Waste of resources. Looks pretty, but how does it impact the core gameplay.
Not really. Obviously that is coming through a writer's lens so the language is all fluffed up, and presumably the devs were inflating what is going on.
I'll do the opposite - downplay everything to show that at least some things aren't necessarily huge power drains:
- The skybox gets a big darkerturbulent weather rolls in, skies thickening before bursting onto the roads.
play a few canned animations if it starts rainingCrowds at the side of the track reach for their macs and umbrellas, winds tug at the trackside scenery
- ok this is pretty impressive but I'm sure there are shortcutsThe heat from the sun dynamically melts the snow, with northern-facing surfaces reacting first.
- photomode, you can do anythingEvolution pauses the action and sweeps through the static action, ascending up through the clouds - DriveClub's game world is rendered all the way to the heavens, some two kilometres up."