out of curiousity...how do you play her?
i got bored because i felt like all i did was levitate across the screen and spam 1 elemental attack, depending on my weapon
Well, to start, I never looked at builds, or guides for how she "should" be played. I started out by putting a ton of points in the generic fields, and then hoarding a ton to see what all I should do with some careful experimentation. As in, spend a ton of points, test it, if I don't like it, turn off and back on to try again! Luckily I only had to do that twice, I spent my points earlier in stuff that I ended up loving. Anyhoo, my scorceress style, bear with me, as it's been a month or two since I have played -
I only use Fire & Ice scepters, bump the lighting. It uses far too much mana, and I like the attacks of Fire/Ice much better. All of my sets have one Fire wand, one Ice wand, 4 spells, and the rest is all armor. For my spells, I have the Generate Food, Rock Crusher, Frog Spell, and the Armor Sphere, all maxed. I have the recharge rate, mp gain from kills, and mp gain on hit skills maxed as well. Your method of attacking works just fine and dandy, you'll get the end results no problem with her. But I played it in the way it made the most sense to me - fire staff aginst undead & woodland creatures, ice staff against demonic & lizard people, and then fire/ice for humans, and everyone else I come to. Usually I go for Ice for bosses. The attacks depend on what I am fighting. Slower enemies weak to fire, I do the fire carpet a few times to trap them, then do the cycle of jump attacks. With the double jump, and one air dodge, I can shoot 4 of the large fireballs diagonally down on a point of my choosing before I land. Add in the levetation damage bonus, and you've got death in your hands. I do a similar tactic against the Ice weaklings, but the stong ice horizontal air attck is so deadly, I try for that more often. That attack, the horizontal one, is cancellable into itself if you get the timing right. This is why I use it on bosses, because once that large ice block hits, it splits into 8 directions that can each hit many times over. With bosses HUGE area that can be hit, this attack hits many many times. I can jump, throw about 5-15 of these suckers out before I land on a boss, and their health gets drained like no other. I never thought I'd like the extra magic missles, but a few staves I have give me bonuses to them, and they are a HUGE help against wizards. With the rock crush and frog song spells, if ANY large group comes on my screen I do one, or both. The frog song is amazing, turns everyone it touches (even thieves!) into a weak ass frog, unless they block the attack, and that only happens in the later later later levels. Both spells imo are perfect for crowd control. Yes, raining death from the air ise one way to have the most damage potential, but the ground game is plenty capable too. I never used the winter storms, or any of the whole screen attacks. I put a little bit of skills in the thundercloud...but that thing sucks to me. If you'd like to get a more detailed look, lemme know and I'll fire it up to get some deets.
I hope this is somewhat decipherable, and helpful. For the majority of my time, up to level 75-80, I played solo with the AI, and never really had touble. I played with CorrosiveFrost a good bit, getting my char to where she is now. I reallllly want to get back in to it, to get the super endgame stuff, clear those LoC floors, and even play the other classes finally! I think I have 76 hours in the Sorc alone...I think...I can't remember, but I know it's a lot. I'm down to play, but for you or anyone interested we gotta set something up a day or so in advance, as I am having to schedule my gaming times out now
