Sniper Elite 3 Digital Foundry Face-Off

I'm 3/4 of the way through on X1.

After the first mission, I turned V-sync on and that seemed to fix a lot of the issues. This version wasn't at consistent framerate anyways, so having it locked or more consistent around 30 is better than the tearing and glitches in the animations for me.

As for quality, when you're playing it in isolation from other consoles (or the Gaf), it's pretty damn amazing...

I had to come here to find out that I wasn't playing something amazing and a total blast...

Ah, the good old "I'm enjoying it so all objective analysis of this thing is dumb" and the "hey guys let's ignore tech analysis who cares the game is fun" in a tech analysis thread.
 
Don't know, but often picking out a screen shot point in time where it looks as though a texture is not loaded yet (but pops in a frame later for example) does not tell us much.

Better to observe the videos running in motion.



From the article, it reads as if new scenes have textures streamed in, so its possible to grab a few frames when the texture is on its way during a transition in scenes.

These are the type of images where if you go out of your way you can show over a few frames every so often a flaw, but its not really important if its just engine streaming textures at start of a level.

thats what I thought it might of been but those shots are from the video and they dont load any better. It seems like the X1 version has better tessellation and textures in some spots?

http://www.youtube.com/watch?v=aItGKOjrKBQ#t=103

but here the PS4 has the better road texture and has better textures elsewhere

snipr4.jpg


It just seems odd that the PS4 is generally the better looking but the X1 seems to be superior in some spots?
 
I never expected this game to be such a graphical treat, but I've been consistently floored by the IQ I've seen for the PS4. This is not really my type of game, but I'll likely pick it up when it is on sale.
 
thats what I thought it might of been but those shots are from the video and they dont load any better. It seems like the X1 version has better tessellation and textures in some spots?

http://www.youtube.com/watch?v=aItGKOjrKBQ#t=103

Read somewhere it could be LOD transition as well.

Either way I cant watch that video, tearing gives me a headache (it really does), my eyes try to refocus after each tear.

So many games last gen I just could not play for more than a few minutes I often wait to buy games after DF analysis / lens Truth (anybody) to avoid them.
 
The character is identical in other shots. The textures just didn't stream in time for that scene.

Read somewhere it could be LOD transition as well.

Either way I cant watch that video, tearing gives me a headache (it really does), my eyes try to refocus after each tear.

So many games last gen I just could not play for more than a few minutes I often wait to buy games after DF analysis / lens Truth (anybody) to avoid them.

You see in the video the textures dont get better so its not a texture streaming issue.
 
but here the PS4 has the better road texture and has better textures elsewhere

snipr4.jpg


It just seems odd that the PS4 is generally the better looking but the X1 seems to be superior in some spots?

I never understand why a game does not just show a cut scene and get all the texture data into RAM and then run.

Just a thought, DF did not say what hard drives were being used in Ps4 and Xb1, maybe Xb1 had an external SSD and benefited in some streaming areas..?

You see in the video the textures dont get better so its not a texture streaming issue
Well it is still a texture streaming issue as the texture is not loaded, maybe texture streaming bugs in both versions could be a better description ?

If this is just DF picking out a few texture streaming bugs and its not across the board, its just a few bugs and shows lack of final polish imo
 
This fake narrative is getting old. They say it looks like it needed more time for optimization, which it clearly did, as it runs shitty. They should have tweaked things down to get it running smoother.

Perhaps so much energy has been devoted to hitting 1080p as the headline figure, they are prepared to let other stuff slide as it is more subjective?
Anyway, I don't think its invalid to say that differences are due to hardware, as it needs more optimisation precisely because of that weaker hardware.
 
Where do you see this trend?

The multiplatform titles showing.

It was just resolution gap which it is nothing big about it, Now we have see more of textures, filters, shadow and big average framerate difference from many later titles.
 
The multiplatform titles showing.

It was just resolution gap which it is nothing big about it, Now we have see more of textures, filters, shadow and big average framerate difference from many later titles.

IIRC it's rarely just resolution gap. there's usually additional graphical differences as well
 
so i played a round of the PS3 version, there's some micro tearing almost all the time, and the frame rate is kind of jittery .. but its got better shadows than the xbone version .. so its got that going for it.
 
This fake narrative is getting old. They say it looks like it needed more time for optimization, which it clearly did, as it runs shitty. They should have tweaked things down to get it running smoother.

The developers did tweak things down to get it running smoother. At this point, you have to admit MS should have tweaked things up.
 
Their still blaming devs for PS4 having the better version despite all we know about the hardware this gen. Wow.

Yes. In exactly the same way that, last gen, they blamed devs for bad PS3 performance. Lots of things can be fixed and optimised that aren't. It's not always about brute force.
 
I never understood the tearing thing and what's so bad about it, but now... oh god :/

badzjzvl.png

rly2plif.png


I never imagined that much of a difference

I don't mind or even notice screen tearing for most games that people complain about, but this game in particular looks bad.
 
Yeah, I'll wait for the Games with Gold version at a later date.
That or the PC/Ps4 version whenever I build/buy one
 
There's also the issue that the analogue sticks on the Xbox One controller simply don't feel as quick to respond as those on the PS4's DualShock 4. It seems like the overall range is spread across more travel - how far the sticks physically move - resulting in a heavier feel that lacks the twitch sensation available on the PS4.

Damn.

Also, looks like they didn't mention how the 3D performance is on PS4.
 
Ah, the good old "I'm enjoying it so all objective analysis of this thing is dumb" and the "hey guys let's ignore tech analysis who cares the game is fun" in a tech analysis thread.

I am not ignoring it. I love the DF analysis articles... All I am saying is that the experience was great until I came here and saw how "terrible" the version I am playing is...

It's an awesome game that runs at 1080p with an option for locked 30 or unlocked 60fps....Isn't that what we have all been clamoring for the most?

I am enjoying it immensely, regardless of the "lesser" version and anyone who picks up the X1 version will too.
 

Goodness, this article is a poorly written mess.

Another day, another game, another article to pit the consoles against each other to see who triumphs over whom. Sniper Elite 3, the successor to Sniper Elite V2 was released on the Xbox One, Xbox 360, PS4, PS3 and the PC not a handful of days back, and already the the community is abuzz with who takes the crown of superiority. Might as well that; I’ll play along.

My fucking brain.
 
I am not ignoring it. I love the DF analysis articles... All I am saying is that the experience was great until I came here and saw how "terrible" the version I am playing is...

It's an awesome game that runs at 1080p with an option for locked 30 or unlocked 60fps....Isn't that what we have all been clamoring for the most?

I am enjoying it immensely, regardless of the "lesser" version and anyone who picks up the X1 version will too.

You are ignoring it and mentioning anecdotal evidence in a thread with empirical evidence. And then you conclude you're enjoying it and so will other people.

These threads are to let people know which console version is the best for multiplatform games. If you can't deal with the very premise of the thread you should probably just enjoy games without getting into technical minutae.
 
Yes. In exactly the same way that, last gen, they blamed devs for bad PS3 performance. Lots of things can be fixed and optimised that aren't. It's not always about brute force.

PS3 was something different, a way different architecture .

PS4 and XB1 use the same CPU same gpu manufacturer ...
 
so what is the general consensus on xb1 vs ps4 right stick for shooters?

Picked up a xb1 controller for my pc the other day (been using DS4 for a while), the sticks are noticeably different compare to ds4 and 360. Not played with it enough to feel if I like it better or not.
 
so what is the general consensus on xb1 vs ps4 right stick for shooters?

Picked up a xb1 controller for my pc the other day (been using DS4 for a while), the sticks are noticeably different compare to ds4 and 360. Not played with it enough to feel if I like it better or not.

It's not so much to do with the sticks, but the resistance of the sticks. At least for me, anyway. I find the resistance in the DS4 sticks to be perfect. They're not as stiff as the 360 controller sticks were, but they're stiffer than the PS3's controller sticks. Whereas the X1 sticks are looser than them all.

I dunno, i just feel like i have more control over my movement with the DS4. Which is a problem i had with the DS3, and a problem i have when playing Titanfall on X1. I don't feel confident when i aim.

Oh cut scenes only - great, no issues...

As long as its not the main game then missing textures only on a cut scene is no harm for either version.


Unfortunately, it's the same in-game too -





Is it just me or are the screenshots now showing? Here are the links instead -

http://images.eurogamer.net/2013/articles//a/1/6/9/1/6/6/5/XO_025.bmp.jpg/EG11/quality/90/format/jpg
http://images.eurogamer.net/2013/articles//a/1/6/9/1/6/6/5/PS4_025.bmp.jpg/EG11/quality/90/format/jpg
http://images.eurogamer.net/2013/articles//a/1/6/9/1/6/6/5/XO_016.bmp.jpg/EG11/quality/90/format/jpg
http://images.eurogamer.net/2013/articles//a/1/6/9/1/6/6/5/PS4_016.bmp.jpg/EG11/quality/90/format/jpg
 
The real stand out feature for me has been the stereoscopic 3D on PS4. For some reason though there seems to be more cross talk on the night stages. Looks incredible on the day stages though.
 
so what is the general consensus on xb1 vs ps4 right stick for shooters?

Picked up a xb1 controller for my pc the other day (been using DS4 for a while), the sticks are noticeably different compare to ds4 and 360. Not played with it enough to feel if I like it better or not.

Probably the one you have been using last

Always get used to controllers and its always hard switching for a short while.

For me DS4 > 360 >>>> DS3

My 360 sticks all suffer from drift (not centre perfectly), DS4 needs thumb grips and then perfect.
 
I am not ignoring it. I love the DF analysis articles... All I am saying is that the experience was great until I came here and saw how "terrible" the version I am playing is...

It's an awesome game that runs at 1080p with an option for locked 30 or unlocked 60fps....Isn't that what we have all been clamoring for the most?

I am enjoying it immensely, regardless of the "lesser" version and anyone who picks up the X1 version will too.


I Just see it like somone who has a 7770 video card and somone who has a 7850 video card, the person with the 7850 will have the better version, though its does not mean the person with the 7770 will be disappointed, it just wont be as good. hell i play sniper elite v2 on a 5450 lol.
I would get the PS4 version because its better, but im sure I would still enjoy the X1 version probably just as much there seems to be nothing about it which makes it a poor experience in comparison to the PS4 version.


when people say things like ''shame about the x1 version''

it sounds like they think the X1 is broken in some way, pure hyperbole. The PS4 just has more polish,its the pristine console version as opposed to the very good console version.

Oh cut scenes only - great, no issues...

As long as its not the main game then missing textures only on a cut scene is no harm for either version.

Yeah I agree....
 
PS4/PC owners should definitely pick it up, it's a surprise hit for me as I didn't expect it to be so awesome. Been using the share button overtime.

This fake narrative is getting old. They say it looks like it needed more time for optimization, which it clearly did, as it runs shitty. They should have tweaked things down to get it running smoother.

I mean, at some point Digital Foundry is going to decide whether these graphical inconsistencies are the fault of hardware gaps between PC/PS4 and XB1, or the fault of the devs. To say that it needed more time in the oven is to blame the devs, and that's not fair considering how well the PS4 version turned out.

To put it another way: theoretically the PS3 versions of games compared to XB360 could turn out comparable or even better if they were optimized to take full advantage of the Cell processor. That literally never happened for multiplatform games. Does that mean third party ports were unoptimized and should have fared better with more time in the oven? Or can we place some blame on the hardware itself? At some point, you can't blame devs for working with complex architecture.

And tweaking things down to get it running smoother? XB1 already has v-sync off, no "obscurance fields effect," little anisotropic filtering, lower quality textures, lower quality shadows, lesser texture filtering...what more did you want them to do? And if you say "lower the resolution" in a game that fundamentally depends on picking out tiny targets in the far distance, well, no, they made the right decision for 1080p.
 
so what is the general consensus on xb1 vs ps4 right stick for shooters?

Picked up a xb1 controller for my pc the other day (been using DS4 for a while), the sticks are noticeably different compare to ds4 and 360. Not played with it enough to feel if I like it better or not.

I have all 3 current gen consoles and the DS4 is by far my favorite for shooters. The XB1's pad is great too i just don't like the triggers or bumpers as much as the 360s. Sony nailed the controller this gen. Noticeable mention to the WIii U Pro Controller... thing would be perfection with analog triggers.
 
I was pretty happy with the visuals on PC. It's an okay upgrade over what we got in Sniper V2, but a lot of it seems to be from better visual direction in the levels. The tessellation is probably the nicest new addition (I'm pretty sure V2 had none).

14364544090_b8b16e4180_o_d.png
 
The real stand out feature for me has been the stereoscopic 3D on PS4. For some reason though there seems to be more cross talk on the night stages. Looks incredible on the day stages though.
Night usually means higher contrast between light and dark which makes crosstalk more visible.
 
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