Don't know if you guys will find this interesting but I shot some footage offscreen at E3. Enjoy.
https://www.dropbox.com/s/699g52rp5si986z/2014-06-10 13.14.22.mov
https://www.dropbox.com/s/699g52rp5si986z/2014-06-10 13.14.22.mov
What would be the reaction to making Squirtle, Ivysaur and Lucas paid DLC? Probably something along the lines of that 'greedy' comment.
Beaten.
I'm still wondering what makes Wolf apparently on the chopping board.
Is it an Ike situation again?Will he return buff if so?
Maybe RosalinaX is Sal's leaker.I don't remember hearing that and all
And for those wondering about the Rosalina X thing
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/69267568
Apparently her saying "Ness is back Lucas is likely gone" is from April 16th, of course I can't find the actual original post, but this comment predates the Gematsu one by almost 2 months FWIW
Smash is one of the fewvfighting games I know of where absolutely every fighter has a good amount of fans.
Snake especially for those who got into smash because of his inclusion such as me.
So can anyone confirm if the competitive scene has already canned this game?
Cause I've been reading a lot of Brawl 2.0 from them since last night as though that is EXACTLY what the final product will play like.
What would be the reaction to making Squirtle, Ivysaur and Lucas paid DLC? Probably something along the lines of that 'greedy' comment.
Beaten.
Someone on SmashBoards posted that Peachyhime (I think) said on Facebook that she had no hope for the game and that she just wanted to go back to playing Project M. Disrespectful honestly.
Guys I was kidding with that Dark Pit Theory >.>
Maybe RosalinaX is Sal's leaker.![]()
Between the rumors, leaks, and actual reveals Nintendo is only one character away from making me completely happy with the lineup (assuming the 4 cuts are what we're expecting).
If Simon Belmont ends up in the game as the final completely unexpected and unleaked character then every character at the top of my "want" list will have been added in to this game.
I have to agree with this. However, there are hardware limitations on the 3DS is preventing a huge roster. If they went outright to give Wii U some exclusive characters, then no cuts would have to be done. The 3DS version is ultimately what is keeping the roster from becoming too large. I want Dr. Mario to be in this game, but I am realistic about the fact he has zero chance.No cuts is the best possible outcome.
"Nothing much on returning I assume ness will be back, but idk about lucas."I don't remember hearing that and all
And for those wondering about the Rosalina X thing
http://www.gamefaqs.com/boards/633202-super-smash-bros-for-wii-u/69267568
Apparently her saying "Ness is back Lucas is likely gone" is from April 16th, of course I can't find the actual original post, but this comment predates the Gematsu one by almost 2 months FWIW
I have to agree with this. However, there are hardware limitations on the 3DS is preventing a huge roster. If they went outright to give Wii U some exclusive characters, then no cuts would have to be done. The 3DS version is ultimately what is keeping the roster from becoming too large. I want Dr. Mario to be in this game, but I am realistic about the fact he has zero chance.
Maybe RosalinaX is Sal's leaker.![]()
All cuts are after only one appearanceWeird that Lucas would be cut after only one appearance.
Then again, Ness is more iconic and has in a sense been brought back into relevance due to the multi-regional release of Earthbound on the Wii U VC.
If you had to pick one...
And unless the Star Fox characters have been more diversified, I could see either Falco or Wolf getting the boot. You don't want too much redundancy.
Weird that Lucas would be cut after only one appearance.
I have to agree with this. However, there are hardware limitations on the 3DS is preventing a huge roster. If they went outright to give Wii U some exclusive characters, then no cuts would have to be done. The 3DS version is ultimately what is keeping the roster from becoming too large. I want Dr. Mario to be in this game, but I am realistic about the fact he has zero chance.
And unless the Star Fox characters have been more diversified, I could see either Falco or Wolf getting the boot. You don't want too much redundancy.
I have to agree with this. However, there are hardware limitations on the 3DS is preventing a huge roster. If they went outright to give Wii U some exclusive characters, then no cuts would have to be done. The 3DS version is ultimately what is keeping the roster from becoming too large. I want Dr. Mario to be in this game, but I am realistic about the fact he has zero chance.
That's like saying people who were cheering when Samus/Ridley showed up in Melee's opening were cheering for Ridley. Very silly way to measure popularity lol.I think anyone saying Falco is getting cut is being silly lmao. Wolf? Sure. Falco? No way.
There has to be at least 2 StarFox reps, SF is still relevant enough (its SF64 3DS release and then this new game that's been confirmed to be in dev). And as we all saw last night, Fox is more popular than Bowser. That says something.
Sakurai isn't someone who would give up just like that. And the 3DS version started first in the planning stages, and then because of the limitations, he wanted to do a Wii U version as well.If the 3DS version was limiting the Wii U version so significantly, they probably never would have done it in the first place. Hell, the 3DS already has exclusive modes that the Wii U doesn't. The fact is, the number of SSB games have been far too small as to try and form patterns based on who got cut and who hasn't.
That's like saying people who were cheering when Samus/Ridley showed up in Melee's opening were cheering for Ridley. Very silly way to measure popularity lol.
That's like saying people who were cheering when Samus/Ridley showed up in Melee's opening were cheering for Ridley. Very silly way to measure popularity lol.
Just want to say...Hungrybox got robbed last night.
The audio reaction to the Pacman reveal at the roundtable was recorded.
EDIT: You probably won't want to listen to the rest of their comments.
I honestly can't believe Sakurai wouldn't have Mewtwo in this game.
I'm going to cry when Sakurai keeps Ganondorf a clone after giving Palutena 12 unique special moves.
Dumb Theory: Dark Pit is playable. If the Pac-Man trailer hinted G&W than the Palutena trailer hinted at Dark Pit![]()
What would be the reaction to making Squirtle, Ivysaur and Lucas paid DLC? Probably something along the lines of that 'greedy' comment.
Beaten.
Stop suggesting to cut Wolf, you're making me sad D:
I am mostly just guessing by file size. The biggest 3DS game has been around 4 GB. It would be hard to fit 50 characters and 12 stages in that file size. They are working on what they can do with the 3DS version first to decide who to put into the Wii U version. Ideally, I can imagine 48 characters with 11 stages if they compress the right way. Think like Resident Evil 3DS to the HD Wii U version. It is obvious that the 3DS version is the way they are planning out the Wii version. They are going to push the 3DS to its limits.I think the only character that might be cut due to 3DS hardware limitations might be the Ice Climbers, due to needing two models on screen for a single character (so, 8 models in a 4p match)
You saying this made me realise something... Couldn't we potentially declone a few characters with the customisation? Granted we can't take them online randoms....
Sup. Great show
The 3DS hardware limitations only affect certain characters like Ice Climbers who might be too much for the game to handle. It does not affect roster size.
However, I do certainly understand that no cuts is an unlikely scenario for other reasons. I'm just against wanting characters to be cut.
I think the only character that might be cut due to 3DS hardware limitations might be the Ice Climbers, due to needing two models on screen for a single character (so, 8 models in a 4p match). That likely could be remedied by giving them lower poly models, and it shouldn't be too bad due to them being very cartoony and not even needing separate fingers due to their gloves, but, maybe I'm wrong and the sacrifices would be too big in spite of that, making them stand out very badly compared to other characters. Back in Melee, I remember that 4p matches with Ice Climbers could cause problems in some stages.
Either way, removal of any other character should have nothing to do with hardware. They aren't somehow more hardware intensive than characters that already are in the game, and the 3ds carts are so big space shouldn't be a problem either.
I am mostly just guessing by file size. The biggest 3DS game has been around 4 GB. It would be hard to fit 50 characters and 12 stages in that file size. They are working on what they can do with the 3DS version first to decide who to put into the Wii U version. Ideally, I can imagine 48 characters with 11 stages if they compress the right way. Think like Resident Evil 3DS to the HD Wii U version. It is obvious that the 3DS version is the way they are planning out the Wii version. They are going to push the 3DS to its limits.
Anybody?I went to bed before the roundtable last night, any streams or links to info?
It'd be bullshit if we lose Lucas but keep Toon Link.
That's the way I saw it lol.No, but what that actually was is the crowd preferring PPMD to DJNintendo![]()
True.I know I'm being silly.
Because this whole discussion is silly.
Anybody?