Evolution 2014 Thread 2: Evil doesn't prevail July 13th - Final day

It's crazy. I'm not a big fighting game fan but I usually can follow what is happening pretty well. Even Smash matches where the characters move pretty damn fast. Tekken Tag 2 when there are more more then two characters switching in an out. This is also sensory overload. I can't tell what is happening at all at times until it's over. There is so much happening on the screen. The commentary isn't helping either.

I never play MvC and can follow this easily.
 
MARN!

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Oh man, he doesn't look too good. :(
 
Can someone explain to me why the camera in Marvel moves the way it does? It's like it can't keep up with the action. Jump, and player 2 get's totally cut off the screen. Dash to one end and your character gets half its body covered. Everytime a big move is activated it has a liitle cutscene that disorients everyone and makes the destination unclear.

It makes an already super flashy game even harder to follow. Do hitboxes rely on what's visible to work or what? I enjoy watching this game, but damn does the sensory overload become a bit much by the end. It's tiring.

Makes Street Fighter feel slow as hell though :(
 
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