Vigilant Gambit
Member
My question is, why did they make it a 19-day campaign?
It's a stretch goal. ANNOUNCE THE DAMN STRETCH GOAL.
Anyway, I think Sony donating to the Kickstarter, if they did ( they won't ), would be a conflict of interest at best and manipulative and probably against ToS. It's paying yourself. Can you start a Kickstarter, get people to fund half of it, and then dump the rest of it yourself? No.
My question is, why did they make it a 19-day campaign?
Our campaign end date was chosen based on a need to assign developers to projects shortly after the end of this Kickstarter.
Our Kickstarter will allow us to secure Amplitude development resources here at Harmonix that otherwise will be assigned elsewhere. Thats an important date were working with! We hope that backers get behind the project in the window we have!
My question is, why did they make it a 19-day campaign?
While they've explained this one well since launch, they really should have got out in front of it. It feels like an obvious question when nearly every other kickstarter had a PC version.4. "Why don't they just call it something else?"
4. "Why don't they just call it something else?"
They just said, again, a spiritual successor really is not possible without violating Sony's IP. They said it goes deeper than just the name of the game.
50% achieved
I understand the deal to be that the 775k Kickstarter money is the minimum they need for Sony to pick up the rest of the tab. It isn't the total needed to make the game, unless I'm missing something.
Sounds like they were setting the success bar pretty high, then.they have answered this 1000000 times, and even in the kickstarter itself. "Our campaign end date was chosen based on a need to assign developers to projects shortly after the end of this Kickstarter.
Our Kickstarter will allow us to secure Amplitude development resources here at Harmonix that otherwise will be assigned elsewhere. Thats an important date were working with! We hope that backers get behind the project in the window we have!"
I'm guessing another $15 'early bird' style thing.New tier coming, limited edition or something
@Harmonix 3:02 PM
Just announced on the HMX Livestream: On Wednesday we're doing an all-day livestream where you can CALL IN to talk to us. /#HMXTelethon
That's uh...well, I hope it helps the Kickstarter
Insomniac confirmed the $7,500 pledge, which makes me even more concerned that it came from a major dev
http://www.insomniacgames.com/join-insomniac-in-backing-amplitude-hd-on-kickstarter/
Insomniac confirmed the $7,500 pledge, which makes me even more concerned that it came from a major dev
http://www.insomniacgames.com/join-insomniac-in-backing-amplitude-hd-on-kickstarter/
Insomniac confirmed the $7,500 pledge, which makes me even more concerned that it came from a major dev
http://www.insomniacgames.com/join-insomniac-in-backing-amplitude-hd-on-kickstarter/
What's wrong with that?
What do you mean "concerned"?
I think because the momentum came from big donations, not a lot of new backers.
Just feels weird I guess
Edit: Basically what cj said, just thinking out loud in relation to what needs to be done to get this Kickstarted. I still hope this succeeds
I think because the momentum came from big donations, not a lot of new backers.
I think because the momentum came from big donations, not a lot of new backers.
They released an album back in 2010 without Kasson Crooker (aka The Duke of Pannenkoeken aka Symbion Project), who left the band a few months earlier. It's pretty good.FreezePop.
I havent heard that name since forever!
Nothing weird about it, we love Harmonix, we're very close to them studio wise and culture wise. Ted and Alex are friends. Drake (and Chester and Pope) and I are friends.
We want to help, we want to see the game happen, we're stoked our song can be in the game, and we hope that with our action that our community will want to get involved to make it happen too.
You guys are the best![]()
Insomniac confirmed the $7,500 pledge, which makes me even more concerned that it came from a major dev
http://www.insomniacgames.com/join-insomniac-in-backing-amplitude-hd-on-kickstarter/
Insomniac confirmed the $7,500 pledge, which makes me even more concerned that it came from a major dev
http://www.insomniacgames.com/join-insomniac-in-backing-amplitude-hd-on-kickstarter/
Oh!Nothing weird about it, we love Harmonix, we're very close to them studio wise and culture wise. Ted and Alex are friends. Drake (and Chester and Pope) and I are friends.
We want to help, we want to see the game happen, we're stoked our song can be in the game, and we hope that with our action that our community will want to get involved to make it happen too.
They said that this is not so easy since Sony doesn't just own the name but also certain gameplay elements.
They can't. Sony owns more than just the name. They own some "concepts" about the game, whatever that means.
But he already knew the $7500 came from one person. I'm not sure how this makes him "even more concerned" - whatever that even means. Are devs not allowed to back other devs?
Awesome, also that's a great song! I'm looking forward to playing it in this game assuming the goal is met.Nothing weird about it, we love Harmonix, we're very close to them studio wise and culture wise. Ted and Alex are friends. Drake (and Chester and Pope) and I are friends.
We want to help, we want to see the game happen, we're stoked our song can be in the game, and we hope that with our action that our community will want to get involved to make it happen too.
Crazy RideSooooo, any hints on which Insomniac music track will be picked for the game?
Most publisher/developer agreements leave the ownership of everything to the publisher. The bigger issue is that music-rhythm games are too "thin" from a design standpoint to really create a spiritual sequel without upending the entire game (so you couldn't get away with a change like From did with Demon's Souls to Dark Souls, for example). That also makes legal bullshit like patents matter more. For example: ever wonder why more music-rhythm games don't use a 2D interface? Konami has a patent on that sort of interface.Oh wow.
That contract they initially signed must have been horrible.
Most publisher/developer agreements leave the ownership of everything to the publisher. The bigger issue is that music-rhythm games are too "thin" from a design standpoint to really create a spiritual sequel without upending the entire game (so you couldn't get away with a change like From did with Demon's Souls to Dark Souls, for example). That also makes legal bullshit like patents matter more. For example: ever wonder why more music-rhythm games don't use a 2D interface? Konami has a patent on that sort of interface.