For us, there was never a question that LUFTRAUSERS takes place during a fictional and/or alternative reality conflict between the ‘good guys’ and an undefined foe that we were spying on. It takes place somewhere between the Second World War and the Cold War, or in an alternative reality in the ten to fifteen years after the Second World War. The player is part of an undefined enemy force that was not on ‘our’ side during the six or seven decades in which military intelligence was effectively telling us to prepare for a laser-equipped hoverboat assault. You’re not playing any existing enemy force, not the Nazi’s, not the Japanese, not the Soviets, not any force that existed. It was always ‘some country we’d be spying on’, and we based our materials on the various countries we actually were spying on.