Isn't tripping the only thing that made it terrible in Brawl?
The inputs were harder too and slowed down right ? NM
Dash dancing was ineffective even with tripping disabled. It had to be "fixed" in Project M, I think the window was ridiculously small and you couldn't turn as quickly or something like that.
Oh man! I hope so. I had no idea they did that with the PAL ver. of melee. Did they do it with Brawl or was the release not as staggered?
They didn't do it for Brawl because of online, they didn't want regions being unable to play with each other. If the PAL version of Brawl was different significantly (in terms of character changes) then there would be desyncs all over the place.
The release was pretty staggered though, it came out in like June for EU & co. All because of localization (all those damn languages lol).