PadWarrior
Member
You just changed your avatar and are no longer a pad. I am sad.
LOL I may go back, not really feeling this I think.
You just changed your avatar and are no longer a pad. I am sad.
What?You really are the george lucas of videogames, I guess 4 will actually have some form of quality and craftsmanship compared to the star wars prequels though...
YES
A WHOLE FUCKING STAGE IF WE'RE LUCKY
What?
balance = every character is the same
fairness = you can't have a laugh with your friends
LOL I may go back, not really feeling this I think.
balance = every character is the same
fairness = you can't have a laugh with your friends
Oh, Sakurai.
You really are the george lucas of videogames, I guess 4 will actually have some form of quality and craftsmanship compared to the star wars prequels though...
balance = every character is the same
fairness = you can't have a laugh with your friends
Oh, Sakurai.
You really are the george lucas of videogames, I guess 4 will actually have some form of quality and craftsmanship compared to the star wars prequels though...
...Aaaaaaand faith in Smash 4 officially lost again. Time to start learning Fox, because 20XX is coming.
Again, you continue to entertain with your ridiculous statements. Bravo/balance = every character is the same
fairness = you can't have a laugh with your friends
Oh, Sakurai.
You really are the george lucas of videogames, I guess 4 will actually have some form of quality and craftsmanship compared to the star wars prequels though...
Hyperbole, right?
Tune in next week, when JoeInky wonders aloud why he has the reputation he does and blames it on being too real for everyone else to handle.
Slightly.
He's like George in the same way that he doesn't seem to understand why the original two games were so great and has since gone in a direction of just trying to shove as much as he can in the game to appease people in the same way George just tries to shove as much CGI shit as possible into each scene so as to trick people into thinking that you aren't watching a fucking boring movie.
The Analogy falls apart though because unlike George, Sakurai was actually the reason why the original games were so good and the new games will actually have care and attention put into them rather than being just a cynical way to line his pockets.
i was just thinking about how many cool stages wonderful 101 could make for the other day
something like a stage inspired by operation 1C where you fight on ohrowchee's back would be super neat
but i mean that's not happening lol
Kefka is currently contracted out to the VGCW, doing their backstage reporting.
You know Sakamoto is responsible for more than Other M. Like Wario Ware, Rhythm Tengoku and Tomodachi Life to name some recent examples.Gonna agree with Sakamoto being the George Lucas of videogames. Other M appealed to no one, save for the few odd cases that don't really matter.
Slightly.
He's like George in the same way that he doesn't seem to understand why the original two games were so great and has since gone in a direction of just trying to shove as much as he can in the game to appease people in the same way George just tries to shove as much CGI shit as possible into each scene so as to trick people into thinking that you aren't watching a fucking boring movie.
The Analogy falls apart though because unlike George, Sakurai was actually the reason why the original games were so good and the new games will actually have care and attention put into them rather than being just a cynical way to line his pockets.
That's what the Wii U stage is.
That's what the Wii U stage is.
I'm hoping this is in: https://www.youtube.com/watch?v=CzzS2S1xbuQ
It is a stretch since it is only used once in the game, but it is better than the normal variant.
And besides, Sakamoto has that position more than filled.
He may not have intended Melee to be competitive in the way that it is, but it's common knowledge by now that Brawl had a radically different mindset behind it. The man has said it himself several times.I don't think he ever intended for the first two games to be received the way they are. All of his smash bros games were created to be mascot fighting games that pay homage to their franchises while showing off how varied, diverse, and how interesting nintendo's history is. Never once did he make the first two games w/ competitive gamers in mind. I think that was more of a happy accident.
I don't think he ever intended for the first two games to be received the way they are. All of his smash bros games were created to be mascot fighting games that pay homage to their franchises while showing off how varied, diverse, and how interesting nintendo's history is. Never once did he make the first two games w/ competitive gamers in mind. I think that was more of a happy accident.
All of his smash bros games have been 'great', but they've been great for different reasons to different people. What makes smash 64 and melee great for me, I think, is VERY VERY different than what makes it great for you or for all those attending EVO.
Unlike lucas, he hasn't really changed his reason for why and how he makes smash bros.
He may not have intended Melee to be competitive in the way that it is, but it's common knowledge by now that Brawl had a radically different mindset behind it. The man has said it himself several times.
Nope, not even Sakamoto
He's still a pretty good game designer,just not really for Metroid anymore
Still made Fusion, which was decent
Don't know if he made Zero Mission, but it was great
He made Tomadach Life, WarioWare games, Game&Wario iirc
obviously not really suited for metroid anymore but still makes good games
He may not have intended Melee to be competitive in the way that it is, but it's common knowledge by now that Brawl had a radically different mindset behind it. The man has said it himself several times.
I find it hard to believe that Sakurai didn't intend 64 and Melee to be fun for both casual players and players who wanted to explore the depth of the game, there's definitely a shift of perspective with Brawl and to a lesser extent sm4sh.
I just can't see it when Z/L cancelling/Soft landing are in the games, it's an intentional input barrier to give people who put in the work to do it consistently an advantage, it does nothing for casual play but increases the potential of melee and 64's combo game.
I'm pretty sure that we are aware of that. I'm still think that we should wait until we have a final version before we are jumping into conclusion.
He wants this game to appeal to as many people as possible. This means it has to be accessible, have a lot of content, have a lot of popular characters, and be fun to play for as many people as possible. If the FGC can find something in the game to make it competitive, he'll see that as a bonus (because it makes more players happy), but I don't think he ever set out to make a smash brothers game that could be played at a pro level.
Unique characters? Wii Fit Trainer and Villager are pretty darn unique...If his attitude hasn't changed since brawl and he thinks that you have to sacrifice unique characters and fun for balance then that doesn't exactly fill me with hope.
And then he herded two of every Pokemon onto a boat and beat the living crap out of them!I's say Sakurai knows a little more about Smash Bros than you do pal, because he invented it and then he perfected it so no living man could best him in the ring of honour.
I's say Sakurai knows a little more about Smash Bros than you do pal, because he invented it and then he perfected it so no living man could best him in the ring of honour.
UNLESS ITS A SMASHAnd that's why to this day whenever you get a collection of mascot characters in one place you called it MASHEDPOTATO SAMURAI
Re: balance as an afterthought: I totally agree!Only one piece of music!? This will take some time... I'll give it some thought!
In the meantime, I present Vol. 448 of Sakurai's "Think About the Video Games". Enjoy!
Some interesting quotes in there. To clarify, balance and fairness being "afterthoughts" doesn't mean that he has no concern for them whatsoever; he just sees them as secondary to 1) fun and 2) uniqueness. In spite of being so incredibly detail-oriented, he always seems to be focused on the big picture.
It might also be worth noting that this article was published not long after Little Mac's reveal back in April or so. His comments seem to suggest that he doesn't understand the appeal of the competitive scene, but he wrote this article before the E3 Invitational, which may have changed his mind to some extent.
And that's why to this day whenever you get a collection of mascot characters in one place you called it MASHEDPOTATO SAMURAI
Unique characters? Wii Fit Trainer and Villager are pretty darn unique...
I mean what do you define balance as exactly?...You can read right?
Sakurai said that if you worry about balance or fairness then you can't have unique characters, I said that you don't have to sacrifice unique characters like WFT and Villager (apparently) are to have a balanced game.
What you just said doesn't mean anything in any context.
I mean, hasn't Smash Bros. always been that kind of game? You get together with your friends, duke it out and have a good laugh--that's what the game is really about. It's no fun if all the characters are the same.
Re: balance as an afterthought: I totally agree!
The game should be fun to play in the first place, above all else. If this leads to imbalance, it doesn't really matter. If only one character is viable, the community can ban it. If 2 or more are viable, then that's enough variety for me.
It'd be exciting to see some of my favorite characters on the upper end of the balance, but there's no way to get everything perfect. Making the characters fun and exciting first is absolutely the more important thing to worry about.
And that's why to this day whenever you get a collection of mascot characters in one place you called it MASHEDPOTATO SAMURAI
Until that skinny little bastard jumps.Little Mac is going to beast FD and every for glory stage =_=
And besides, Sakamoto has that position more than filled.
Gonna agree with Sakamoto being the George Lucas of videogames. Other M appealed to no one, save for the few odd cases that don't really matter.
If his attitude hasn't changed since brawl and he thinks that you have to sacrifice unique characters and fun for balance then that doesn't exactly fill me with hope.
Until that skinny little bastard jumps.