...huh?
Wasn't this announced back in... last October? I think?
It was announced in August at Gamescom.
...huh?
Wasn't this announced back in... last October? I think?
I thought every Xbox One was a dev kit?
I thought every Xbox One was a dev kit?
NICE. Also from one of the devs, straigth from the Cuphead thread:
Also, their game (Cuphead) looks SWELL, can't wait to play it.
I don't think this has been made official yet, has it?
Are we going to give Sony props for every Dev kit they loaned out before running out of systems to loan out?
Good for these guys that they can get their game on a console though, played Volgarr on the PC and it's a ton of fun, hopefully it ends up everywhere for them eventually and they put out something equally as entertaining.
thats what a loan is.Why the guy makes a distinction between loaned dev kits from Sony/Nintendo, and free devkits from Ms?
Do the kits handed over by Sony and Nintendo are only temporary
not for private consoles, but I'm sure they simply unlock a normal console.I don't think this has been made official yet, has it?
thats what a loan is.
How is this in any way a bad thing as some are making it out, or portraying it in a negative light?
We are getting more games and devs are getting to do what they do best. Isn't that good for everyone?
Loaners are temporary.Don't quote me on it,but i think it was a year or something like that for Sony's?
Recall that being mentioned somewhere in GAF last year. Could easily be tales from my arse.
Yes, but I had the impression all three of them were actually giving away free devkits, not just loaning...
Do we know for how long devs can keep their kits?
Dev kits cost quite a bit of money, thousands even. Only Microsoft is giving them away for free afaik.
Unless they've changed it, Sonys loaners are good for a year.Yes, but I had the impression all three of them were actually giving away free devkits, not just loaning...
Do we know for how long devs can keep their kits?
Dev kits cost quite a bit of money, thousands even. Only Microsoft is giving them away for free afaik.
I see. Guess you have to take a more aggressive approach when you are late to the party XD
But if they keep this program after a few years, might be a factor in play for them to get some games first on their platform.
Sony and Nintendo can't afford "loner" systems, gtfo.
Sony and Nintendo can't afford "loner" systems, gtfo.
You're drawing some pretty big assumptions on a post that gives very little to no info. Dev kits cost a lot of money. I'd imagine Sony and Nintendo prefer developers buy those and put money in their pocket than loan them so they set aside a limited number of dev kits as loaners. Microsoft obviously have a different approach and just give the kits away at no cost on the understanding they'll be used for development.
Was your post meant to be some kind stealth system war post, cause it sure does read like one.
A recent survey showed that 53 percent of developers self-identify as independent, and Sony is angling to get as many of them on PlayStation devices as possible. And to hear the developers tell it, the reason they’re flocking to PlayStation is due as much to what Sony does right as to what Xbox maker Microsoft is doing wrong.
Independent developers hoping to showcase their games at the Tokyo Game Show's Indie Game Arena won't have to pay to do so thanks to Sony, which will be footing the bill for IGA exhibitors this year.
He said that the platform creator has been allowing indies to publish titles on the PlayStation 3 since 2008, including the ability to set their own price and date and no fees for getting licensed.
Bettenhausen stressed that his job exists as part of Sony's efforts to provide smaller developers with networking and PR help. He said Sony wants it to be easy for developers to bring PC and mobile titles onto all of its platforms, most notably the PlayStation 4.
Bettenhausen revealed that since launching a new web portal for indie developers last year, 200 new teams have been licensed for creating content on PlayStation devices, with another 350 in the middle of the process right now. He said that over 100 indie titles are in development for the PlayStation 4.
While some developers were hesitant to recommend to other developers bringing their game to eShop because of software sales uncertainty, all developers we spoke with were happy with their experience in working with Nintendo. The company has apparently been generous with loaner development kits and general developer support. According to developers we spoke with, Nintendo has been responsive to the needs of the free-to-play business model as well.
We should give them props because they aren't giving out "loaner" kits but actual free kits. If you read the rest of your bolded section it says:
The fact remains that if they had loaner kits, they wouldn't have to purchase them. The sheer fact that they have loaner kits, should tell you something.
Are we going to give Sony props for every Dev kit they loaned out before running out of systems to loan out?
Good for these guys that they can get their game on a console though, played Volgarr on the PC and it's a ton of fun, hopefully it ends up everywhere for them eventually and they put out something equally as entertaining.
I thought every Xbox One was a dev kit?
Jesus Christ. For the trillionth time, there's no such thing as a philanthropic multi-billion dollar corporation. They're in business for money, and every move they make is a calculated move to better position themselves to make more of it. So yes, you're 100% correct. This is a business move through and through, but so is everything else in the industry.
You're drawing some pretty big assumptions on a post that gives very little to no info. Dev kits cost a lot of money. I'd imagine Sony and Nintendo prefer developers buy those and put money in their pocket than loan them so they set aside a limited number of dev kits as loaners. Microsoft obviously have a different approach and just give the kits away at no cost on the understanding they'll be used for development.
Was your post meant to be some kind stealth system war post, cause it sure does read like one.
The dev quote said nothing about being able to "afford" them but you do know these system have to be "built" right? Enough demand and they may have ran out of the kits they made to loan out.
This thread is really going places, and it's pathetic that people are arguing over who is the bigger benefactor to small studios. All of them are doing fantastic work, and all of them should be commended for it.
So I believe that what Sony is doing is bloody great, particularly since they're seemingly still putting the largest emphasis on indies, and this is not a dig at them, but there's just this obvious logical flaw in what you said that I feel like I have to point out. If they have run out of "loaner" kits, yet they have kits available for purchase, what's stopping them from just loaning those out?
Desperate countermeasures because you're losing the war are not good will.
You do realize that Sony and Nintendo are doing this already for over a year now?Sony and Nintendo can't afford "loner" systems, gtfo.
Not true, the dev clearly says he can BUY one, Sony just won't lend him one.It just means that they ran out. It's not out of the question, there's only so many they can give and the PS4 especially is likely in high demand.
But.... thats what he says. Sony run out of free Devkits. Microsoft has still free devkits laying around. We dont know how many Devkits bith companies have available for free.
It could be (numbers totally made up by me), that Sony had 5000 Free Devkits and Microsoft *unlimited*. Sony run out and Microsoft gave only 2500 away.
The sheer fact that they don't give out free devkits to keep (while MS does) should tell you something. See how easy it is to spin your spin?
This thread is really going places, and it's pathetic that people are arguing over who is the bigger benefactor to small studios. All of them are doing fantastic work, and all of them should be commended for it.
So I believe that what Sony is doing is bloody great, particularly since they're seemingly still putting the largest emphasis on indies, and this is not a dig at them, but there's just this obvious logical flaw in what you said that I feel like I have to point out. If they have run out of "loaner" kits, yet they have kits available for purchase, what's stopping them from just loaning those out?
Polygon spoke to various development sources who say that the PlayStation 4 dev kit costs about $2,500, which is $2,000 more than an Xbox One. Indie Xbox One developers will also pay a fee to Microsoft, which a source said is a few hundred dollars. Microsoft declined to talk publicly about the fee.
Although this $2,500 price is being cited in development circles, the game-makers we spoke to all said that Sony had lent them dev kits for a limited period of one year, for free. As of right now, there are no dev kits being sold. Sony is sending whatever it has available to favored developers. "All the indies I know got them for free," said one developer. "Sony has been amazing about kits and development thus far."
Another developer said that Sony is focused on loaners, rather than collecting fees. "They are handing them out like candy," he said.
You probably can't answer, but is it somehow related to whether or not you are coming to Sony platforms first / exclusively and/or whether you're enrolled in the ID programme ?Companies don't run out of free devkits lol.
It's more of a policy change than anything else.
(No, Sony did not wake up one day and decide to stop loaning out dev kits. Just trust me that it makes sense)
You probably can't answer, but is it somehow related to whether or not you are coming to Sony platforms first / exclusively and/or whether you're enrolled in the ID programme ?
Maybe they need the rest for paying devs until they receive the next big shipment? PS4 dev kit is specialised hardware. I mean they can't let themselves get into a situation where a big dev needs like 50 dev kits immediately and Sony doesn't have any left in stock. Would be pretty embarrassing, so in case a big order suddenly gets in I'm sure Sony has to hold quite a few of them back.How do you run out of 'free' dev kits to give to developers?
^
The $500 price was the consumer system. Dev kits cost a lot more than that lol.
Maybe they need the rest for paying devs until they receive the next big shipment? PS4 dev kit is specialised hardware. I mean they can't let themselves get into a situation where a big dev needs like 50 dev kits immediately and Sony doesn't have any left in stock. Would be pretty embarrassing, so in case a big order suddenly gets in I'm sure Sony has to hold quite a few of them back.
Sure, but they must be churning out these dev kits pretty quickly.
You probably can't answer, but is it somehow related to whether or not you are coming to Sony platforms first / exclusively and/or whether you're enrolled in the ID programme ?
Just out of curiosity (you can PM me if you don't feel comfortable stating it here) Do you work for Microsoft, or have you worked for Microsoft in the past? Are you a software engineer?
My post had nothing to do with "who is bigger" the point is that they are all trying. In the case of the Xbox One they are playing catch up. So they started the ID@xbox and every dev gets at least 2 dev kits at no cost when they register.
I am not really seeing this as a praiseworthy move (one done out of pure generosity) but one aimed at being more competitive and taking back the positive buzz they had back during early XBLA days.