Discotheque
Banned
reminds me so much of solomon kane
Sony needs to do a bundle with this one. Even if the hardcore already have the hardware and the bundle will sell about five copies per region... it deserves it.
They should make a red PS4 and bundle it with this game.
They should make a red PS4 and bundle it with this game.
Is there a YouTube link?!
I can't get it to work on my bloody phone!
reminds me so much of solomon kane
I'll PM it to you. Don't want to post it here because it'll be taken down with the quickness.
I'll PM it to you. Don't want to post it here because it'll be taken down with the quickness.
I'll PM it to you. Don't want to post it here because it'll be taken down with the quickness.
Wow, I'm really surprised they didn't make some variant of this as the official trailer instead. Looks great.
Please PM it to me as well. I just woke up and thought this was an old thread. Thanks in advance.I'll PM it to you. Don't want to post it here because it'll be taken down with the quickness.
Whatever post Yoshichan makes as a response of watching this video needs to be copied and used for Bloodborne OT [or at least it's title].
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I'm crying
I'm crying
i'mn shaking
i swerra im dying tmy heart honestly cant hold this i swear i just cant imn cryingso miuch
gonna rewatch till i die over and over agian
Sony approached him asking if he wanted to work on another game with them for their then-upcoming PlayStation 4, an offer that he happily accepted as someone already keen to collaborate with them again. As such, he states that Bloodborne had always been planned to be a PlayStation 4 game from the start.
The gun in the E3 trailer, he mentions, can change shape and such distinct characteristics are present throughout the game’s weaponry, with the focus therefore being on figuring out how to best utilize a given weapon’s gimmicks, rather than just the latent properties of more straightforward weapons occupying conventional tropes.
In terms of consumable items, Miyazaki says that he isn’t quite ready to delve into very many specifics, but he does explicitly mention that the team is looking into making it possible to using HP healing items with just a single button press in order for them to not detract from combat.
Miyazaki also touched upon character customization, saying that the protagonist has a selectable gender and that their face can be fine-tuned, with the overall extent of customization likely falling somewhere in line with what Demon’s Souls had available.
lol, sony PR really doesn't want anybody to mention Dark Souls specifically when speaking about bloodborne.don't know if someone posted yet but a lot of info in Dengeki interview
http://gematsu.com/2014/06/bloodbornes-victorian-inspirations-influence-setting-gameplay
from Gematsu
Awesome! Could you pm the link as well? Thanks a lot in advance.I'll PM it to you. Don't want to post it here because it'll be taken down with the quickness.
don't know if someone posted yet but a lot of info in Dengeki interview
http://gematsu.com/2014/06/bloodbornes-victorian-inspirations-influence-setting-gameplay
from Gematsu
don't know if someone posted yet but a lot of info in Dengeki interview
http://gematsu.com/2014/06/bloodbornes-victorian-inspirations-influence-setting-gameplay
from Gematsu
The mechanized nature of the setting is something he wants to take full advantage of the game with various tricks and gimmicks, a desire that extends as far as the weapons, remarking that the weapons will be imaginative and diverse in their capabilities. The gun in the E3 trailer, he mentions, can change shape and such distinct characteristics are present throughout the games weaponry, with the focus therefore being on figuring out how to best utilize a given weapons gimmicks, rather than just the latent properties of more straightforward weapons occupying conventional tropes.
In terms of consumable items, Miyazaki says that he isnt quite ready to delve into very many specifics, but he does explicitly mention that the team is looking into making it possible to using HP healing items with just a single button press in order for them to not detract from combat. However, on the flip side, he wants to avoid a common pitfall that he perceives in other games that make healing items the default selectable item where the strategic usefulness of other types of items are rendered comparatively ambiguous, although he doesnt provide specifics about how he intends to combat that particular issue.
Miyazaki also touched upon character customization, saying that the protagonist has a selectable gender and that their face can be fine-tuned, with the overall extent of customization likely falling somewhere in line with what Demons Souls had available.
Sony approached him asking if he wanted to work on another game with them for their then-upcoming PlayStation 4, an offer that he happily accepted as someone already keen to collaborate with them again. As such, he states that Bloodborne had always been planned to be a PlayStation 4 game from the start.
This part is so true:don't know if someone posted yet but a lot of info in Dengeki interview
http://gematsu.com/2014/06/bloodbornes-victorian-inspirations-influence-setting-gameplay
from Gematsu
That's a very specific issue to tackle, one that I always thought about in these kinds of games. I'm sure whatever he's going to do about it is going to work wonderfully. Umbasa bless this manIn terms of consumable items, Miyazaki says that he isnt quite ready to delve into very many specifics, but he does explicitly mention that the team is looking into making it possible to using HP healing items with just a single button press in order for them to not detract from combat. However, on the flip side, he wants to avoid a common pitfall that he perceives in other games that make healing items the default selectable item where the strategic usefulness of other types of items are rendered comparatively ambiguous, although he doesnt provide specifics about how he intends to combat that particular issue
looks fucking good, from software are beasts
Grimløck;116335382 said:i thought the same thing at first.
but then the new trailers make it look more like the brotherhood of the wolf: