Giant Bomb #8 | It's a Hit!

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I cannot get over this whole speed run Gerstman Gerstmann moment. It's too perfect. That that guy would pick that one other person (who is, in fact, the same person) to compare him to. Ugh. Stuff like this just doesn't happen. So good.
 
I cannot get over this whole speed run Gerstman Gerstmann moment. It's too perfect. That that guy would pick that one other person (who is, in fact, the same person) to compare him to. Ugh. Stuff like this just doesn't happen. So good.

And appropriately enough, that guy's speed run game of choice is Yoshi's Island.
 
That he said "Some dude who really hates on yoshi games...'Games Journalist'" and that set off everyone's cloudy memory only makes it that much better.
 
You can live in places like the Bay Area, you just need to buy a car and move to the burbs. Most places are expensive if you live right in the city. I can't imagine SF is dearer than London, Toyko, Geneva, etc.

I suspect moving nearer extended family was as much a reason for Vinny and Patrick moving as living expenses was.
 
Twilight Princess wasn't worth this.

No game is!

Really looking forward to Divinity on Monday so I've been going through various crpgs and remembered that Dave and Vinny had played Baldur's Gate II. I really miss random PC game and wish they would bring it back in some form. Some of the site's best content.
 
Game spy editor and "journalist" Jeff Jershtman.

How cool must that orange shirt dude have felt when he threw up those air quotes. What a brave man.
 
Are there any creepy rape scenes?

No, it has much better/less creepy romance scenes. It also has better backgrounds, practical effects and an actual interesting story. While the first was entertaining, I think it was mostly because it was hilariously bad. With the second, it still has ridiculous moments but the core is much more interesting. It's pretty much the ultimate horror b-movie game.

Would also be cool to see Patrick do a Spookin' on it.

No (afaik) BUT there is a puzzle where you have to use your pet-rat to get your wallet out from under the couch!
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Blob is great!
 
It's funny how Jeff liked Sniper Elite 3 on this weeks upf, yet thinks he didn't like the previous game. The previous game is pretty much identical apart from the environment. Wonder if the problem they had with the quicklook just soured him on the game.

e:

I got pretty far in Oricana of Time and stopped but every other Zelda game I have played I have dropped. Strange series for me.

I wonder if it's a specific time and place kinda thing with those games. OOT is one of my favourite games of all time, and playing the game in 98 it seemed like the most magical thing in the world, but a lot of that is probably due to the era it came out, what I had/hadn't played before it, and the age I was when I played it. I never played another console Zelda game to completion after that.
 
Zelda, as a series, always feels far more evocative to me than pretty much any other game franchise and I find it difficult to explain. It's like, I know that it has tiny villages and you're doing kind of basic things, and so on and so forth, but actually playing it always makes me feel like I'm out on an adventure, like I'm doing something more. I can't attribute it to nostalgia though either because I played my first full Zelda game (i.e. not on an in-flight entertainment deck) only a few years ago.
 
Ive only managed to complete one Zelda game so far and thats A Link Between Worlds. Ive tried the majority of the 3D games but always seem to get bored and give up during them. I have got Wind Waker HD on the Wii U but havent played it in a couple of months, I would like to go back and try to finish it though.
 
A link between worlds was my first zelda game, and it was pretty good, not OMG amazing or anything but pretty good. I tried to play ocarina of time remake on 3DS, but it just felt really dated to me so I stopped. I dunno, I guess having nostalgia fro the series helps a lot , because the amount of insane praise ALBW got was something I didn't totally get.
 
Ive only managed to complete one Zelda game so far and thats A Link Between Worlds. Ive tried the majority of the 3D games but always seem to get bored and give up during them. I have got Wind Waker HD on the Wii U but havent played it in a couple of months, I would like to go back and try to finish it though.

The only time I was really into a 3D Zelda was Ocarina of Time. I like the top down ones just way more.
 
How does that confirm anything?

All those "well that confirms it" posts in the last couple of weeks were all so much stretching.

The only confirmed thing we know is that Dan is starting his new job on monday in SF but thats it. Of course I expect him to go to gb but there was really no confirmations anywhere. People are really grasping at straws to find some kind of confirmation.

I was using that Twitter post as confirmation that the new hires would start on monday, not that Dan's the new editor. That Dan is the new editor is obvious from all the other hints they've given, that he also starts in his new job on monday etc. I should've probably worded it better, so that's on me.
 
The only time I was really into a 3D Zelda was Ocarina of Time. I like the top down ones just way more.

I tried Ocarina when it first came out and then on 3DS, I could just never get into it. I originally thought it was just my lack of pacience back then when it came to RPGs but I'm loads better these days and still just couldnt stick with it.
 
I tried Ocarina when it first came out and then on 3DS, I could just never get into it. I originally thought it was just my lack of pacience back then when it came to RPGs but I'm loads better these days and still just couldnt stick with it.

I am pretty sure I was back then only really into it because it was something to get on the N64. When I tried it again on the 3DS I was bored by it as well. Nintendo is just pretty terrible at giving their player base some credit so they have tutorials for everything and fr far too long. Beyond that I don't thing the design of the 3D titles is that amazing. It never really felt like the continuation of those top down games which actually had more freedom. Hopefully the Wii U one can actually deliver on that.
 
I am pretty sure I was back then only really into it because it was something to get on the N64. When I tried it again on the 3DS I was bored by it as well. Nintendo is just pretty terrible at giving their player base some credit so they have tutorials for everything and fr far too long. Beyond that I don't thing the design of the 3D titles is that amazing. It never really felt like the continuation of those top down games which actually had more freedom. Hopefully the Wii U one can actually deliver on that.

Yeah I'm pretty interested to see what that new Zelda ends up being. I've got A Link to the Past on my Wii U as well which I still need to play. As a kid I went from NES to Mega Drive so missed a lot of great SNES games until later in life, A Link to the Past was one of those.
 
I've played all of LBTW, Phantom Hourglass, Spirit Tracks, Ocarina of Time, Mimish Cap, Wind Waker HD and about half of Skyward Sword and I think only Wind Waker HD really captured me in the way my other fave games have
 
Zelda OoT is one of my all time favourite games, but I haven't gone back to it because I suspect it hasn't aged very well. Mario 64 on the other hand has aged better than pretty much any 3D game from that era. I'm still amazed by how Nintendo managed to make the controls that perfect the first time they really made a game like that, with nothing to base it on in terms of good 3D platformers at the time. It's maybe the most impressive game I've ever played in terms of fucking nailing the gameplay like they did,

WW is a great game, even if the boat sections always dragged for me. Twilight Princess was 10 hours too long, while SS was probably 15 hours too long. The last dungeon in SS is probably my favourite part of any Zelda game though. I hope Zelda U will be more focused and give the player a bit more credit without hours of tutorials.
 
The swift sail really negates the boat bits being shit. If I had to readjust the wind every couple of minutes I'd be pissed, but the swift sail just makes it so much cooler.
 
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