Super Smash Bros. for 3DS & Wii U Thread 8: Put mii in, coach

People are of course welcome to voice their opinions, but to have such an intense response to something you've only played for hours seems...dramatic. Melee would not have been recognized as the competitive game it is today in just a few hours. Not saying Smash 4 will definitely be that, but to already be saying that "nintendo will end our fun soon" seems a little whiney, especially after the great attitude they've had with Smash at E3.
 
On a bit of a tangent, let's talk about a mechanic I noticed that I don't think enough people were talking about. Did anyone else notice that certain spikes/meteor moves (Mario's fair most prominently) cause a forced ground bounce on a character struck with it during the invitational?
yup, I saw -- was that in brawl as well?
 
On a bit of a tangent, let's talk about a mechanic I noticed that I don't think enough people were talking about. Did anyone else notice that certain spikes/meteor moves (Mario's fair most prominently) cause a forced ground bounce on a character struck with it during the invitational?
Yeah, I noticed that in the Coliseum fight during the Invitational. Seems like it has some cool combo potential, especially in a team match.
 
People are of course welcome to voice their opinions, but to have such an intense response to something you've only played for hours seems...dramatic. Melee would not have been recognized as the competitive game it is today in just a few hours. Not saying Smash 4 will definitely be that, but to already be saying that "nintendo will end our fun soon" seems a little whiney, especially after the great attitude they've had with Smash at E3.

Beyond that, didn't Nintendo invite her to E3 and fly her out to it? I agree it's sort of odd to then turn around and say Nintendo will "end our fun soon" when they basically gave her a free vacation.
 
I think Melee fans need to get over the fact Smash is probably never going to go back to being as deep and fast-paced as Melee was, Sakurai already said he considers Smash a party game so it seems like Melee was just a fluke on his part.
 
Beyond that, didn't Nintendo invite her to E3 and fly her out to it? I agree it's sort of odd to then turn around and say Nintendo will "end our fun soon" when they basically gave her a free vacation.
Well, that's more on Nintendo, as what did they think would happen if they invited a bunch of Melee/Project M players to play this? And they should be able to voice their honest opinions. It just seems silly to say the game is basically a lost cause when Sakurai made a point to repeat it's still in development and they do seem to legitimately be taking feedback into consideration. Still, it is a Facebook post that she maybe just posted in passing, so I'm trying not to read too much into it.
 

Am I the only one who feels that even with Brawl as a precedent people aren't giving Smash 4 enough of a fair shake currently? It's not finalized and there are multiple accounts of people from Nintendo going above just lip service while asking for critiques to make the game a better overall entity/final product. I'm not saying we will go from here to "yo we got crouch cancels, wavedashing, and jump canceled errythin' now", but I'd really like it if the people with the ability to lobby a complaint or criticism would eloquently do so either remembering the context or in a manner that didn't come across as being so... Whiny.

I hope Sakurai does whatever it takes to keep something like Project M from ever happening again. Kill it with fire.

What in the world did Project M do to you?

Competitive gamers are so focused on mechanics that they cannot have fun with a game. Such a shame...

I'm curious, which would you rather play, Sonic 3 and Knuckles or Sonic 2006?

People are of course welcome to voice their opinions, but to have such an intense response to something you've only played for hours seems...dramatic. Melee would not have been recognized as the competitive game it is today in just a few hours. Not saying Smash 4 will definitely be that, but to already be saying that "nintendo will end our fun soon" seems a little whiney, especially after the great attitude they've had with Smash at E3.

Pretty much.
 
Found a video of Giga Bowser: http://youtu.be/1P3i5vsGvkw?t=49s

Does not look changed, sigh...

The animations look pretty great, and he seems to have a better model now.

I hope Sakurai does whatever it takes to keep something like Project M from ever happening again. Kill it with fire.

The hip thing to do these days is to throw around the word "toxic" to any group with criticism, but I dunno, "toxic" seems like a fair way to name this post.
 
pDd9ffK.jpg
wft885q.jpg

zp1T7os.jpg


Fake's face is all wrong
Fake's staff is all wrong
Fake's halo is too small and shouldn't appear during standing animation

So, when does #teamreal pay up?
 
I think Melee fans need to get over the fact Smash is probably never going to go back to being as deep and fast-paced as Melee was, Sakurai already said he considers Smash a party game so it seems like Melee was just a fluke on his part.

It's not a fluke when he has stated that he made it like that intentionally.
Maybe he considers Smash a party game, but he has referred to it as a fighting game multiple times in recent time(I believe you can hear it in multiple directs)
 
wft885q.jpg

zp1T7os.jpg


Fake's face is all wrong
Fake's staff is all wrong
Fake's halo is too small and shouldn't appear during standing animation

So, when does #teamreal pay up?

I never realized that the staff orb on the fake doesn't even have the outline that's on the rest of the character model. Hindsight and all but that feels like it would have been a red flag on it's own.
 
It's amazing the conclusions some in this fandom will jump to about an unfinished game.

Not that I agree with them, but can you blame them when:

- The director has a tendency to flip flop between calling the game they enjoyed most his best game/the sharpest playing in the franchise and then saying that (because of where the game got taken to by people devoted to it) it was too hard and he'd actively work against that kind of design

- The previous game intentionally broke a few video game design bible commandments just to hinder development of a similar metagame as best as it possibly could

- The contradiction in Nintendo showing signs of a massive turnaround towards accepting these people who stuck by a game for 13 years and counting only to present a game that may in fact be a lite version of the game that shunned these people in the first place

- The frustration in knowing that no one else makes this particular type of game with all of its nuances, memorability and visibility and thus all their hopes rely on whether or not one person whims enough of the game together into a cohesion that everyone can enjoy versus people who will plop down and play because their nostalgia is tickled to the complete alienation of every other audience that has played a game in the series.

It's not hard to "get" why some of the people entrenched in Melee's competitive background would get slighted easily even at this point, but it's entirely on them to consider that it is still early and they should be trying to press the issue in respectful and eloquent means.
 
I think Melee fans need to get over the fact Smash is probably never going to go back to being as deep and fast-paced as Melee was, Sakurai already said he considers Smash a party game so it seems like Melee was just a fluke on his part.

Although I am a diehard Melee fan I kind of hold this same opinion. I don't think Nintendo as a company is capable of giving me the game I want. Even if SSB4 played like Melee I'm almost positive the online wouldn't be up to far with the best online fighters. Right now I'm hoping for just "playable" online, not great, so that sort of dulls any disappointments in other areas of the game as I've lost touch with my friends that played Smash so online is my best bet at really getting a lot of enjoyment out of this game.

Smash Bros. comes out way too infrequently for meaningful change to be made to its gameplay. From Brawl to 4 we're basically getting no tripping and a little more speed.
 
It's not a fluke when he has stated that he made it like that intentionally.
Maybe he considers Smash a party game, but he has referred to it as a fighting game multiple times in recent time(I believe you can hear it in multiple directs)

Oh yeah, how were you even 2nd on the Smashboards rankings for Brawl at the beginning, what tournament did you do well in :P
 
PeachyHime is a colossal twat but this opinion makes you look just as idiotic.
How does an opinion make me look idiotic? I don't like what Project M symbolizes, I don't like the execution of Project M and I don't like the prospect of getting another one. Why is that a big deal?

Also, I never said anything about PeachyHime. I don't think she's a twat. She has the right to voice her opinion. Although I don't think her attitude is very healthy for the future of the Smash scene and I don't think PM is healthy for it either, but again: MY OPINION.
 
I never realized that the staff orb on the fake doesn't even have the outline that's on the rest of the character model. Hindsight and all but that feels like it would have been a red flag on it's own.

That was brought up before when that pictured popped up, but the screenshots of the 3ds version are (or at least were) fairly inconsistent regarding outlines of objects.
 
I never realized that the staff orb on the fake doesn't even have the outline that's on the rest of the character model. Hindsight and all but that feels like it would have been a red flag on it's own.
I think this is the big kicker. Even if it was an in progress model it is weird that the orb didn't have an outline from the beginning.

When you can prove that it wasn't an 'in progress, un-finalized render' of palutena.
Can you prove that it was?
 
According to IGN's preview on Smash for Wii U, you can now hold the c-stick to charge Smash attacks. I never used the C-Stick much (I know, I know...), but that's totally new, right?

That's new. I'm happy about that. I occasionally use it when I feel like.

Talk about biting the hand that feeds you. It's not Nintendo's fault she played terribly. This just screams of ungratefulness.

Agreed, she came off ungrateful whiny player to me.
 
Looks like when you eat someone during Pac-Man's final smash, they turn into a ghost's eyeballs

While they do not turn blue, I am happy the eyes come when gobbled.

Also, I think Sakurai considers the game a fighting game. However, I do not think he ever intended to make it competitive. Nintendo games have been all about having fun. That is why the items on menu is called "For Fun".
 
How does an opinion make me look idiotic? I don't like what Project M symbolizes, I don't like the execution of Project M and I don't like the prospect of getting another one. Why is that a big deal?

Also, I never said anything about PeachyHime. I don't think she's a twat. She has the right to voice her opinion. Although I don't think her attitude is very healthy for the future of the Smash scene and I don't think PM is healthy for it either, but again: MY OPINION.
You don't have to play it if you don't want to, its a fan mod. Should everyone else be deprived of it because you don't like it?
 
It's not a fluke when he has stated that he made it like that intentionally.
Maybe he considers Smash a party game, but he has referred to it as a fighting game multiple times in recent time(I believe you can hear it in multiple directs)

You should chose your words more wisely.

1. He never said everything in Melee was intentional. It was the competitive community that discovered how much depth Melee actually had.

2. Anyone who refers to Smash as a party game isn't automatically refuting that it is also a fighting game. Sakurai is actually the one who sometimes words it like he forgets that it is also a fighting game, so I don't see why you'd use him as an example.

Let's hope what he saw yesterday slightly changes his mind, and he removes that stupid landing lag and lack of dash dance. L-cancelling is a stretch, but.. we can hope lol. I think the game still favors defense more but we'll see.
 
I think this is the big kicker. Even if it was an in progress model it is weird that the orb didn't have an outline from the beginning.


Can you prove that it was?

Nope, and thats why neither team real or team fake will ever be satisfied, unless the faker comes out and admits it.
 
ProTip random SmashBoarder: Project M is Brawl.

The competitive brawl community and the competitive P:M community are different though, so what he says is somewhat true.

If smash 4 is good, brawl players will move onto the newest game like they usually do, P:M players will probably pick up both P:M and 4 just so they can enter more tournaments.

If smash 4 is bad, brawl players will move onto the newest game and then complain that nobody is taking them seriously as a competitive game and that it's just as good if not better than melee whilst P:M players will just stick with P:M.
 
How does an opinion make me look idiotic? I don't like what Project M symbolizes, I don't like the execution of Project M and I don't like the prospect of getting another one. Why is that a big deal?

Also, I never said anything about PeachyHime. I don't think she's a twat. She has the right to voice her opinion. Although I don't think her attitude is very healthy for the future of the Smash scene and I don't think PM is healthy for it either, but again: MY OPINION.

What does project M symbolise? Other than making brawl a decent competitive game rather than the piss-poor competitive game that it is by default?
 
How does an opinion make me look idiotic? I don't like what Project M symbolizes, I don't like the execution of Project M and I don't like the prospect of getting another one. Why is that a big deal?

Also, I never said anything about PeachyHime. I don't think she's a twat. She has the right to voice her opinion. Although I don't think her attitude is very healthy for the future of the Smash scene and I don't think PM is healthy for it either, but again: MY OPINION.

OK, now I'm really curious. What does Project M stand for and why is Project M something that would make the Smash scene "unhealthy"? I'm especially interested in the answer to the latter since Project M caught my attention in a time when I really felt starved for Smash game play and just left a longish relationship with Marvel vs. Capcom 3.
 
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