Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

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Pokemon Trainer Andre with a Hawlucha confirmed?
 
What do you mean? There not being unlockables doesn't mean that the only characters in the game are the ones that have been revealed to this date. They'd just have to reveal all the characters before Smash 3D launches in July/August/September/whenever the fuck.

They won't reveal all the characters before the game is out. We'll know all characters after they've been unlocked.
 
So, SSB64 had 4 unlockables, Melee had 11, Brawl had 14. If there are unlockables, and if the trend continues, we can guess that there'll be more than Brawl, or at least more than Melee.

We currently have 29 announced characters, if we add 12-15 unlockables we end up at 41-45 characters total, that leaves us space for at least another 3-7 reveals before the game comes out. That is assuming the current reveals are all starters.
 
Here's an incredibly unlikely idea on how they could keep the hype going for Wii U version.

Now we all know that the biggest factor of Smash hype is the character roster. So if we know the entire roster by summer, the hype could fade away for the Wii U version. I've seen some ideas thrown around like certain characters only being accessible when you link the two versions, but that's less than ideal since you're locking out many players from certain characters, and would portray a negative image of Nintendo. So here's what I have in mind:

Are you all aware of the SpotPass function on 3DS? What I'm proposing is for Nintendo to slowly roll out new characters for the 3DS version through SpotPass. All the characters will already be on the cartridge, but Nintendo will slowly reveal and subsequently unlock all the characters through SpotPass between the 3DS and Wii U version launches. Fire Emblem Awakening did the same thing where Nintendo unlocked a new Paralogue every week with SpotPass. Obviously the schedule would be a little different here. Characters will continue to be revealed through Pic of the Day and Nintendo Direct and will be unlocked through SpotPass immediately after being revealed.

I think this strategy is effective for a couple of reasons. One, it keeps interest in the game and the hype going because we won't know of all the characters until the Wii U version launches. And two, it fools people into thinking Nintendo is giving free DLC which paints them in a positive way.

Imagine this scenario: Smash 3DS releases in early August. A couple weeks later, Nintendo has a Nintendo Direct. In the Direct they reveal newcomer Palutena! "Palutena?? But I thought there were no more characters!" Then Iwata says at the end of the trailer "If you own the new Smash Bros. for Nintendo 3DS, you can download Palutena for free right after this Nintendo Direct." Hype would be through the roof I think. And this would continue until the Wii U version launches, with the Wii U version already having everyone unlocked from the beginning.

I know it's incredibly unlikely but I think it would be a decent strategy to keep interest in the Wii U version going after the 3DS version launches.
 
A bit unrelated to smash (maybe), but someone on reddit claims he heard that a mario kart 8 demo will be released on eshop soon.

http://www.reddit.com/r/wiiu/comments/23m4gc/mario_kart_8_demo_incoming/

I have doubts he heard the rep correctly, or, maybe the rep had no idea what they were talking about. If we do get a mario kart 8 demo, do you think that increases the chance of a smash demo?

Same thing was said on a mario kart thread here... but drop the soon part.
 
Maybe loading the character moveset or model? Like Zozark would changed into opponent's model or summoner's model?

Bingo. If this works like brawl at least. Only a few pokeballs are loaded into specific matches starting from ( I believe) when you go past the Character Select screen. Same with Assist Trophies and weather you'll see smash balls or the dragoon.

They also only load whatever characters are visible at the time. Zelda's transformation actually varies in time from Wii to Wii due to inconsistencies with loading the data from the disk while battling.
 
They won't reveal all the characters before the game is out. We'll know all characters after they've been unlocked.

We don't know if there will be unlockable characters, the only indication that there will be is that the last 3 Smash games had unlockable characters(and so did pretty much every fighting game until the last few years). The only indication that here won't be is that fighting games don't really do unlockable characters anymore with the exception of a few secret characters here and there. We already know Sakurai hated that the cutscenes from SSE were uploaded onto youtube and decided to not do any for Smash 4, who's to say he might not feel the same way about having characters unlockable?
 
Here's an incredibly unlikely idea on how they could keep the hype going for Wii U version.

Now we all know that the biggest factor of Smash hype is the character roster. So if we know the entire roster by summer, the hype could fade away for the Wii U version. I've seen some ideas thrown around like certain characters only being accessible when you link the two versions, but that's less than ideal since you're locking out many players from certain characters, and would portray a negative image of Nintendo. So here's what I have in mind:

Are you all aware of the SpotPass function on 3DS? What I'm proposing is for Nintendo to slowly roll out new characters for the 3DS version through SpotPass. All the characters will already be on the cartridge, but Nintendo will slowly reveal and subsequently unlock all the characters through SpotPass between the 3DS and Wii U version launches. Fire Emblem Awakening did the same thing where Nintendo unlocked a new Paralogue every week with SpotPass. Obviously the schedule would be a little different here. Characters will continue to be revealed through Pic of the Day and Nintendo Direct and will be unlocked through SpotPass immediately after being revealed.

I think this strategy is effective for a couple of reasons. One, it keeps interest in the game and the hype going because we won't know of all the characters until the Wii U version launches. And two, it fools people into thinking Nintendo is giving free DLC which paints them in a positive way.

Imagine this scenario: Smash 3DS releases in early August. A couple weeks later, Nintendo has a Nintendo Direct. In the Direct they reveal newcomer Palutena! "Palutena?? But I thought there were no more characters!" Then Iwata says at the end of the trailer "If you own the new Smash Bros. for Nintendo 3DS, you can download Palutena for free right after this Nintendo Direct." Hype would be through the roof I think. And this would continue until the Wii U version launches, with the Wii U version already having everyone unlocked from the beginning.

I know it's incredibly unlikely but I think it would be a decent strategy to keep interest in the Wii U version going after the 3DS version launches.

I know it is more unlikely to happens but I would like that actually. Save Isaac, Ridley and Takamaru for last 3 surprises.
 
Here's an incredibly unlikely idea on how they could keep the hype going for Wii U version.

Now we all know that the biggest factor of Smash hype is the character roster. So if we know the entire roster by summer, the hype could fade away for the Wii U version. I've seen some ideas thrown around like certain characters only being accessible when you link the two versions, but that's less than ideal since you're locking out many players from certain characters, and would portray a negative image of Nintendo. So here's what I have in mind:

Are you all aware of the SpotPass function on 3DS? What I'm proposing is for Nintendo to slowly roll out new characters for the 3DS version through SpotPass. All the characters will already be on the cartridge, but Nintendo will slowly reveal and subsequently unlock all the characters through SpotPass between the 3DS and Wii U version launches. Fire Emblem Awakening did the same thing where Nintendo unlocked a new Paralogue every week with SpotPass. Obviously the schedule would be a little different here. Characters will continue to be revealed through Pic of the Day and Nintendo Direct and will be unlocked through SpotPass immediately after being revealed.

I think this strategy is effective for a couple of reasons. One, it keeps interest in the game and the hype going because we won't know of all the characters until the Wii U version launches. And two, it fools people into thinking Nintendo is giving free DLC which paints them in a positive way.

Imagine this scenario: Smash 3DS releases in early August. A couple weeks later, Nintendo has a Nintendo Direct. In the Direct they reveal newcomer Palutena! "Palutena?? But I thought there were no more characters!" Then Iwata says at the end of the trailer "If you own the new Smash Bros. for Nintendo 3DS, you can download Palutena for free right after this Nintendo Direct." Hype would be through the roof I think. And this would continue until the Wii U version launches, with the Wii U version already having everyone unlocked from the beginning.

I know it's incredibly unlikely but I think it would be a decent strategy to keep interest in the Wii U version going after the 3DS version launches.

Not happening, and the Fire Emblem situation is rather different.
 
Here's an incredibly unlikely idea on how they could keep the hype going for Wii U version.

Now we all know that the biggest factor of Smash hype is the character roster. So if we know the entire roster by summer, the hype could fade away for the Wii U version. I've seen some ideas thrown around like certain characters only being accessible when you link the two versions, but that's less than ideal since you're locking out many players from certain characters, and would portray a negative image of Nintendo. So here's what I have in mind:

Are you all aware of the SpotPass function on 3DS? What I'm proposing is for Nintendo to slowly roll out new characters for the 3DS version through SpotPass. All the characters will already be on the cartridge, but Nintendo will slowly reveal and subsequently unlock all the characters through SpotPass between the 3DS and Wii U version launches. Fire Emblem Awakening did the same thing where Nintendo unlocked a new Paralogue every week with SpotPass. Obviously the schedule would be a little different here. Characters will continue to be revealed through Pic of the Day and Nintendo Direct and will be unlocked through SpotPass immediately after being revealed.

I think this strategy is effective for a couple of reasons. One, it keeps interest in the game and the hype going because we won't know of all the characters until the Wii U version launches. And two, it fools people into thinking Nintendo is giving free DLC which paints them in a positive way.

Imagine this scenario: Smash 3DS releases in early August. A couple weeks later, Nintendo has a Nintendo Direct. In the Direct they reveal newcomer Palutena! "Palutena?? But I thought there were no more characters!" Then Iwata says at the end of the trailer "If you own the new Smash Bros. for Nintendo 3DS, you can download Palutena for free right after this Nintendo Direct." Hype would be through the roof I think. And this would continue until the Wii U version launches, with the Wii U version already having everyone unlocked from the beginning.

I know it's incredibly unlikely but I think it would be a decent strategy to keep interest in the Wii U version going after the 3DS version launches.

A absolutely horrible idea honestly, you are basically forcing players to get an additional console or interact woth one to get full access to the game they bought. Your are not getting enhancements or additional content but getting locked out content. Man, locked DLC has taken its toll on the minds of masses it seems.
 
A absolutely horrible idea honestly, you are basically forcing players to get an additional console or interact woth one to get full access to the game they bought. Your are not getting enhancements or additional content but getting locked out content. Man, locked DLC has taken its toll on the minds of masses it seems.
I don't mean to be rude, but can you read? I specifically said it wouldn't require both versions lol.
 
Here's an incredibly unlikely idea on how they could keep the hype going for Wii U version.

Now we all know that the biggest factor of Smash hype is the character roster. So if we know the entire roster by summer, the hype could fade away for the Wii U version. I've seen some ideas thrown around like certain characters only being accessible when you link the two versions, but that's less than ideal since you're locking out many players from certain characters, and would portray a negative image of Nintendo. So here's what I have in mind:

Are you all aware of the SpotPass function on 3DS? What I'm proposing is for Nintendo to slowly roll out new characters for the 3DS version through SpotPass. All the characters will already be on the cartridge, but Nintendo will slowly reveal and subsequently unlock all the characters through SpotPass between the 3DS and Wii U version launches. Fire Emblem Awakening did the same thing where Nintendo unlocked a new Paralogue every week with SpotPass. Obviously the schedule would be a little different here. Characters will continue to be revealed through Pic of the Day and Nintendo Direct and will be unlocked through SpotPass immediately after being revealed.

I think this strategy is effective for a couple of reasons. One, it keeps interest in the game and the hype going because we won't know of all the characters until the Wii U version launches. And two, it fools people into thinking Nintendo is giving free DLC which paints them in a positive way.

Imagine this scenario: Smash 3DS releases in early August. A couple weeks later, Nintendo has a Nintendo Direct. In the Direct they reveal newcomer Palutena! "Palutena?? But I thought there were no more characters!" Then Iwata says at the end of the trailer "If you own the new Smash Bros. for Nintendo 3DS, you can download Palutena for free right after this Nintendo Direct." Hype would be through the roof I think. And this would continue until the Wii U version launches, with the Wii U version already having everyone unlocked from the beginning.

I know it's incredibly unlikely but I think it would be a decent strategy to keep interest in the Wii U version going after the 3DS version launches.

yes because on disc characters you have to wait to unlock are always fun.
 
i just hope they put an 'unlock everything' cheat code in so i can theoretically bring the thing to another person's house and we all just play smash bros or something.

I forget how save files work now but we were playing melee and the memory card was borked so ???
 
I too want every character from the start, I dont care about unlocking and all that because in this day and age, everyone will know the full roster in a couple of days.
 
That or he really thinks he is funny trolling and isn't doing any harm. If that's whats happening, at this point he needs to stop.
A good troll (lowering expectations to get a surprise at the end), it's done in good humor and it's even a good marketing strategy. He is not an anonymous person from the internet, he is a developer, some people can think he is funny making the negative trolling, and that he has all the right to do so ("if you don't like it, you know what to do" they will say), but right now he is doing more harm than good.
People that think im taking it too seriously can post the Nofunallowed.jpeg now, I don't really give a shit, that's what I learned from Sakurai trolling. When the game is released, then I can say if he made the right decision or not, as for now I (and same for anyone that's not Sakurai), don't understand what he really thinks and any predictions I can make can't really be based in anything he does, becuase there really isn't a pattern (as much as some people say there is). I will wait and see then.

that would suggest he is in fact naive or a big dick

Wait, Sakurai saying Ridley is a stage boss is him negatively trolling? At this point, Ridley fans are doing it to themselves and I shan't have any empathy for any bitching if/when he isn't playable.

no he should have showed him and maybe even went into him like yellow devil instead of acting like the fanbase would be so exited for him to be a boss again.

Yeah. It's the stages of grief, and right now they're all in the denial phase. They're hoping against all odds that Sakurai showing ridley's shadow meant something more than Ridley being a boss character.

Showing his shadow was nothing more than the equivalent of him making players guess the trophy in the other segments. It was for the casual direct viewer to say 'oh, I think that's Ridley! cool!' and nothing more.

If it's all some mega troll, i'll be really surprised (and happy), but I'm expecting nothing more than what it actually is.
yes your prob right but it also suggest sakurai did not do his research or a jerk

Sakurai and naive are two words that can't possibly be written in the same sentence. He seems to understand his audience way better than many other developers.



Absolutely. Best Link pic ever since the start of the PotD.



That or there'll be an enormous quantity of crow to eat.
that's why ridley is playable right and being teased like it would be a big thing for him to be a boss

Sakurai feels like the type of guy who researches stuff

refer to the above
 
I don't mind it in a sense because it gives you goals and new things to experience and work towards, but for parties - which is where you really want to play smash bros - you want it all available without any futzing around.
 
I don't mind it in a sense because it gives you goals and new things to experience and work towards, but for parties - which is where you really want to play smash bros - you want it all available without any futzing around.

I would preferred to see unlockable characters coming back. I always love to unlocking the characters since it's a great motivation for me to doing single contents but at same time, there are trophies!
 
that would suggest he is in fact naive or a big dick



no he should have showed him and maybe even went into him like yellow devil instead of acting like the fanbase would be so exited for him to be a boss again.


yes your prob right but it also suggest sakurai did not do his research or a jerk


that's why ridley is playable right and being teased like it would be a big thing for him to be a boss



refer to the above
Ridley is only really popular in the US on forums. The character that Sakurai included for American audiences is Little Mac, a character who Sakurai believes is more suited to be playable. He knows we want Ridley so he made him a prominent boss in Brawl and seemingly in Smash 4. You're asking for too much.
 
I don't mind it in a sense because it gives you goals and new things to experience and work towards, but for parties - which is where you really want to play smash bros - you want it all available without any futzing around.

This is especially a problem with the 3DS version where it's not like one guy can unlock everything and invite people over to have access to it all like on a console version. If the game has unlockable characters your friends are going to have to unlock them all on their own versions of the game to use them in multiplayer.
 
This is especially a problem with the 3DS version where it's not like one guy can unlock everything and invite people over to have access to it all like on a console version. If the game has unlockable characters your friends are going to have to unlock them all on their own versions of the game to use them in multiplayer.
I'm expecting the 3DS version to have more unlockables for this reason. It seems like it'll be a more individual experience, so it doesn't really matter if you can't just play the game right from the start.
 

I think it's a great marketing idea. Personally, I wouldn't hate if they did this. Like some others, I think I would like access to the full roster at launch though. One thing that could potentially ruin the plan though is hackers. People figured out Mega Lat@s on 3DS, they could probably figure out the full smash roster before December.
 
I think it's a great marketing idea. Personally, I wouldn't hate if they did this. Like some others, I think I would like access to the full roster at launch though. One thing that could potentially ruin the plan though is hackers. People figured out Mega Lat@s on 3DS, they could probably figure out the full smash roster before December.

They'd find it pretty quickly if they did it like that. No amount of security in the world can save them from chipped memory editing.
 
I feel like Nintendo really should put Shulk in Smash and push the fuck out of him and Xenoblade to go along with an HD rerelease of Xenoblade and X in 2015 to try and make it even bigger
 
here's my marketing idea:

skylanders nfc toys/trophies with nintendo history stuff
We will likely get AR cards, like in KI:U (at least for the 3DS version). But I really don't see how toys and trophies could add to the experience unless they left out significant content that needs to be unlocked with a toy.

I personally hope that we don't get anything else apart from just the cartridge/disk. I don't want to feel like I am missing out on content because I don't fork out tons of money for pieces of plastic.
 
We will likely get AR cards, like in KI:U (at least for the 3DS version). But I really don't see how toys and trophies could add to the experience unless they left out significant content that needs to be unlocked with a toy.

I personally hope that we don't get anything else apart from just the cartridge/disk. I don't want to feel like I am missing out on content because I don't fork out tons of money for pieces of plastic.

they just shortcut give you trophies and characters i guess? you can still unlock 'em the normal way.
 
You're overestimating the "number" of Ridley fans.

I bet you're one of those people that think people "screamed" for Ridley in E3 during the Melee trailer when in fact it was Samus they were cheering on.
Wow, they really were desperate for a Metroid game.

This is gonna be a loooong wait...:-(
 
Ridley isn't suitable for a playable character, so he's a boss character. That's why he's hyping him up as a boss character. You're supposed to be happy that he's in at all.

I hate that logic it's like getting a game but only get to watch someone else play it but at least you have it right? I can honestly give two craps about ridleys appering as anything but playable. If I wanted to see an unplayable ridley I can just play metroid. Now every time I ply pyrospehere I be constinly reminded of one of the big reason I was disappointed with the roster.

Sakurai seems to think his size is an issue, based on interviews and his role in past games. That seems to be the same here, he's apparently a boss again. Because he's suited for being a boss. I'm walking you through Sakurais apparent thought process.

Why wasn't Rayquaza playable in Brawl?

several POTD contradict that

http://www.gamefaqs.com/boards/928518-super-smash-bros-brawl/55775695


Here are some things that Sakurai has said that I think the rest of this board might find interesting. This comes from the Sakurai interview in the May 2008 issue of Nintendo Power:

Nintendo Power: How did you go about choosing which characters to include in the final roster? Were there any characters that you really wish you could have included, but weren't able to for whatever reason?[/I]

Sakurai:Of course there were some characters that we couldn't include, but we've decided that we're not going to talk about them. [Laughs]

As far as choosing which characters, we had to really look at the series that would be represented in the game and create a balance that would make fans of all the series happy. We didn't want to have all Mario characters, all Pokemon characters... We looked at each series and tried to pick the characters that would have the widest appeal to the largest fan base. And of course, we looked at games like Animal Crossing and Nintendogs, where there aren't really any characters that lend themselves to fighting, and we decided not to include characters from those series as fighting characters.

One thing that was kind of a challenge is that we haven't had a lot of new characters from Nintendo since Captain Olimar [that could work well in a fighting game]; a lot of games have been Mario titles or new iterations of existing series.


Nintendo Power: There was a rumor at one point about Ridley being playable. Was that ever a consideration?

Sakurai: I think that would probably be pretty impossible. [Laughs] If we had put our best efforts into it, we may have been able to do it. But he might have been a little slow. Would that be all right? [Laughs]



Nintendo Power: We're just glad he made it into the Subspace Emissary. You've talked previously about how Solid Snake ended up in the game, but how about Sonic? How did his inclusion come about?

Sakurai: At the time we announced Snake, we actually put together a survey for our users, asking which characters they would like to see in the game. And a huge amount of people said Sonic, especially in the United States. So in order to satisfy our fans, I thought it was a good idea to try to include Sonic. But that was the thing that put the whole process in motion.
---

I cant possible imaging why they'd put two Ridleys in the game, one as boss and one as playable character. That's like having Ganondorf as a playable character then ganon/or WW ganondorf as boss character. Yea there different beings but still not enough reason to justify including him. Besides not everyone knows Ridleys back story like its something they studied school. probably 50% of people who will see both Ridleys in the game will ask why are there two dragon things, and why is one so much bigger then the other? it isn't consistent. but whatever this topic is boring me i'll end it with that.
All hail issac as playable character!

I find the bolded ironic since if he put ridley in the west would crap bricks
 
I hate that logic it's like getting a game but only get to watch someone else play it but at least you have it right? I can honestly give two craps about ridleys appering as anything but playable. If I wanted to see an unplayable ridley I can just play metroid. Now every time I ply pyrospehere I be constinly reminded of one of the big reason I was disappointed with the roster.



several POTD contradict that





I find the bolded ironic since if he put ridley in the west would crap bricks
You can put Pyrosphere on FD mode if it bothers you that much. I'm sorry you hate seeing your favorite character. And what PotD? The one that tells us to ignore when Sakurai says "there are other boss characters" while showing Ridley? I'd like to see that one.
 
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