Super Smash Bros. for 3DS & Wii U Thread 9: F5 F5 F5 F5 F5 F5

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I think it's not hard to understand why some people would be disappointed with the content based around returning characters when a lot of the newcomers get better treatment.


It doesn't help if you find a lot of the newcomers disappointing either, I was alright with most of them until it started becoming more apparent that the gematsu leaks are the only newcomers we're going to get and then they started becoming a lot less appealing.


I wouldn't call a portable version and a "decent amount of cuts" as positives either, I'd rather they focus on one version and I have no idea what the latter is supposed to mean anyway.

To be honest, like Neiteio, I'm kinda a lot more hyped for Hyrule Warriors at this point.

That said, it's less due to the immediacy and more that out of the 40+ characters revealed for smash only 6 really tickle my curiosity in any way and even then I'm not exactly mega-hyped about most of that small batch, while Hyrule Warriors basically has 2 of my top Zelda characters of all time right off the bat and a whole bunch I'm super interested in. I think poor link himself is the only one I probably won't bother much with XD

That said, the previous smash only had two 'half' characters I was moderately interested in so 6 full characters is a definite improvement I guess, but Sal's remaining leak characters leave me cold and some of the characters that would hype me a ton are relegated to trophies or background decor already :P

Long story short, outside of maybe a Dixie reveal and more info on Palutena I'm expecting a pretty uneventful lead up to release for me. I'm sure there'll be plenty hype for others at least but it's gonna be a vacant time-suck for moi :P

As for the whole 'two versions' thing; If it'd meant the Wii-U version would come out earlier I'd have been happy for the 3DS version not to be a thing. But it is, so I'll treat it as an appetiser leading up to the real meal :P

EDIT (because this thread moves super fast o.O):
I think it's because it took me around 2 years to get initially approved. My profile says I joined in 2012 but I just realized I could finally post here around 2 months ago lol.
Ah okies. Congrats are still in order either way though :3

Rosalina is implemented well and if there are more characters she's the highest up in terms of me liking their inclusion but I just don't like her design.

Palutena annoys me because it's what Sakurai does every game where he treats some character from games he's made better than everyone else by giving her 12 unique specials and her (presumably beta) model looks rubbish, especially in the face area.

And I fucking loved Kid Icarus like most other people but Palutena wasn't one of the reasons why so I wasn't one of those people clamoring for her inclusion pre-announcement.

I just don't like how they're going more in a newer direction with characters, little mac, pacman and megaman are fucking awesome inclusions but the newer inclusions feel more hit and miss to me just because I can't shake the fact that there are far more retro characters I'd want included before them, and when it happens to be an especially boring newer character then it's just disappointing.

Greninja, WFT, Villager and the Choir Boys are my idea of newcomers that are actually good from relatively recent games.

I'm sad that Rosa and Palu bother you as they're some of the most interesting newcomers for me. I'd probably get lynched for saying this but I honestly don't care about megaman, little mac, choir boys or greninja at all, though I don't begrudge their inclusion because they make a lot of people happy :3
 
My problem with the 3DS version is that I'm going to be paying for an inferior version that I'm only going to play for what, 2-3 months? It's going to be dropped the moment the Wii U version releases so I'd rather have a more content rich WiiU version releasing in december than get two games with the inferior one being released first.
 
My problem with the 3DS version is that I'm going to be paying for an inferior version that I'm only going to play for what, 2-3 months? It's going to be dropped the moment the Wii U version releases so I'd rather have a more content rich WiiU version releasing in december than get two games with the inferior one being released first.

...you don't have to stop playing the 3DS version when the Wii U version comes out. You could maybe... play them alongside each other?

It's a bit early to be saying that one game is cutting into the content of each other, and while that may very well be the case we ought to at least wait and see how much ends up in the final versions before we say that they're two poorly implemented halves.
 
It can, but it is from a spin-off Mario game and the only spin-off to get a good amount of representation is Mario Kart. There seems to be nods to the Mario & Luigi series, but who knows, we just got NES Open Tournament Mario lol.

Late to this, but lets not forget Peach's frying pan that came from a Squaresoft game.

Also, you could argue that DK's final smash is from a DK spin off game.
 
Late to this, but lets not forget Peach's frying pan that came from a Squaresoft game.

I always attributed that to Game & Watch Gallery.

Chef0.gif
 
...you don't have to stop playing the 3DS version when the Wii U version comes out. You could maybe... play them alongside each other?

It's a bit early to be saying that one game is cutting into the content of each other, and while that may very well be the case we ought to at least wait and see how much ends up in the final versions before we say that they're two poorly implemented halves.

Why would I ever play the 3DS version once the WiiU one is out though?

WiiU version will have a better soundtrack selection, better visuals, better control options, local multiplayer that isn't susceptible to lag and it will actually be tournament viable.

And I very rarely commute much and find single player smash bros. largely boring so it being a portable version doesn't appeal to me.

I don't think they ever specifically decided to cut content from the WiiU version just due to the 3DS, but if the 3DS version didn't exist and they had both teams working on the WiiU version then at the very least we'd have the superior version released sooner and at best we might have more content if they released it at the same time as it is now.
 
Palutena annoys me because it's what Sakurai does every game where he treats some character from games he's made better than everyone else by giving her 12 unique specials and her (presumably beta) model looks rubbish, especially in the face area.

That's interesting, because I think most people around here have been saying that Palutena's "all-custom" moveset actually detracts from the character because it makes her unfocused, lacking a strong identity as a fighter. And nothing we've seen from Palutena indicates to me any kind of favoritism.

My problem with the 3DS version is that I'm going to be paying for an inferior version that I'm only going to play for what, 2-3 months? It's going to be dropped the moment the Wii U version releases so I'd rather have a more content rich WiiU version releasing in december than get two games with the inferior one being released first.

If you really think it's an inferior version that you'll be dropping after a few months, then why bother buying it? Just wait for the Wii U version to come out and save your money. On the other hand, the 3DS version is a godsend for people like me (and I don't think I'm alone here) who have a 3DS but not a Wii U, love Smash, but don't have the means to drop a few hundred dollars for a Wii U just to get Smash. Moreover, it seems like Sakurai's done his best to ensure that the 3DS version isn't inferior at all. With parity in the rosters plus unique stages and game modes, both versions will be fully-realized Smash games.
 
...you don't have to stop playing the 3DS version when the Wii U version comes out. You could maybe... play them alongside each other?

It's a bit early to be saying that one game is cutting into the content of each other, and while that may very well be the case we ought to at least wait and see how much ends up in the final versions before we say that they're two poorly implemented halves.
Yeah, but why are you going to go back to the handheld version, once you get the real thing?
:P I'll probably keep my 3DS around and play extra Smash when I'm not at home, and before bed. Portability is fun.

If you really think it's an inferior version that you'll be dropping after a few months, then why bother buying it? Just wait for the Wii U version to come out and save your money. On the other hand, the 3DS version is a godsend for people like me (and I don't think I'm alone here) who have a 3DS but not a Wii U, love Smash, but don't have the means to drop a few hundred dollars for a Wii U just to get Smash. Moreover, it seems like Sakurai's done his best to ensure that the 3DS version isn't inferior at all. With parity in the rosters plus unique stages and game modes, both versions will be fully-realized Smash games.
I can't really speak for anyone else, but for me: inferior version of Smash is still way better than the best versions of most things. I want the 3DS version because it's Smash. I'll enjoy the Wii U version a lot more because controls.
 
Why would I ever play the 3DS version once the WiiU one is out though?

WiiU version will have a better soundtrack selection, better visuals, better control options, local multiplayer that isn't susceptible to lag and it will actually be tournament viable.

And the 3DS version will have features that make use of every player having a separate screen, potentially a better solo experience, and portability. There's reasons to have both and play them concurrently, especially with connectivity.

I'm not saying that the Wii U version won't be the better of the pair, but there's still things that can only feasibly be done with unique screens for each player and could be worth having. If you only ever play one game at a time then yeah, the 3DS version is of no consequence to you but its existence isn't nullified by the Wii U version.
 
Miis are boring because they're not memorable Nintendo characters in any way, I hate seeing them in mario kart as well but the differences between characters are so minute that I don't really have to care about them, in this game they're so versatile that you might well end up seeing them used a lot and that would just make smash tournaments far less interesting to watch for me, I'm actually hoping that they're not possible to use in competitive play due to time constraints or something, if that happened then I wouldn't actually be bothered about their inclusion at all.

Rosalina is implemented well and if there are more characters she's the highest up in terms of me liking their inclusion but I just don't like her design.

Palutena annoys me because it's what Sakurai does every game where he treats some character from games he's made better than everyone else by giving her 12 unique specials and her (presumably beta) model looks rubbish, especially in the face area.

And I fucking loved Kid Icarus like most other people but Palutena wasn't one of the reasons why so I wasn't one of those people clamoring for her inclusion pre-announcement.

I just don't like how they're going more in a newer direction with characters, little mac, pacman and megaman are fucking awesome inclusions but the newer inclusions feel more hit and miss to me just because I can't shake the fact that there are far more retro characters I'd want included before them, and when it happens to be an especially boring newer character then it's just disappointing.

Greninja, WFT, Villager and the Choir Boys are my idea of newcomers that are actually good from relatively recent games.


Also I'm a major fan of having more villain characters in smash so a roster with no newcomer villains whatsoever is awful imo.

Hmm, well while I respect your opinions, I can't agree with a lot of them. Miis are cool because of their significance within the last gen and change of Nintendo history. I personally don't see myself using them but I think they're a much better inclusion than people give credit for. Rosalina is honestly one of the best "big franchise fillers" just by virtue of bringing a culmination of one of the highlight periods in a franchise's life to the front, having a playstyle that is not only new but makes sense for the character and also for bringing better diversity into the overall roster (female characters are appreciated). Palutena was always a very strong second choice for a new Kid Icarus character just because of how much she means to the franchise alongside Pit. After seeing how the dynamic between the two played out in Uprising, it's just one of those things that had to happen. I doubt Sakurai's going to let her rock with all that power though without introducing some real legit downsides (yes I know about 64 Kirby, Melee Fox, and Brawl Metaknight).

Smash would definitely benefit from some extra villains though. Ridley, Medusa, King K. Rool, reintroduction of Mewtwo... Actually, how many big or relatively well known villains are left that could be introduced into a Smash roster and work through multiple sequels in the series? Is it just those guys?
 
That's interesting, because I think most people around here have been saying that Palutena's "all-custom" moveset actually detracts from the character because it makes her unfocused, lacking a strong identity as a fighter. And nothing we've seen from Palutena indicates to me any kind of favoritism.

In fact, doesn't he go in the opposite directly? Usually nerfing or omitting his characters/favorites so as not to appear bias?

IIRC, Dedede was planned to be in Smash64, and both Metaknight and Dedede were supposed to be in Melee, but Sakurai didn't want to over do it with his own franchise, so they were simply left out.

Similarly, Sakurai main'd Ganondorf in Melee, and I think the general consensus is that he was nerfed to hell in Brawl.
 
In fact, doesn't he go in the opposite directly? Usually nerfing or omitting his characters/favorites so as not to appear bias?

IIRC, Dedede was planned to be in Smash64, and both Metaknight and Dedede were supposed to be in Melee, but Sakurai didn't want to over do it with his own franchise, so they were simply left out.

Similarly, Sakurai main'd Ganondorf in Melee, and I think the general consensus is that he was nerfed to hell in Brawl.
Man, he must really hate Metaknight.
 
Man, he must really hate Metaknight.

He probably didn't realize how absurd Meta Knight could be until the game was already out. I seriously doubt he set out to make like that, especially in light of all the times he's said he does his best not to appear biased towards his own characters.
 
That's interesting, because I think most people around here have been saying that Palutena's "all-custom" moveset actually detracts from the character because it makes her unfocused, lacking a strong identity as a fighter. And nothing we've seen from Palutena indicates to me any kind of favoritism.

I guess that's a good point, but I personally I feel her very inclusion indicates some kind of favoritism in my mind just because I can't think of any reason why she should be in smash bros, at least not in a roster of this size.


If you really think it's an inferior version that you'll be dropping after a few months, then why bother buying it? Just wait for the Wii U version to come out and save your money. On the other hand, the 3DS version is a godsend for people like me (and I don't think I'm alone here) who have a 3DS but not a Wii U, love Smash, but don't have the means to drop a few hundred dollars for a Wii U just to get Smash. Moreover, it seems like Sakurai's done his best to ensure that the 3DS version isn't inferior at all. With parity in the rosters plus unique stages and game modes, both versions will be fully-realized Smash games.


I'll be buying it just because I love smash and won't want to be missing out, despite the fact that I'll be getting hand cramps from playing it for more than an hour.

Honestly, people who don't have a WiiU don't factor into my opinion, I'm only talking about what I would prefer.

Personally if they released an entirely new console and didn't release it on the WiiU I'd still buy the new console to play smash day 1 at full price.

The 3DS one is inferior in my mind just because of the control scheme alone, I have no interest in the 3DS-specific stuff because once I've played smash run enough times to unlock all of the custom movesets so I can transfer them to the WiiU version I won't be playing it again. Less music and limitations like some objects being in 30fps just makes the whole package sound worse.

I really can't get over how much I'm going to hate the 3DS controls for this haha, my hands hurt just thinking about it.
 
He probably didn't realize how absurd Meta Knight could be until the game was already out. I seriously doubt he set out to make like that, especially in light of all the times he's said he does his best not to appear biased towards his own characters.

Plus, didn't he say he had a team of 4 people working on balancing in Brawl? And after the fact, realized that they were stretched to thin.

His balance team in Smash4 is up to 12 people, correct? I think I read that around E3 of this year.
 
I guess that's a good point, but I personally I feel her very inclusion indicates some kind of favoritism in my mind just because I can't think of any reason why she should be in smash bros, at least not in a roster of this size.

She's in because Uprising was very popular and she's the best representative of Kid Icarus after Pit. At the very least, KI is more deserving of two reps than Star Fox was of three.

I'll be buying it just because I love smash and won't want to be missing out, despite the fact that I'll be getting hand cramps from playing it for more than an hour.

Honestly, people who don't have a WiiU don't factor into my opinion, I'm only talking about what I would prefer.

Personally if they released an entirely new console and didn't release it on the WiiU I'd still buy the new console to play smash day 1 at full price.

The 3DS one is inferior in my mind just because of the control scheme alone, I have no interest in the 3DS-specific stuff because once I've played smash run enough times to unlock all of the custom movesets so I can transfer them to the WiiU version I won't be playing it again. Less music and limitations like some objects being in 30fps just makes the whole package sound worse.

I really can't get over how much I'm going to hate the 3DS controls for this haha, my hands hurt just thinking about it.

It's fair to be worried about the controls, to be unhyped for single player, and to be disappointed by the music. Earlier, though, it seemed like your objection was that the 3DS version would detract from the Wii U version. I haven't seen anything which would indicate that the Wii U version will be lacking in content.

Plus, didn't he say he had a team of 4 people working on balancing in Brawl? And after the fact, realized that they were stretched to thin.

His balance team in Smash4 is up to 12 people, correct? I think I read that around E3 of this year.

Yep, that's correct. Also, they probably weren't balancing around tournament-style play, which is where MK was at his most dangerous. I imagine they spend most of their time balancing for FFA with items, as that seems to be Sakurai's idea of what Smash is really about. But a larger team should give them more opportunities to balance the game across all different types of play.
 
Gemstsu never predicted Rosalina, so other newcomers are possible.

Or he didn't have a chance to leak her before she was officially revealed, there is no way to know which of these is true. Personally I'm leaning towards "didn't get a chance to leak her" and "thats all the newcomers" because I don't want to be disappointed if/when Shulk/Chrom/Chorus Men are all that remains before dlc
 
Plus, didn't he say he had a team of 4 people working on balancing in Brawl? And after the fact, realized that they were stretched to thin.

His balance team in Smash4 is up to 12 people, correct? I think I read that around E3 of this year.

His team of 12 people don't seem that great if they came to the conclusion that Samus is the most powerful.

I don't trust them personally, I can see them all conspiring with each other to make samus even worse because they all hate her "Yeah Sakurai, Samus is really strong, too strong even, you should nerf her missiles and bombs more to make it fair"

I'm only being about an eighth serious here

She's in because Uprising was very popular and she's the best representative of Kid Icarus after Pit. At the very least, KI is more deserving of two reps than Star Fox was of three.

Personally don't believe that KI is worthy of 2 reps in any case, and I'm perfectly fine with star fox having 3 just because one of them is a clone
and because we all know falco is the real main character in star fox anyway


It's fair to be worried about the controls, to be unhyped for single player, and to be disappointed by the music. Earlier, though, it seemed like your objection was that the 3DS version would detract from the Wii U version. I haven't seen anything which would indicate that the Wii U version will be lacking in content.

I do think if the Wii U version had both teams working on it and it released at the same time we'd have more content in the WiiU version or it would just be released a bit earlier.
 
Not really. The trophy description for Dark Samus is inaccurate and the only Prime 2 track is the multiplayer theme. Keep in mind this is the most recent Metroid game.

Call it what you like, but it's not the same care and attention to detail people keep lauding Sakurai for.
The beef with Dark Samus's trophy description is pedantic at best and is hardly the only trophy to have errors. The music thing is somewhat suspect, but consider that Star Fox Command was the most recent Star Fox game at the time and while Fox and Falco were based on their designs from that, there wasn't a single original track from Command in Brawl. Or how there's only one Jungle Beat song despite there being an entire stage based on it. The music selection in Brawl as a whole is strange.

Any supposed bias against Metroid Prime is pretty overblown.
 
I really hate how Sakurai is just so biased towards his own creations. Just look at how much attention he gives to Sheik, Fox, Falco, and Marth from Kirby's Dreamland 3!!!
 
It's okay, lots of people don't understand jokes

There's probably help

Not here, but somewhere
You misunderstand Alberto. I'm willing to ride the sarcasm car to the end of the line!

An actual Fusion Samus would be great though. It's one of the more outrageous "current" versions of the main SSB characters. Unless Metroid V ignores it completely or never gets made.
 
Personally don't believe that KI is worthy of 2 reps in any case, and I'm perfectly fine with star fox having 3 just because one of them is a clone
and because we all know falco is the real main character in star fox anyway
Palutena basically is the main character of Kid Icarus, her name is in the Japanese title. She's the Zelda of that series.

There are also more Kid Icarus games than there were Star Fox games when Falco was added to Melee.
 
I'm personally waiting for the Wii U version myself. Not to take anything away from the 3DS version. I personally don't really do portable gaming. I'm sure it will be a splendid 3DS title, though.
 
The beef with Dark Samus's trophy description is pedantic at best and is hardly the only trophy to have errors. The music thing is somewhat suspect, but consider that Star Fox Command was the most recent Star Fox game at the time and while Fox and Falco were based on their designs from that, there wasn't a single original track from Command in Brawl. Or how there's only one Jungle Beat song despite there being an entire stage based on it. The music selection in Brawl as a whole is strange.

Any supposed bias against Metroid Prime is pretty overblown.
There's also the fact that Samus doesn't have her Metroid Prime 2 design and instead has her Zero Mission design.
 
Palutena basically is the main character of Kid Icarus, her name is in the Japanese title. She's the Zelda of that series.

There are also more Kid Icarus games than there were Star Fox games when Falco was added to Melee.

Err no? Kid icarus and kid icarus 2 for gb vs star fox snes and star fox 64, star fox also at the time had adventure in development and to be released soon
 
What is this about those leaks being the only new characters? Man that would make me even more upset than I already am about the miis. That time could've been dedicated for 3 other characters that can actually be used online and you know, are actual characters. Besides like I said previously here, mewtwo hasn't been shown yet so unless he's a hidden character or is treated as a vet we're still waiting on him
 
Ugh this thread has had so much more negativity since E3. It's way less fun than it ever used to be :( :( :(

Cheer up everyone! Mario has a cool skin!
 
I hope Sakurai gets told of the (almost certainly fake) rumors and just posts Wario tomorrow for shits and giggles.
That said, I'm expecting tomorrow's update to mention the comic-con tourney and possibly (hopefully) EVO.
 
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