Mr. Bamboo
Member
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Our Hero has arrived.
Watch this be the only real leak.
There's even a NFP in the background. Maybe we'll get a Reggie NFP

![]()
Our Hero has arrived.
Watch this be the only real leak.
![]()
Our Hero has arrived.
Watch this be the only real leak.
A what?There's even a NFP in the background. Maybe we'll get a Reggie NFP![]()
Am I the only one who thinks that it looks like Mario is holding a gun in that picture.
It would be great for GAF if they did have a good online tournament structure. Weekly tournaments would be so much fun.![]()
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So with both Melee and Brawl having Tournament modes I think its a safe bet to predict/speculate about SSB4 Tournament modes. With MK8s new online recurrent tourneys, is anyone expecting a tournament overhaul? Without a SSE mode, Sakurai could likely have more dev time to overhaul tournaments.
I'm personally hoping they use the Invitational Tournament on June 10th to reveal it. To me, that makes sense if there even is a touney mode at all.
you clearly missed all the jokes about a Mario FPS/GTA crossover/etc. earlier
you clearly missed all the jokes about a Mario FPS/GTA crossover/etc. earlier
Mario Paintball needs to happen tho.
A what?
Nah man he'll resume his rightful place as GOD and be the hidden final boss![]()
Iwata said he's not a god, though. :<
Well, to the supreme creator of all, even a god is nothing but a toy.
I try not to expose myself to too much SmashGAF.
I know I'm asking too much but I want individual target test per character. It was super fun in Melee.
I know I'm asking too much but I want individual target test per character. It was super fun in Melee.
The mustache makes it look like a crossbow lolAm I the only one who thinks that it looks like Mario is holding a gun in that picture.
The character specific break the targets is how I started getting good at Smash 64. Wish it was possible to do them, but with the number if characters, seems pretty unlikely.
Also, Happy Birthday Troubled Bad. Mine is tomorrow, so hoping for another good PotD.
Am I the only one who thinks that it looks like Mario is holding a gun in that picture.
Link clone confirmed.Speaking of that, I bet that after Miyamoto dies (God forbid) he will become playable in the next Smash Bros.
Mario Souls, Mario Fall, and Grand Theft Mario incoming?He's gonna make people get Wii U's one way or another.
Link clone confirmed.
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Someone played elegy of emptiness wrong?
Ah that.This isn't the Xenoblade discussion thread!
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Happy Birthday.The character specific break the targets is how I started getting good at Smash 64. Wish it was possible to do them, but with the number if characters, seems pretty unlikely.
Also, Happy Birthday Troubled Bad. Mine is tomorrow, so hoping for another good PotD.
lmao Mango is playing LoL right now, talk about screwing around
The character specific break the targets is how I started getting good at Smash 64. Wish it was possible to do them, but with the number if characters, seems pretty unlikely.
Also, Happy Birthday Troubled Bad. Mine is tomorrow, so hoping for another good PotD.
Man after watching steams of Mario Kart 8 online I hope Smash is just as good online.
They're generic art asset levels. They could literally use whatever they're using for stage creator (if it still exists) and design new ones for each character.
1/68 the views of Watch Dogs on Twitch, game is dead on arrival /s
I didn't do that. I just up slapped.The art isn't the problem. Each target test required you to know each of the characters abilities and how to combine them. Each level would have to be tested multiple times, and adjusted whenever they made any change to the character. For instance, the Jigglypuff target test in Smash 64 required very specific timing on his Neutral B to actually get to the last target. They were essentially very tight platforming levels geared around each individual character.
I didn't do that. I just up slapped.
I flew and jumped late. No idea how my 7 year old self managed to do it.How'd you make it across the gap without running out of jumps halfway?
This isn't the Xenoblade discussion thread!
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Yeah, my expectations for character exclusive target smash sages are pretty low, specially since Smash Run seems to include a break the targets section, or even a full event.
I would prefer one Target Test per franchise rather than one per character.
- Background and art assets are made specifically for Target Test. Same across all characters per franchise. Not terribly taxing because there won't be as many franchises as there will be characters.
- Positioning of targets and platforms is mostly the same across characters, but is tweaked slightly for each one to challenge each one's strengths. Example: Bowser's targets may be a little lower/closer to platforms than Peach's to compensate for weight differences, or maybe they have slightly different placement to reach with his fire breath.
I think it's a happy middle ground. The same five stages for everyone was pretty lame, but having 50 or so completely unique Target Tests is a lot of work. And I'm honestly not sure I'd be that thrilled with that much work going into Target Test.
I would prefer one Target Test per franchise rather than one per character.
- Background and art assets are made specifically for Target Test. Same across all characters per franchise. Not terribly taxing because there won't be as many franchises as there will be characters.
- Positioning of targets and platforms is mostly the same across characters, but is tweaked slightly for each one to challenge each one's strengths. Example: Bowser's targets may be a little lower/closer to platforms than Peach's to compensate for weight differences, or maybe they have slightly different placement to reach with his fire breath.
I think it's a happy middle ground. The same five stages for everyone was pretty lame, but having 50 or so completely unique Target Tests is a lot of work. And I'm honestly not sure I'd be that thrilled with that much work going into Target Test.
The art isn't the problem. Each target test required you to know each of the characters abilities and how to combine them. Each level would have to be tested multiple times, and adjusted whenever they made any change to the character. For instance, the Jigglypuff target test in Smash 64 required very specific timing on his Neutral B to actually get to the last target. They were essentially very tight platforming levels geared around each individual character.
BRING BACK BOARD THE PLATFORMS
OR A GOOD RACE TO THE FINISH
OR EVEN SOMETHING NEW
Snagging the trophies while breaking the targets and boarding the platforms to the finish.