.
 
I've been playing the hell out of this game and love it, but man is the back half a technical mess.

Did anyone else have
all of the elephants and Gyrm warriors in Doors of Pharros glitch? In both my game and my wife's, they just stand there idling, unable to do anything else or be hit by our weapons. It makes the entire area a goddamn joke.
 
Can anyone explain to me how infusing staves and chimes works? Can I actually increase my scaling by doing that for spells or is it only going to increase its scaling as a weapon?

It doesn't increase the scaling directly I think. It does add some extra lightning/magic/dark bonus though which will carry over to casting spells since those depend on the BNS stats and not on your int/faith.
 
ha yea those names seem pretty backwards. Most of my damage is done with pyromancy, that's why I'm leveling INT, so maybe it would be smart to go enchanted incase I come across a fire-resistant boss?

If the majority of your damage is pyromancy, then I would personally go Magic (Faintstone) on the weapon, especially if you intend to keep raising Int (I assume to at least 40 or 50).

This is how it works (using Lucatiel's Greatsword as an example):

Base weapon (stat scaling is gonna be listed as STR/DEX/INT):

C/A/- 250 physical damage

Enchanted weapon:

E/D/C 250 physical damage

Magic weapon:

D/B/B 175 physical damage + 175 magical damage

--------------------

As you can see, Enchanted weapon doesn't actually add magical damage. It's all still physical. You just get to add Int scaling onto the weapon. The downside is it's pretty weak scaling, and it downgrades the STR/DEX scaling of the weapon by quite a lot.

Magic weapon splits your weapon into two damage types, which could be bad if you come across something that resists magic, but then you still have your pyromancy.

The upsides to this are:

A. You can see that the scaling is way higher, including the scaling it adds for Int.

B. If you ever choose to use Crystal Magic Weapon, the way the spell works is it adds a flat 50 damage to your weapon PLUS 30% of the weapon's magical damage value. This means that an Enchanted weapon would only get +50 damage, whereas (using the weapon above as an example) Magic weapon would get

50 + [.30 * (175+<extra magical damage you're getting from your int scaling>)].

So even without the scaling, the benefit would be 50 + 52.5

Any way, tl;dr:

Magic has higher scaling overall and splits weapon damage between physical and magic.

Enchanted has terrible stat scaling but lets you keep all of the weapon damage as physical plus getting to scale with int a bit as well.
 
It doesn't increase the scaling directly I think. It does add some extra lightning/magic/dark bonus though which will carry over to casting spells since those depend on the BNS stats and not on your int/faith.

Thanks for the info, so even if I can get my hands on that staff that already has S scaling for sorcery, if I infuse it with a faintstone, I'll add a little extra magic damage on my sorceries?
 
I've been playing the hell out of this game and love it, but man is the back half a technical mess.

Did anyone else have
all of the elephants and Gyrm warriors in Doors of Pharros glitch? In both my game and my wife's, they just stand there idling, unable to do anything else or be hit by our weapons. It makes the entire area a goddamn joke.

Do you belong to the Rat King covenant?
 
I've been playing the hell out of this game and love it, but man is the back half a technical mess.

Did anyone else have
all of the elephants and Gyrm warriors in Doors of Pharros glitch? In both my game and my wife's, they just stand there idling, unable to do anything else or be hit by our weapons. It makes the entire area a goddamn joke.

That's no glitch, you are a ratbro. Join another covenant and they'll become agressive again.
 
Thanks for the info, so even if I can get my hands on that staff that already has S scaling for sorcery, if I infuse it with a faintstone, I'll add a little extra magic damage on my sorceries?

Yeah, pretty much. Besides from that infusing staves or chimes doesn't seem to lower the natural scaling of them as it would do with melee weapons. I don't think there's a drawback to infusing them aside from having to specialize.
 
Why haven't I seen any rage over the crushed eye orb fight here? That's got to be one of the cheapest and most frustrating fights in the game.
She has infinite casts of wrath of gods, which will one shot me at ten feet range even when wearing my best lightning gear and +1 lightning resistance ring. Oh, and there's the healing miracle and since both miracles use the same cast animation you can't know whether you should jump on her or back away. I beat her easy enough with my sorcerer but with pure melee it was really difficult. In the end the only way I managed to beat her was to block wotg with magic shield and backstab her every time she would cast a miracle. If she wasn't easy to backstab, that would definitely be my choice for the most difficult fight in the game.
 
Arrived to
Aldia's Keep
yesterday,
all those pull back message where really funny, and that purple dress set looks wicked sexy

I will get further into it today, anything I should be aware of? other than
don't pull that lever?
 
Why haven't I seen any rage over the crushed eye orb fight here? That's got to be one of the cheapest and most frustrating fights in the game.
She has infinite casts of wrath of gods, which will one shot me at ten feet range even when wearing my best lightning gear and +1 lightning resistance ring. Oh, and there's the healing miracle and since both miracles use the same cast animation you can't know whether you should jump on her or back away. I beat her easy enough with my sorcerer but with pure melee it was really difficult. In the end the only way I managed to beat her was to block wotg with magic shield and backstab her every time she would cast a miracle. If she wasn't easy to backstab, that would definitely be my choice for the most difficult fight in the game.

I dunno, I just smashed her into the ground with my big club... :P I wouldn't really call that a fight though. Great Club is OP as hell.
 
Arrived to
Aldia's Keep
yesterday,
all those pull back message where really funny, and that purple dress set looks wicked sexy

I will get further into it today, anything I should be aware of? other than
don't pull that lever?

Pulling the lever is an adventure in and of itself.
 
I'm evil.
Invaded someone in Shrine of
Amana
Three phantoms (seems that he summoned two). Killed all of them with Crystal Soul Spear, Soul Geyser and Crystal Soulmass. Lol, poor guy.
 
Yo SoulBros. How do I get that thing up there?

After the area boss, up the tower, there's an illusory wall in an alclove by a metal grate (room has loads of vases in it)

In the corridor that becomes accessible after opening the wall (press X or Xbox equivalent, don't hit) there is another illusory wall. After that, there's a jump to a piece of loot.

From there, there's a small ridge that runs along a few buildings, and will eventually take you to the loot you're after

:)
 
So there is an npc that I have seen in the giant forest and the lost Bastille that I am clueless about. He looks kinda like Solaire, but won't talk to me. I can target him for combat though. So, what's his deal?
 
The most frustrating thing about this game is that you can't backtrack to the first Bastille bonfire. God damnit! Sometimes when I invade the host just stays there and I can't do anything.

So there is an npc that I have seen in the giant forest and the lost Bastille that I am clueless about. He looks kinda like Solaire, but won't talk to me. I can target him for combat though. So, what's his deal?

He's just an enemy, not an NPC. They're just some honorable bros that won't attack first.
 
So there is an npc that I have seen in the giant forest and the lost Bastille that I am clueless about. He looks kinda like Solaire, but won't talk to me. I can target him for combat though. So, what's his deal?

A Heide Knight. You can kill them for their weapons.
 
- They face off after you met Pate in the forest and
Harvest Valley
and freed Creighton from his cell in
Huntsman's Copse
and met him at the
three fork road bonfire in the Shaded Woods.
It will go down in a small room in
Brightstone Cove Tseldora
.

Brightstone Cave Tseldora, but only if you have triggered everything. That includes 2x Ceigh and 2x Pate.

Thanks, guys! I did Shaded Woods way before everything else. Does that mean I missed it? I met Pate twice (Bastille and Harvest Valley) but only met Creighton once (his cell in that poison moth area).
 
I dunno, I just smashed her into the ground with my big club... :P I wouldn't really call that a fight though. Great Club is OP as hell.
The way I see it, there are 2 easy ways to that fight: tanking the wotg or keeping your distance. Did you smash her so hard that she couldn't cast wotg or did it just not one shot you?
 
The way I see it, there are 2 easy ways to that fight: tanking the wotg or keeping your distance. Did you smash her so hard that she couldn't cast wotg or did it just not one shot you?

I blocked the first one and then used the two-handed R2 of the great club over and over. :P
It will always make her fall down and as soon as she gets up you can just do it again.
 
-
- They face off after you met Pate in the forest and
Harvest Valley
and freed Creighton from his cell in
Huntsman's Copse
and met him at the
three fork road bonfire in the Shaded Woods.
It will go down in a small room in
Brightstone Cove Tseldora
.
I did all that and they weren't there unless I've not looked in the right place yet.
 
After the area boss, up the tower, there's an illusory wall in an alclove by a metal grate (room has loads of vases in it)

In the corridor that becomes accessible after opening the wall (press X or Xbox equivalent, don't hit) there is another illusory wall. After that, there's a jump to a piece of loot.

From there, there's a small ridge that runs along a few buildings, and will eventually take you to the loot you're after

:)

Ah, I've been there but I guess didn't explore enough. Thanks!
 
I did all that and they weren't there unless I've not looked in the right place yet.

It should be in the room right after you used the first handrail in the cliff area. Did you exhaust all of the dialogue from either of them? I don't know if that's required but it wouldn't surprise me either.
 
It should be in the room right after you used the first handrail in the cliff area. Did you exhaust all of the dialogue from either of them? I don't know if that's required but it wouldn't surprise me either.
I just jumped the gap that's why I can't find them then. I'm pretty sure their dialogue was all exhausted so I'll look then.
 
So I was fighting the
rat vanguard
boss and I escaped death by a hair's breadth thanks to someone rating one of my messages...

Thank you random souls player!
 
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