Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

I'm really hoping "Chorus Men" isn't just Marshall. Having three playable characters at once would be so cool, even if they move as a unit.
I think it would somehow be cooler if they moved as a unit. Otherwise they would kind of overshadow Ice Climbers. If they're all one unit, then it's just something unique.
 
I think it would somehow be cooler if they moved as a unit. Otherwise they would kind of overshadow Ice Climbers. If they're all one unit, then it's just something unique.
Yeah! They could just hobble around stuck together haha, belting out notes. I would be interested to see if they brought in other RH characters as well.
 
Does anyone else think that Melee & possibly 64 stages will be the retro picks for 3DS with the Brawl stages being exclusive to Wii U.

I'd be willing to avatar bet on it since Sakurai previously said it was iffy on whether past stages return, due to it being hard to recapture them on 3DS and now the direct showed a melee stage for 3DS and a brawl one for Wii U.

:crosses fingers for Hyrule castle, Sector Z 64 & Fountain of dreams for 3DS:

Sure, I can definitely see where you're coming from with this. I've been curious about retro stage differences between the two; if the two games are having mostly different stages between the two as far as new stages go, how will that extend to the retro stages? It would make sense in some way for Wii U to bring back its most recent predecessor.

But, wouldn't it be quite a shame for the Wii U to have little to no retro stages from the first two games? Though I have a 3DS and would be able to enjoy both, if I were exclusively able to play the Wii U version, I think I'd feel a little cheated and that it wouldn't make sense for it to totally exclude those classics.
 
When you stop to think about it, the pirates got so thoroughly fucked throughout the course of the Prime series, especially during the period of time midway through 2 through all of 3.
"Don't worry guys, at least we still have that base on Zebes!"

Zebes.jpg
 
Sure, I can definitely see where you're coming from with this. I've been curious about retro stage differences between the two; if the two games are having mostly different stages between the two as far as new stages go, how will that extend to the retro stages? It would make sense in some way for Wii U to bring back its most recent predecessor.

But, wouldn't it be quite a shame for the Wii U to have little to no retro stages from the first two games? Though I have a 3DS and would be able to enjoy both, if I were exclusively able to play the Wii U version, I think I'd feel a little cheated and that it wouldn't make sense for it to totally exclude those classics.

I get where you are coming from and agree but for the sake of parity between the 2 versions, if the 3DS can't handle the brawl stages, the classic melee/64 stages would be excluded from the Wii U version in turn. Otherwise the 3DS people would feel cheated, so splitting it like that would be a fair compromise.

I could potentially see most of the melee stages from brawl making it in the 3ds ver. Since they are already designed and were in the previous game with a few 64 favorites sprinkled in, since Sakurai didn't manage to add any of those last game.

This isn't ideal to me but if it helps them cut corners and potentially means more creative and dynamic brand new stages, I totally accept that tradeoff though! I reeeeeeaallly want Hyrule castle and 64 Sector Z in a bad sort of way.
 
When you stop to think about it, the pirates got so thoroughly fucked throughout the course of the Prime series, especially during the period of time midway through 2 through all of 3.

It does a lot in the way of explaining why they're so few in number come Super Metroid and how desperate they must be to try and fall back on a plan that's already bit them in the ass before.

Or, it would have done a lot, but eh.
 
My one fear for a Rhythm Heaven rep is that with the many varied musical numbers in Smash Bros especially the WiiU version if they make their specials rhythm based you could get screwed depending on the song you get.
 
I get where you are coming from and agree but for the sake of parity between the 2 versions, if the 3DS can't handle the brawl stages, the classic melee/64 stages would be excluded from the Wii U version in turn. Otherwise the 3DS people would feel cheated, so splitting it like that would be a fair compromise.

oh, I'm sure everyone here except a handful of people would disagree with you on that front
 
I want Shulk to stay away not important enough to Nintendo yet.


What about Ness or Lucas? Are they that important? one had his last game 20 years ago, the other didn't even have his game localized!.

Xenoblade was a popular game it's also good, and it's a 1st party game so i don't see any problem with Shulk in Smash.
 
I'm really hoping "Chorus Men" isn't just Marshall. Having three playable characters at once would be so cool, even if they move as a unit.
The DS Rhythm Heaven is by far the best-selling game in the series, so I think the Chorus Men make more sense than Marshal. "Chorus Men" is also a really specific name (it's what the Glee Club level is called in Japan), so I'm fairly confident the leaker isn't talking about Marshal.
 
Shulk is definitely important. He would be the only character from Monolith Soft in Smash. Monolith Soft and a lot of the current employees are a part of Nintendo's history. The character himself might not be that important, but where he comes from is. I say he has every right to be in the game, though, I'm not one to decide any of this :p

Sakurai knows best.
 
I'm really hoping "Chorus Men" isn't just Marshall. Having three playable characters at once would be so cool, even if they move as a unit.

The reason I keep vouching for Marshal rather than the Chorus Kids is because it seems a lot more interesting to do a moveset based on him. He could have an entire arsenal of moves based on existing Rhythm Heaven games, which really seems like the best way to honor that franchise. Glee Club seems more like a thing to keep for a final smash, and the Chorus Kids as characters on paper sound like a version of Mr. Game & Watch that can only do moves based on Ball.

Besides if we want a character of three at once just combine Wonder Red, Blue and Green
 
The DS Rhythm Heaven is by far the best-selling game in the series, so I think the Chorus Men make more sense than Marshal. "Chorus Men" is also a really specific name (it's what the Glee Club level is called in Japan), so I'm fairly confident the leaker isn't talking about Marshal.
Ooh, okay, I did not know this. That makes a lot more sense now. Expecting Chorus Kid(s) over Marshall now.
 
Shulk is definitely important. He would be the only character from Monolith Soft in Smash. Monolith Soft and a lot of the current employees are a part of Nintendo's history. The character himself might not be that important, but where he comes from is. I say he has every right to be in the game, though, I'm not one to decide any of this :p

Sakurai knows best.
Fun fact (well, it's not very fun): If Shulk is playable, he'd be the only character in Smash Bros. whose native IP has sold less than a million copies.
 
Shulk is definitely important. He would be the only character from Monolith Soft in Smash. Monolith Soft and a lot of the current employees are a part of Nintendo's history. The character himself might not be that important, but where he comes from is. I say he has every right to be in the game, though, I'm not one to decide any of this :p

Sakurai knows best.

I also wouldn't hinge so much on a character's "importance" to Nintendo in one or two situations if I were handling the roster. Sometimes, visibility is important and what better time to show off what current Nintendo is or offers than with a game like Smash that's essentially a playable museum of a specific Nintendo era?
 
What does Shulk actually do? My understanding of the character ends at "has lightsaber".

He holds the power of the Monado whilst screaming silly phrases.

Fun fact (well, it's not very fun): If Shulk is playable, he'd be the only character in Smash Bros. whose native IP has sold less than a million copies.

I feel as if it would have sold much better in a different situation. It also sucks that it's release was pretty limited.

I also wouldn't hinge so much on a character's "importance" to Nintendo in one or two situations if I were handling the roster. Sometimes, visibility is important and what better time to show off what current Nintendo is or offers than with a game like Smash that's essentially a playable museum of a specific Nintendo era?
Yep. No one knew who Marth and Roy were (at least outside of Japan) when Melee came out. Sakurai could have easily swapped those characters out for a more popular franchise in the NA/EU release of the game, but he didn't.
 
oh, I'm sure everyone here except a handful of people would disagree with you on that front

If you're buying a new game and feel cheated over old content I think you might need to reconsider the decisions that led you to buy the new game.

I wouldn't feel cheated personally but I could see that being part of Sakurai's rationale. Just like how the characters will be the same across the board, parity is the name of the game. Alternatively, we know stages will be the only difference and logically, it makes more sense to have the already designed stages with less graphical fidelity (melee ports) be tweaked for the 3DS and then add in fan favorite 64 stages as well, while picking the favorites from Brawl and keeping them for Wii U exclusively since there is more going on there.

I am basing the Brawl stages Wii u exclusivity on the halberd in direct and previous sakurai statements on how they would be hard to implement on 3DS and the rest is my extrapolation and admittedly speculation on the information available.

The 64/melee stages would look like crap at this point with the Wii U character models and stages, so I see that as another reason to leave them out and put them on 3DS.

It isn't ideal but it may be what we are looking at IMO anyway..
 
Fun fact (well, it's not very fun): If Shulk is playable, he'd be the only character in Smash Bros. whose native IP has sold less than a million copies.

How much did Earthbound or Mother 3 sell? And would we have any reliable data on Ice Climbers sales?
 
Does anyone else think that Melee & possibly 64 stages will be the retro picks for 3DS with the Brawl stages being exclusive to Wii U.

I'd be willing to avatar bet on it since Sakurai previously said it was iffy on whether past stages return, due to it being hard to recapture them on 3DS and now the direct showed a melee stage for 3DS and a brawl one for Wii U.

Both of those stages were in Brawl though. Considering how the development of this game started with porting Brawl, I think both systems will just share Brawl stages (and classic Melee stages included in Brawl). Rather than rebuilding missing stages from Melee or 64. If we do get some rebuilt older stages, I think they'd be remade from ground up, like the Classic Courses in Mario Kart, rather than straight ports.
 
Damn millennials disrespecting true heroes like the Ice Climbers.

D09koPp.jpg

My girlfriend's favorite character is ice climbers, and she can't be the only one who thinks that they are 'adorable.' She has flat-out said that if ice climbers don't make it in, she's not playing, and trust me, she won't.
 
He holds the power of the Monado whilst screaming silly phrases.

I feel as if it would have sold much better in a different situation. It also sucks that it's release was pretty limited.

Yep. No one knew who Marth and Roy were (at least outside of Japan) when Melee came out. Sakurai could have easily swapped those characters out for a more popular franchise in the NA/EU release of the game, but he didn't.

And thank god for that.

I really should get around to Xenoblade but I need to finish Pandora's Tower and The Last Story before I do.
 
Both of those stages were in Brawl though. Considering how the development of this game started with porting Brawl, I think both systems will just share Brawl stages (and classic Melee stages included in Brawl). Rather than rebuilding missing stages from Melee or 64. If we do get some rebuilt older stages, I think they'd be remade from ground up, like the Classic Courses in Mario Kart, rather than straight ports.

Except that in the direct, sakurai made a point to say that both versions would get retro stages and then goes on to make a distinction by showing a melee port from brawl being for 3DS and a Normal brawl stage being for Wii U.

I agree with you on the 2nd part and the 64 stages added to the 3DS version was just my wishful thinking. I just think it'd be crappy to only get the handful of melee ports on 3DS while the Wii U version gets brawl stages.
 
Fun fact (well, it's not very fun): If Shulk is playable, he'd be the only character in Smash Bros. whose native IP has sold less than a million copies.

Now what happens if we expand this definition to any character who doesn't have a single game that sold over a million copies?
 
You really don't. Xenoblade is the only game you ever need. Until X is out, anyway.

Xenoblade is really effing expensive now I bet, isn't it?

Wish I had a job back when it was localized. I made it a point to get it since I saw much praise her on GAF but was broke :(
 
You really don't. Xenoblade is the only game you ever need. Until X is out, anyway.

I can attest to this. Not a huge fan of RPG games but Xenoblade holds a special place in my heart. I'm hoping they release it on the Wii U eShop at some point so others can experience a well-thought-out RPG.
 
Xenoblade is really effing expensive now I bet, isn't it?

Wish I had a job back when it was localized. I made it a point to get it since I saw much praise her on GAF but was broke :(

Depends. A lot of GameStops were selling it for like $40 not too long ago.
And you always have the option of soft modding your console to read the PAL version (which is what I did. Screw waiting!)
 
Except that in the direct, sakurai made a point to say that both versions would get retro stages and then goes on to make a distinction by showing a melee port from brawl being for 3DS and a Normal brawl stage being for Wii U.

The only thing actually said in the Direct is that each system will have different past stages. Yes, he shows an example of a Melee/Brawl stage in the 3ds game and a Brawl stage in the Wii U game, but I don't see how that means each console would only get stages from that one game.

Hm... I guess you might have thought that I meant that both games would share classic stages? No, that's not what I mean. What I'm saying is that I expect most Classic Stages for both games to just come from Brawl's selection (including the Melee stages there), not that the same classic stages will appear in both versions.

Brawl's Animal Crossing stage or Spear Pillar doesn't seem like it'd cause problems for the 3ds. On the other hand, I don't think a large stage like Meele's Temple would be included in the 3ds game due to camera issues. We haven't seen any original large stages for the 3ds, after all.
 
Both of those stages were in Brawl though. Considering how the development of this game started with porting Brawl, I think both systems will just share Brawl stages (and classic Melee stages included in Brawl). Rather than rebuilding missing stages from Melee or 64. If we do get some rebuilt older stages, I think they'd be remade from ground up, like the Classic Courses in Mario Kart, rather than straight ports.

Omg, this would be amazing. Then the remade 64 picks could represent the current style of the franchises (TP Hyrule castle, Current Pokemon in Saffron City from the kanto remakes, etc) with the added bonus of being tailored for both Wii U/3DS.

Now THAT would be ideal but do you think sakurai would find it worth doing?
 
How much did Earthbound or Mother 3 sell? And would we have any reliable data on Ice Climbers?
EarthBound and Mother 3 didn't sell a ton individually, but the Mother series has collectively sold around 1.56 million units. I remember reading from a credible source that Ice Climber sold over a million copies, but I forget who said that. (For what it’s worth, the notorious "Chartz" has Ice Climber at 1.5 million.)

Now what happens if we expand this definition to any character who doesn't have a single game that sold over a million copies?
I think you’d be left with Ness, Lucas, Roy, and Ike, but there really aren’t any concrete sales figures. I’m pretty sure every other character has been in at least one million-plus seller.

Since Smash Bros. tends to be series-based (universe logos, All-Star mode, trophies, and so on), I prefer to look at the characters as hailing from particular franchises rather than individual games. Dedicated Mega Man game sales aren’t anything to write home about, but I think the fact that the series has managed to sell 30 million units over the course of 20 years is commendable.
 
Omg, this would be amazing. Then the remade 64 picks could represent the current style of the franchises (TP Hyrule castle, Current Pokemon in Saffron City from the kanto remakes, etc) with the added bonus of being tailored for both Wii U/3DS.

Now THAT would be ideal but do you think sakurai would find it worth doing?

I think the most likely possibility is just getting stages ported straight from Brawl(including the Melee stages there) for both games, although different selections for each one.

However, if we do get some classic stages straight from Melee or 64, I think they'll likely be rebuilt since they can't be straight ports anyway.
 
So glad I had some money when Xenoblade came out, game was incredible, they really need to rerelease it on WiiU

It's funny. Gamestop had the nerve to sell it for $80-$90 or whatever months ago. I got mine at black friday for $40 or 50 (I forget). Months later I still see a copy for $50. Good plan Gamestop.
 
Does anyone else think that Melee & possibly 64 stages will be the retro picks for 3DS with the Brawl stages being exclusive to Wii U.

I'd be willing to avatar bet on it since Sakurai previously said it was iffy on whether past stages return, due to it being hard to recapture them on 3DS and now the direct showed a melee stage for 3DS and a brawl one for Wii U.

:crosses fingers for Hyrule castle, Sector Z 64 & Fountain of dreams for 3DS:

Jungle Japes is in the Wii U as well. Even though it was in Brawl, it still is a Melee stage and counts as so.

Edit;: I think I'm going crazy. I could swear I've seen Jungle Japes on the Wii U version as well.
 
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