ArchedThunder
Banned
They said both games will have the same rosterI think the 3 month-ish gap between versions means the possibility of adding characters. /shrugs
The only worthy SE character for Smash is Agnes or Edea. Geno sucks.
UNACCEPTABLE!
They said both games will have the same rosterI think the 3 month-ish gap between versions means the possibility of adding characters. /shrugs
The only worthy SE character for Smash is Agnes or Edea. Geno sucks.
Can we take a moment to appreciate the sheer amount of items in this game? So far we have every item that appeared in Brawl except for the Party Ball, Fan, and Cracker Launcher , plus 20 or so new items. Plus the new items look really awesome! My favorite being the Firebar from Mario and the Jetpack from PilotWings.
Most common argument against him being playable in Brawl. And every time people thought the argument was settled, someone would bring it up.How did the "Ridley is too big" thing start anyway?
It started long before that. Here's what Sakurai said.I believe Sakurai mentioned it when he was confirmed to be only a Boss in Brawl, as to why he wasn't playable.
I think that would probably be impossible. [laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that have been all right? [laughs]
Forgot about that rumored number. If we take into account the solid 48 number: we've got the 29 confirmed characters + 15 unannounced Brawl fighters + 6 possible remaining leaked newcomers (Mii, Pac-Man, Shulk, Palutena, Chorus Men, Chrom) totaling 50 characters.Sorry that's what I read here iirc I have no idea where that originally came from just that it was the reason people were taking their 48 and 4 cuts comment seriously
I posted this earlier but it got (understandably) ignored because of new thread hype, so I'll repost it here:
Seriously, the items in this game are awesome.
Because apparently the Japanese competitive scene really likes Final Destination.We need to get back on track. Why doesnt For Glory have Battlefield? Cmon Sakurai.
How old are you?The only worthy SE character for Smash is Agnes or Edea. Geno sucks.
The only worthy SE character for Smash is Ringabel or Edea. Geno sucks.
We need to get back on track. Why doesnt For Glory have Battlefield? Cmon Sakurai.
Because apparently the Japanese competitive scene really likes Final Destination.
And I never said the characters would be exclusive.They said both games will have the same roster.
This is actually a good point. The item balance in Brawl was horrible. Smash Balls and Dragoon popped up WAY too often. Hopefully they fix that this time around. Apparently item balance is a huge focus in MK8, so hopefully Sakurai takes note of that and does the same thing here.number of items has me excited. Hope their distribution is done right so the most powerful ones aren't super common like Smash Balls in Brawl.
It's common sense. Ridley will never be playable because he's too big.How did the "Ridley is too big" thing start anyway?
Because apparently the Japanese competitive scene really likes Final Destination.
Damn, I was hoping for an Animal Crossing character. Guess I'll have to wait for Smash 6.Old topic but it does involve Ridley
http://www.gamefaqs.com/boards/928518-super-smash-bros-brawl/55775695
ere are some things that Sakurai has said that I think the rest of this board might find interesting. This comes from the Sakurai interview in the May 2008 issue of Nintendo Power:
Nintendo Power: How did you go about choosing which characters to include in the final roster? Were there any characters that you really wish you could have included, but weren't able to for whatever reason?[/I]
Sakurai:Of course there were some characters that we couldn't include, but we've decided that we're not going to talk about them. [Laughs]
As far as choosing which characters, we had to really look at the series that would be represented in the game and create a balance that would make fans of all the series happy. We didn't want to have all Mario characters, all Pokemon characters... We looked at each series and tried to pick the characters that would have the widest appeal to the largest fan base. And of course, we looked at games like Animal Crossing and Nintendogs, where there aren't really any characters that lend themselves to fighting, and we decided not to include characters from those series as fighting characters.
One thing that was kind of a challenge is that we haven't had a lot of new characters from Nintendo since Captain Olimar [that could work well in a fighting game]; a lot of games have been Mario titles or new iterations of existing series.
Nintendo Power: There was a rumor at one point about Ridley being playable. Was that ever a consideration?
Sakurai: I think that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]
I wonder what happened to the Japanese Melee scene. Are they keeping it alive?They need to stop pretending Smash is one of their anime games like Street Fighter.
This is actually a good point. The item balance in Brawl was horrible. Smash Balls and Dragoon popped up WAY too often. Hopefully they fix that this time around. Apparently item balance is a huge focus in MK8, so hopefully Sakurai takes note of that and does the same thing here.![]()
I believe Sakurai mentioned it when he was confirmed to be only a Boss in Brawl, as to why he wasn't playable.
Olimar will never be playable because he's too small.It's common sense. Ridley will never be playable because he's too big.
Ugh. It was really bad. Some items seemed to barely appear at all; Super Spicy Curry for example.This is actually a good point. The item balance in Brawl was horrible. Smash Balls and Dragoon popped up WAY too often. Hopefully they fix that this time around. Apparently item balance is a huge focus in MK8, so hopefully Sakurai takes note of that and does the same thing here.![]()
There needs to be a way to set Pokemon rates. There were way too fucking many Munchlaxes, Gardevoirs, Bonslys, and Gulpins.Another thing I hated was the distribution for PokéBalls. Lord knows how many times I've seen fucking Gardevoir, yet I've only seen Manaphy once in the six years I've owned Brawl. But the whole PokéBall/Master Ball thing should help in that regard a lot.
We need to get back on track. Why doesnt For Glory have Battlefield? Cmon Sakurai.
Don't get me wrong, I love Smash Balls, but I feel like they should be just a bit more rare. They appeared a bit too much for my liking. I mean it's a super powerful attack, don't you think it should feel special?This is actually a good point. The item balance in Brawl was horrible. Smash Balls and Dragoon popped up WAY too often. Hopefully they fix that this time around. Apparently item balance is a huge focus in MK8, so hopefully Sakurai takes note of that and does the same thing here.![]()
But Smash Balls are one of the integral parts of the game..
Damn, I was hoping for an Animal Crossing character. Guess I'll have to wait for Smash 6.
Olimar will never be playable because he's too small.
Like seriously, give the size argument a rest, there are better ones.
Ugh. It was really bad. I hated the Dragoon.
There needs to be a way to set Pokemon rates. There were way too fucking many Munchlaxes, Gardevoirs, Bonslys, and Gulpins.
That's another thing. Make the Final Smashes better. Donkey Kong's just looks pathetic.Don't get me wrong, I love Smash Balls, but I feel like they should be just a bit more rare. They appeared a bit too much for my liking. I mean it's a super powerful attack, don't you think it should feel special?
That's another thing. Make the Final Smashes better. Donkey Kong's just looks pathetic.
Agreed with pokeball pokemon rates and dragoon.
Olimar makes sense because he's the only character from his franchise. Making Ridley only a little bit taller than Samus is going to look weird.Olimar will never be playable because he's too small.
Like seriously, give the size argument a rest, there are better ones.
Smashers need to be able to fight. What next, a character from Wii Fit?That would be dumb, why would they do that.
It's not even that we want legendaries, it's that the normal Pokemon suck compared to Melee's. Too many gimmicks, not enough Pokemon that straight up attack.I'll bring it up again, and I know a lot of people are opposed to it, but maybe once you see all of the pokemon/assist trophies once, you enable an item switch type thing for pokemon.
The inclusion of the 'master ball' tells me this likely won't happen (if you want rare pokemon, disable pokeballs and enable master balls), but it would be nice.
MM > TP > OoT > SS > tWW
Mid-tier Zelda. Obviously an amazing game judged relative to the rest of the industry, but among its peers?
that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]
Olimar makes sense because he's the only character from his franchise. Making Ridley only a little bit taller than Samus is going to look weird.
That's another thing. Make the Final Smashes better. Donkey Kong's just looks pathetic.
That's another thing. Make the Final Smashes better. Donkey Kong's just looks pathetic.
Pikachu is a bit over 1 foot tall, does he look that small next to the 5'7'' Charizard or the 6'7'' Mewtwo? Again, the size argument makes no sense.Olimar makes sense because he's the only character from his franchise. Making Ridley only a little bit taller than Samus is going to look weird.
This is actually a good point. The item balance in Brawl was horrible. Smash Balls and Dragoon popped up WAY too often. Hopefully they fix that this time around. Apparently item balance is a huge focus in MK8, so hopefully Sakurai takes note of that and does the same thing here.
Another thing I hated was the distribution for PokéBalls. Lord knows how many times I've seen fucking Gardevoir, yet I've only seen Manaphy once in the six years I've owned Brawl. But the whole PokéBall/Master Ball thing should help in that regard a lot.
#BattlefieldForGlory on miiverse and twitter. I'm doing it as often as I can (no more than once per day). Send it to nintendo/sakurai.Any hashtag works, just try to let it be known you want more than final destination. I'm pretty sure i'm the only one doing it, but the more people, the better.
Ridley isn't that big. The wings don't need a hitbox.
Jigglypuff's makes sense (She's the balloon Pokemon) but it always looked lame.I liked that Donkey Kong's needed you to interact with it, if you know how you can do it and it's pretty fun. The one I never understood was Jigglypuff's.
Y'know, this picture kind of bothers me. In the video it looked like the shadows were facing away from the screen, but the main light source in the room (the lava) is projecting light towards the screen.
Correct, that would be like making one of the pikmin bosses playable, but then scaling him down to olimar's size, when in his game they're much much bigger.
Pikachu is a bit over 1 foot tall, does he look that small next to the 5'7'' Charizard or the 6'7'' Mewtwo? Again, the size argument makes no sense.
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Olimar makes sense because he's the only character from his franchise. Making Ridley only a little bit taller than Samus is going to look weird.