PlayStation Network Thread (Vita/PS3/PS4) | May 2014

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Speaking of Konami, the creator of Nunnageddon has done an unofficial port of Super Bomberman to PSM: https://www.youtube.com/watch?v=ZCxoHFW_e2M

I doubt it'll officially be released, but now I kind of want to do things with the SDK again.

Agito was made with Unity, i wonder what are the odds of:
1)Agito on Vita
2)Type 0 Vita made in Unity

DQVIII iOS was made in Unity too. You just have to believe
that iOSquare Enix won't release it on Vita.
 
I know it's only a screenshot, but this looks amazingly silly.

original.jpg
 
http://blog.us.playstation.com/2014/05/14/freedom-wars-the-world-of-panopticon/

Freedom Wars playable at E3. Bigger marketing than SSD already!

Hype. Freedom Wars looks amazing.

A non-baseball game from Konami on Vita in 2014?! Anything is possible! Metal Gear Solid: Big Boss's Electric Boogalo, Yu-Gi-Oh! Arc-V Tagforce 7, PES 2015, Castlevania Collection, Love Plus Revitalized ...

For PES they should at least release it on PS4/PS3/3DS/Vita. Xbox platform aren't as important since that series performs the best on EU and JP.

Anything to say about the rest.

I know it's only a screenshot, but this looks amazingly silly.

original.jpg

What's that?
 
Welp, just beat Murumasa with Kisuke for the first time on my lunch break. Before I knew it was the last boss, I was going to ask about anything in the game that is similar to "The Director" from the L4D games, because I swear, at times when I am doing really well, two or three things woulld happen back to back in the blink of an eye, taking my near full health down to less than 1/3. Buuuuuut then I realize it's the last boss, and it's suppossed to be pretty difficult. Broke down and finally used more than 2 restorative items in a fight, too, because I was tired of only eating a singular peach or two while trying to beat that sunuvabitch.

Great fun though. Looking forward to Momohime's path, and then what lies in wait after that.

EDIT:
DEM BUNDLE PRICES :O
If I wasn't so afraid of it being sold by Scammy McScammerton, I might just bite on those. Will just hold off..
 
Muramassa was fucking awesome. I loved every minute of it from the Wii version. I would totally buy it again in HD if it was released on the PS3/PS4
 
Muramassa was fucking awesome. I loved every minute of it from the Wii version. I would totally buy it again in HD if it was released on the PS3/PS4
Well, you could always pick it up for the Vita so you can have it with your everywherrreeeee...and if you don't have a Vita...WHY THE HECK NOT?!?!?

It looks gorgeous on the OLED. Many screenshots were taken, as I did with Dragon's Crown. Compression be damned, they still look great.
 
Well, you could always pick it up for the Vita so you can have it with your everywherrreeeee...and if you don't have a Vita...WHY THE HECK NOT?!?!?

It looks gorgeous on the OLED. Many screenshots were taken, as I did with Dragon's Crown. Compression be damned, they still look great.

Yeah... Muramasa is an amazing looking game and Vanillaware art is gorgeous. I've liked the game a lot more I expected.
 
mine aren't the bluecell ones
my local store only have those from CyberGadget? lol... don't really feel much of a difference though

the analog sticks by itself are more sticky...? this one just feels better
 
Been pondering this grip myself now for awhile, does it stop your little fingers from "falling asleep" while playing?

This is a great grip. Feels similar to holding a dualshock 3, but the handles are wider and more comfortable than the DS3 for bigger hands. Get one and you'll never look back.
 
Agito was made with Unity, i wonder what are the odds of:
1)Agito on Vita
2)Type 0 Vita made in Unity

I've dabbled with Agito for a good 30 mins or so.

It's surprisingly a good mobile game from what I've played so far, but that's where it should remain. On mobile.
 
Can't decide between getting SSD or Toukiden. I played about half of the original before dropping it for some reason but I didn't mind what I played of it.
 
I've dabbled with Agito for a good 30 mins or so.

It's surprisingly a good mobile game from what I've played so far, but that's where it should remain. On mobile.

Honestly i don't care about Agito and Unity, i want Type 0 that is the real Type 0 and not that cheap knock off that is Agito, despite all Agito improvements Type 0 is still more impressive imo, Type 0 made with Unity would make me worried.
 
Picked up SSD, hoping I play it more than the original. Also DW 8 on PC kicks ass, reminded me of the good ol,days. It's a no frills port but playing on a 100inch HD projector at 1080p at a solid 60fps made my inner kid glow. Remember playing DW1 on PS1, damn old me never thought new me would live to see it :)

Also when is BL2 coming to EU, gonna buy that shit framerate dips an all. love Da Vita!
 
Honestly i don't care about Agito and Unity, i want Type 0 that is the real Type 0 and not that cheap knock off that is Agito, despite all Agito improvements Type 0 is still more impressive imo, Type 0 made with Unity would make me worried.

"Cheap knock off" May I ask why? Is it cause it's on a mobile phone? From what I'm gathering by playing the game it fits in perfectly with the Type-0 and FNC universe.

Unless Square gets some financial incentive then I don't see them remaking Type-0 from the ground up. At best, the west is going to get the PSP port and there is nothing wrong with that. It's still a good looking game. Square was one of the competent PSP devs that pushed the machine to its full limit.

But yeah, unless Square sees a financial benefit from rebuilding Type-0, it's never gonna happen. That or they receive some dosh.

But SCE is too busy funding certain ports of quality to care.

If you know moon, then just pick up Type-0 from the PSN store. It's worth it at any price.
 
What ever happened to episode 2, 3 etc... of Jacob Jones diary?
Will they ever release the rest?

A colleague of mine asked this a while back on Twitter and got a "they're coming" response. Nothing since, though.

Picked up SSD, hoping I play it more than the original. Also DW 8 on PC kicks ass, reminded me of the good ol,days. It's a no frills port but playing on a 100inch HD projector at 1080p at a solid 60fps made my inner kid glow. Remember playing DW1 on PS1, damn old me never thought new me would live to see it :)

Also when is BL2 coming to EU, gonna buy that shit framerate dips an all. love Da Vita!

May 28th (or May 30th in the UK)
 
"Cheap knock off" May I ask why? Is it cause it's on a mobile phone? From what I'm gathering by playing the game it fits in perfectly with the Type-0 and FNC universe.

Unless Square gets some financial incentive then I don't see them remaking Type-0 from the ground up. At best, the west is going to get the PSP port and there is nothing wrong with that. It's still a good looking game. Square was one of the competent PSP devs that pushed the machine to its full limit.

But yeah, unless Square sees a financial benefit from rebuilding Type-0, it's never gonna happen. That or they receive some dosh.

But SCE is too busy funding certain ports of quality to care.

If you know moon, then just pick up Type-0 from the PSN store. It's worth it at any price.
Type 0 looked dark, dirty and gritty, when i show its trailer there are always people saying it looks awesome and they want it.
Despite all its improvements and sharing the same assets Agito lost that awesome Type 0 look and now it looks like an anonymous jrpgs like many others, people look at it and all they say is that it looks good for a mobile game.

Honestly what looks better to you:

Agito
http://www.youtube.com/watch?v=EsUuPlgGM28

or Type 0?
http://www.youtube.com/watch?v=7tEZCc-nC4I&feature=player_detailpage#t=194

Don't forget that Type 0 had 3d dialogues(Agito has 2d portraits), explorations and on map fights(academy apart Agito seems to have no exploration at all and fights are in little arenas, am i right?), aerial fights, rts sections etc.
 
Type 0 looked dark, dirty and gritty, when i show its trailer there are always people saying it looks awesome and they want it.
Despite all its improvements and sharing the same assets Agito lost that awesome Type 0 look and now it looks like an anonymous jrpgs like many others, people look at it and all they say is that it looks good for a mobile game.
Don't forget that Type 0 had 3d dialogues(Agito has 2d portraits), explorations and on map fights(academy apart Agito seems to have no exploration at all and fights are in little arenas, am i right?), aerial fights, rts sections etc.

I know this might be a stretch to ask but, has anyone ever come across how much it costs to do an HD upgrade to games from previous generations?

I'd love to have a native Vita/PS3 version of Type-0, but I'd like to have at least an idea of how much it would cost to know if it is only a dream of if it is within the realm of possibility.

And I agree, Agito looks pretty neat for a mobile game, but nothing more, while Type-0 looks like a game that rivals in scale and 'epicness" to several console titles.
 
Agito purposely has a lighter tone than Type-0. Also, one is mobile and the other is on a dedicated gaming system. As mobile advances, things will change.

How does Persona 3 Portable look on the Vita?

I think it looks pretty good. I still need to beat it.
 

At the end of the day, Agito is a mobile game. Of course it's not gonna be on par on scale with this
H5hW376.jpg


Agito is not a cheap knock off. It's a legitimate entry in the FNC sub series.

Just cause Agito doesn't have "muh edginess" or "muh dark and gritty" tone doesn't make the game a "cheap knock off"
 
Oh my Buddha! What have they done to the Soul sacrifice bubble? The new Delta one is awful, give me back the striking red and black original... *sigh* needs must as the devil dictates..
 
So I Uhhh turned on my PSP Go for the hell of it and just looked through my download list (it's even more fucked up than the Vitas) and I saw I was able to download Unit 13 on to it O__o. Wonder where my PSP 1000 is lol
 
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