Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

I feel like it actually makes a whole lot of sense to release it "right now" but not just digitally; in actual physical stores. Especially with the fact that nintendo has partnered with a large electronics retailer AGAIN for E3 (Best But demos) it makes too much sense to sell the game right after consumers have played the demo all week long
 
I don't think the opening would be fully in the direct, that's too long for 3DS footage. Maybe a few glimpses then the whole video is later available online?
 
I've already said my bit on the Link/Toon Link final smash bit numerous times, but if either were to get a new FS, I'd say Link has more possibilities than TL does. Link can go with TP Wolf Link, SS Skyward Strike, or virtually any transformation masks from MM. Toon Link is bound to WW and his powerups there are limited. I could only see him actually using the Wind Waker to summon a gust of wind to blow away enemies, or Phantom Ganon Sword as a more powerful sword to be honest.

Think bigger.

Imagine for Tlink's final smash a pedestal appears in front of him and hev plants the Master Sword in it. Then all color is sucked into the sword with the exception of Toon Link's. All enemies are now frozen in time and can be attacked at will. Tlink then pulls the sword out and everyone takes the damage he dealt as color and time returns.
 
Did it work for SEGA?

No, but it's more complicated than "launching 'right now' doesn't work."

Wikipedia said:
In March 1995, Sega of America CEO Tom Kalinske announced that the Saturn would be released in the U.S. on "Saturnday" [sic] (Saturday) September 2, 1995. However, responding to Sega of Japan's determination to beat the PlayStation to the market, Kalinske secretly devised an early launch to generate excitement for the console. At the first Electronic Entertainment Expo (E3) in Los Angeles on May 11, 1995, Kalinske gave a keynote presentation for the upcoming Saturn in which he revealed the release price at US$399, and described the features of the console. Kalinske also revealed that, due to "high consumer demand", Sega had already shipped 30,000 Saturns to Toys "R" Us, Babbage's, Electronics Boutique, and Software Etc. for immediate release. This announcement upset retailers who were not informed of the surprise release; KB Toys responded by dropping Sega from its lineup. Sony subsequently unveiled the retail price for the PlayStation, with speaker Steve Race taking the stage, saying "$299", and walking away to applause. The Saturn's release in Europe also came before the previously announced North American date, on July 8, 1995, at a price of GB₤399.99.

Because of the early launch, the Saturn had only six games (all published by Sega) available to start as most third-party games were slated to be released around the original launch date. Virtua Fighter's relative lack of popularity in the West, combined with a release schedule of only two games between the surprise launch and September 1995, prevented Sega from capitalizing on the Saturn's early timing. Within two days of its September 9, 1995 launch in North America, the PlayStation had sold more units than the Saturn had in the five months following its surprise launch. A high-quality port of the Namco arcade game Ridge Racer contributed to the PlayStation's early success and subsequently garnered favorable comparisons in the media to the Saturn version of Sega's Daytona USA. By the end of the year, retailers were reporting that a Saturn price reduction to $299 (which resulted in significant financial losses for Sega) and high-quality Saturn ports of the Sega Model 2 arcade hits Sega Rally Championship, Virtua Cop, and Virtua Fighter 2 had increased demand for the system but ultimately failed to reverse the PlayStation's decisive lead. By 1996, the PlayStation had a considerably larger library than the Saturn, although Sega hoped to generate increased interest in the Saturn with upcoming exclusives such as Nights into Dreams....
 
Think bigger.

Imagine for Tlink's final smash a pedestal appears in front of him and hev plants the Master Sword in it. Then all color is sucked into the sword with the exception of Toon Link's. All enemies are now frozen in time and can be attacked at will. Tlink then pulls the sword out and everyone takes the damage he dealt as color and time returns.
How do you attack lol
 
So..... Should I cave and finally buy a pro controller for MK8 (and eventually smash) or just keep holding out? I have 3 motion plus controllers but I'm wondering if the pro's would make MK8 a better experience? My problem is they are so expensive! Anyone have any input for me? How about third party pro controllers, any good ones out there that compare to the legit ninty ones? (I've NEVER bought a third party controller for any console)
 
So..... Should I cave and finally buy a pro controller for MK8 (and eventually smash) or just keep holding out? I have 3 motion plus controllers but I'm wondering if the pro's would make MK8 a better experience? My problem is they are so expensive! Anyone have any input for me? How about third party pro controllers, any good ones out there that compare to the legit ninty ones? (I've NEVER bought a third party controller for any console)

The Pro controller feels great. Can't wait to use it with MK8.
 
Travis Touchdown Newcomer confirm is tonight!

but no seriously that would be sweet. I'd be ok with an assist trophy too,
 
Monday: Wario Trophy
Tuesday-Thursday: Everybody freaks out
Friday: Wario confirmed playable
Saturday-3DS Launch: Everybody freaks out for entirely different reasons.
 
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