Super Smash Bros. for 3DS & Wii U Thread 10: Against the Odds, We Choose to Hype!

Status
Not open for further replies.
So how would you guys rank the top 5 newcomers you're most excited to try out? For me it's probably:

1) Little Mac
2) Rosalina & Luma
3) Pac-Man
4) Robin
5) Mega Man


What is most compelling to me is how interesting a character's moveset & mechanics are, followed by how much I personally like the character. That's more or less the frame of mind I ranked everyone from.

Little Mac's ferocious ground game being balanced by really weak aerials is intriguing to me and the OHKO mechanic bumps him up to the top. I also loved the 2010 Punch Out game and think they've done a great job with all his different costumes.

Rosalina & Luma is a really great addition in my mind because, oddly enough, she is probably the most fleshed out character in the Mario universe, contrary to space-peach accusations. The way that they have not only implemented Luma with her but also tied in the gravity mechanics of the Galaxy games is just brilliant. Overall I think she has the most inventive implementation out of all the new comers, but falls just shy of Little Mac because I've wanted him as a character since before Rosalina existed.

Pac-Man looks to be very well implemented also, and I think Sakurai absolutely nailed the 3D design of Pac-man. Really clever that he transforms into his limbless arcade incarnation for his final smash and seemingly recovery move. The fact that his taunts and move set also include nods to many other 80's games is a nice addition as well. And of course, I love that the ghosts are part of his moveset. Still hoping for a Ms. Pac-Man alt.

Robin reminds me of Golden Axe characters in the way you could build up magic spells, and I love that. The thoron move looks devastating just like it should and frankly I'm really glad we got this highly unique character instead of Chrom as expected. Definitely one of the more mechanically inventive characters in the game without seeming too clunky. I don't have any experience with the FE series, though, so I have no personal connection to the character. It speaks well to how interesting his moveset is that he is still in the top five.

Mega Man is a great addition to the roster and they definitely nailed his 3d design, just as with pac-man. He blends in with the Smash roster much better than Snake ever did and I love how well his moveset ties into actual abilities from the games.

1. Villager
2. Palutena
3. Little Mac
4. Pac-Man
5. Miis in general.
 
ARGH

He had numerous horrible nerfs outside the physics. His knee was made dramatically harder to land and much weaker, his u-air's hitbox was reduced, and he lost the second jump reset with a Falcon Kick.

This is definitely a top level view. As in, "falcon punch, falcon kick, etc are still his moves. He has no new specials."

It doesn't mean he's not rebalanced. Every other vet has been rebalanced, even if all of their specials and neutrals are the same. Look at marth, Samus, etc. He'll be different, but it's too complicated to write in one sentence in famitsu.
 
thanks again for the translation!

I love the intro of Lucina's and Robin's trailer. I can't stop watching it. :o


more art
qwerty_zps1a7b336a.jpg


from awakening DLC
Lucina_(Yukata_CG_DLC).png

I really need to get back to being productive lol.

Yukata!Lucina should be an alt costume. NOW AM I RIGHT OR AM I RIGHT?
 
5. Palutena
4. Pac-Man
3. Greninja
2. Robin
1. Mii Fighter

The Mii Fighters is actually my most anticipated newcomers. They look so fun to play as, and I just love the idea to play as any character. I think they look much more detailed in Smash than in any other game that features Miis too.
 
It would make digital copies kind of a bad deal. I could see a bundle that has a discount but a free one is too much to ask from a company that just had the worst CN prizes ever, lol.

The digital copy thing is a good point, but I don't think that alone would stop them. If they really wanted to, they could offer digital at a slight discount. But they would more likely just offer it at the same price; since I don't much care about Amiibo, I'd probably still buy digital anyway for the convenience factor.
 
I got right close to the end from what I remember simply because I didn't have anything else to play at the time.

I'm a very gameplay-first oriented person and really don't give a shit about stories or characters outside of memorable designs, so I think if you're into stories and aren't too bothered playing a pretty average SRPG then you'll probably like it. If it's your favourite genre you'll probably love it simply because there aren't many of those these days.

I hear a lot of "hardcore" fire emblem fans (like someone mentioned earlier) saying it's the one of the worst in the series because of it's pandering to waifu related rubbish and dumbed down mechanics but then I'll hear other people who are obviously fire emblem fans saying it's great, so idk.

Gameplay-wise, Awakening has a couple of really badly balanced weapons (Nosferatu/Aversa's Night), and no ranking system to punish people who grind, alongside some DLC that makes grinding even easier. Exploiting those elements, and, even without grinding, using Robin's exp bonus skill, it's fairly easy to completely break the game.

Awakening also kept Shadow Dragon's/New Mystery simplified (well, actually, it's the original) objective system, where every mission ends after defeating a boss or taking a throne/castle, rather than going back to FE7-10's more varied objectives, like survival, escape and others. There are some optional objectives, but only in the side-story chapters, and, aside from a couple of exceptions none give big rewards for them, so they're generally just dismissed as irrelevant by the ones who dislike Awakening's map design.

Story-wise, it's also much simpler and smaller (as in, amount of dialogue between chapter, not the amount of battles themselves) than the last non-remake FE games (Path of Radiance and Radiant Dawn). It also heavily downplays the political/geographic aspects even compared to older titles by eliminating the narrator.

On the other hand, gameplay-wise, there's a large cast and variety of classes and skills, which gives many ways to play through the game, if you aren't going for the exploit mentioned above, especially combined to the generation system. The game by itself can be rather challenging if you don't grind or go for the Nosferatu exploit - the stats of your units and enemies are much closer than in FE8, an actual really easy title. The optional objectives in some of the paralogue chapters also could be rather well done at times.

Story-wise, it brought back support conversations, a fan favorite feature, in full force after they had been downplayed since FE9, reduced to generic lines in FE10 and removed in FE11. Well, FE12 was the one that brought it back, but still not in full force, and it was never released outside of Japan.

Graphically, the story presentation itself also is superior to any of the previous FE games (thanks to using the battle models for cutscenes, rather than just the map ones like in FE9 and 10).

There's also tons of fanservice for fans of the series. Bonus characters from previous games that can be faced as enemies or join the party(although they're limited in some ways compared to Awakening's actual cast), legendary weapons, mentions of legends referencing previous titles, etc. Gameplay-wise, those features, alongside, the character, class and skill variety and some minor other extras like the daily barracks events, merchants and monsters spawns, also give Awakening a certain sandbox structure that's pretty much non-existent in any of the other games of the series (even the ones with world maps, Gaiden and FE8).

However, in a way, that goes directly against Fire Emblem's standard game design, that was always very direct and giving little freedom to the player aside from unit choice, with everything, from item availability to enemy strength, specifically balanced around that. With Awakening though, at any point you can get more experience, items or even units for your army completely unrelated from the story chapters. So, you've got some fans welcoming all this content as a pleasant addition to the series, while others dislike it and want a more focused experience again, generally also arguing that Awakening's balance problems exist due to its open nature and that it needs to be removed from future titles to bring back balance.
 
1. Villager
2. Palutena
3. Little Mac
4. Pac-Man
5. Miis in general.
Forgot about Mii Fighter. Before they were shown, I thought I wouldn't care for the inclusion, but I'm looking forward to all the possibilities. Looks like they'll have a lot of customization, and I'm all for that. They took what could've been a throwaway idea and look to be doing it right.
 
So how would you guys rank the top 5 newcomers you're most excited to try out? For me it's probably:

1) Little Mac
2) Rosalina & Luma
3) Pac-Man
4) Robin
5) Mega Man


1. Robin
2. Greninja (played a few matches with him at Best Buy)
3. Palutena
4. Mega Man
5. Wii Fit Trainer
 
The digital copy thing is a good point, but I don't think that alone would stop them. If they really wanted to, they could offer digital at a slight discount. But they would more likely just offer it at the same price; since I don't much care about Amiibo, I'd probably still buy digital anyway for the convenience factor.

Digital on Nintendo is pretty good these days because of the DDP, midnight launches and general convenience. If they did offer some kind of amiibo deal at launch I'd probably go physical though. I'll probably get at least one when they come out to mess around with it.
 
I'd be surprised if the Wii U version comes that early. Happily surprised of course.

I wouldn't, they changed the "Winter 2014" to "Holiday" 2014. With the ability of patches and DLC, I could see Nintendo trying their hardest to push this out for Black Friday/Christmas
 
Black Friday is the last Friday in November, this article says it'll be out a week before? I'll believe that when I see it. I still think Dec. Jan for Wii U.

Black Friday's a bad day to release anything, but a great day to pick up residual sales from people hoping to snag some deals.
 
Took a nap. Great updates on the movesets! But there's no word that the "character being cut" story is true, right?
Because I really hope it isn't :P.
 
Wasn't there an interview where Nintendo basically confirmed it'd be out by black Friday?

I wouldn't, they changed the "Winter 2014" to "Holiday" 2014. With the ability of patches and DLC, I could see Nintendo trying their hardest to push this out for Black Friday/Christmas
It being available by Black Friday may be the final push to get me to buy a Wii U...but then again I have other games I need to buy :/
Come on good deals, I'll wait in line in the cold if it's good enough.
 
I wouldn't, they changed the "Winter 2014" to "Holiday" 2014. With the ability of patches and DLC, I could see Nintendo trying their hardest to push this out for Black Friday/Christmas

Dont worry, they will release it before black friday
in Japan.
 
Just saw this posted on KYM
I don't know much on FE but it looks nice.

I really hope this time they give alternate colors to FE characters referencing other characters. Marth's and Ike's color options were some of the most disappointing ones in Brawl. Ike didn't even get Lord colors.
 
So how would you guys rank the top 5 newcomers you're most excited to try out? For me it's probably:

1) Little Mac
2) Rosalina & Luma
3) Pac-Man
4) Robin
5) Mega Man
Mega Man
Little Mac
Rosalina & Luma
Pac-Man
Villager

Runner Up: Robin. For being a Fire Emblem character that has more then a sword.
 
That color alt looks superb! :o

I didn't realize how much art there was for her. I don't want to bombard this topic with them but they're great so one more.

tumblr_mx4dy45UpM1sgosj9o1_500.png


hehe

i hate bugs too

ok now I'm going to be productive. lol
 
I really hope we have at least one more Metroid newcomer before Dark Samus becomes playable. I get she's the subverted compound essence of Samus and the Metroid Prime, but on the other hand I can absolutely see "Lucario is a Mewtwo clone"-tier complaints that all the Metroid reps are Samuses.

If Nintendo wasn't so bent on Dark Protagonist / Shadow Protagonist / etc, I think Dark Samus would be more recognized as an intelligent approach to the usual doppelganger trope: in a series that emphasizes individuality through isolation, Samus's main antagonist would be herself, keeping the focus on Samus(es).

As far as Smash goes, I think you could absolutely make a case for an ice-wielding Metroid newcomer, considering ice is one of the most pivotal elements in the series due to it being the weakness of the Metroids. Noxus, Rundas and Anthony Higgs could all work to some degree - with Higgs being the most likely, and most relevant to the series due to coming from the latest installment of the franchise.
 
Status
Not open for further replies.
Top Bottom