The fact that we're talking about a projection of an avatar that you yourself never get to see as you're playing is what slays me.
Thinking about it the lack of a female option in Team Fortress 2 as an example is far more 'egregious'. There is no single player, all models are visible for everyone etc etc, it's ARENA MULTIPLAYER with no story. But even there when the guys at Valve sat down and thought of fun character concepts their minds went to lanky Australian guy, hyper Bostonian guy, hooded frenchman etc. I would never want them to go into a conference room and go to a character creator "Hey this black Scottish demoman concept is great. The jokes, the looks, everything is awesome... but we need to junk it and put in something female."
The issue in AC:V with seamless drop in co-op where the character the player themselves never changes is so much more minor than that that this whole frenzy completely and totally confuses me.
Thinking about it the lack of a female option in Team Fortress 2 as an example is far more 'egregious'. There is no single player, all models are visible for everyone etc etc, it's ARENA MULTIPLAYER with no story. But even there when the guys at Valve sat down and thought of fun character concepts their minds went to lanky Australian guy, hyper Bostonian guy, hooded frenchman etc. I would never want them to go into a conference room and go to a character creator "Hey this black Scottish demoman concept is great. The jokes, the looks, everything is awesome... but we need to junk it and put in something female."
The issue in AC:V with seamless drop in co-op where the character the player themselves never changes is so much more minor than that that this whole frenzy completely and totally confuses me.