Yup. The "naive" user however (especially on Android and even more so in Italy) tends to quickly get turned off by a 5 expense coupled with IAPs, even if they are just early unlocks. Does not kill the game per se, as it remains neat and enjoyable, but might limit sales somewhat.But aren't IAPs only for unlocking levels without completing previous ones? How is that so bad?
Again, this is just my personal opinion, take with a grain of salt and one of pepper.