I'm curious if people understand the Orbs of Light mechanic that is designed to mitigate that long cooldown?
basically, everything that dies by a super generates these blue orbs that rapidly recharge everyone elses supers. It also helps people stick together since supers will generate more supers.
But very few people understand it. It definately needs to be highlighted better!
I just wanted to post that as well. That's also why the Hunter's super is really cool. It's a great wait to kill some high value targets and get multiple light orbs out of it.