1. Old games generally suck This is something I might get a lot of flak for, but I find that when I play games that are from previous gen and back I'm constantly frustrated and annoyed. To me games really are getting better for the most part, and being a person who isn't prone to nostalgic feelings while playing games I feel like I see older games for what they truly are: sub par experiences.
I should note that this doesn't apply as much to good 2D games. Those were great on the SNES and the like, and haven't really evolved that much since. NES games and the like are generally super boring to me.
This is the reason that I always look forward to whet my gaming appetites, and never replay/rebuy old games. Even Zelda OoT, which probably could be described as my favourite game of all time, was not a good experience for me when playing it recently. Even with the 3DS graphics upgrade.
2. I don't see why Half Life 2 is god's gift to games. I played through most of it but got bored. Admittedly this was roughly 2 years after it's launch but still.
3. Super Mario 3D World was disappointing. I love the Galaxy games, and even 3D Land, but World, while a good game, didn't fully click with me. I partially blame the too wide levels. They lacked the freedom of Galaxy games, and felt more like New Super Mario levels looked at from the front instead of the side. Meh.
4. Super Mario Galaxy 2 is better than 1. Not that controversial, maybe, but many hold the first game higher due to innovation. I think number 2 has better level design and structure, and is simply more fun to play.
Persona 4 is overrated.
I tried, really. But the combat is so fucking repetitive and the dungeons are so incredibly dull. Also, the time line thing is super annoying and makes it constantly feel like you are missing things or not prioritizing properly. I can hear people saying "but it's meant to be played multiple times!", which is another reason I dislike it. I don't want to be required to play a very lengthy RPG multiple times to feel like I've gotten everything/done the best I could in a run. I liked the FF method of doing the main quest, and as many sidequests as I wanted to to beef up my party/get all the best weaponry & secrets, in one go. 60-80 hours, in and out, maybe replay in another 5 years.
Also, I'm just not that into the whole japanese thing. I like JRPGs, and a selection of anime, but I don't get thrilled with the notion of role playing japanese high school students. I was hoping the game systems would be enough, but I just couldn't get into it.
Totally agree! Forced myself to play 7 hours of the game, but it never grabbed me. The characters were annoying, the music was weird and the dungeons were very repetitivel, like you pointed out. The only thing I was remotely interested in was the story, which was still horribly paced.