1.21Gigawatts
Banned
Yeah I see nothing wrong with a locked 30, especially in an open-world game.
I remember reading an article about Infamous about what would be lost if they went up to 60fps and the Sucker Punch guy said resolution. I just don't think it's fair to expect 60/1080 on these types of open world games, especially this early in the console's lifecycle.
Infamous had really fast traversal, in an open world game its hard to avoid pop in if you're traveling so fast.
Also Infamous had ridiculous amounts of particle effects.
Just look at whats going on in that framerate test video from DigitalFoundry, I've never seen anything like that in any game.
So you'd think that an open world game with less crazy effects and more conservative means of traversal would be able to pull of 60FPS.
But then again, why would you go for 60FPS in an open world game? If you have some spare rssources use them for better visuals, not for 60FPS.
Regarding the fluidity of traversal:
From what I've seen of SO, its no match for Second Son:
 
	vs.
 
	But I'm sure that gameplay in SO will be more diverse.
 
	 
				 
 
		 
 
		 
 
		 
	 
 
		 
 
		 
	 
 
		 
	 
 
		 
 
		 
 
		