SDCC2014 | Nintendo Challenge: Live @ SDCC & Smash 3DS Tournament

Spirit Tracks again? What the hell...

I only got to play each version once, but I remember feeling as if there was significant input lag on the 3DS version, but experiencing nothing of the sort on the Wii U version.

I don't recall any input lag on either version.

If anything I actually felt like some animations took a while to get through, more so on the Wii U version.

Both felt great to me though.
 
I tried sheik in 4 players FFA ... She can't kill!

I was seeing success with Kirby... But those games weren't filled with lag.

We were forced to choose spirit tracks stage.

You did great nonetheless Anth0ny! A +
 
If anyone is actually there at the con and reading this please make your way over there and shout out, if you can't get close, about the condition of the stream's audio and lag.
 
The production value for this event clearly isn't on the same level as the Treehouse streams during E3.
Different contract team.

LA production company for E3 Treehouse event versus whatever production company in SD they contracted out.

They weren't prepared, or had some serious equipment failures mid stream.

Having been on the production end when these streams malfunction, the work to fix it is frantic and sometimes there just isn't anything that can be done, unfortunately.
 
Spirit Tracks again? What the hell...



I don't recall any input lag on either version.

If anything I actually felt like some animations took a while to get through, more so on the Wii U version.

Both felt great to me though.

please just do random stages. this is a snore

every match ever is Spirit Tracks

Goddamn Spirit Tracks stage AGAIN? Why not Arena Ferox?
Great! I believe you. Can't wait to try this game omg

Treehouse guy said it earlier. 1 fixed stage for a round.
 
DARK SUIT SAMUS SO GOOD

Also, wut no more Meteor Cancels? :D
Between this and these meteor bounces, I feel like meteors have been buffed immensely.

I can't help but think there's some sort of design intention to encourage off-stage play with this and the edge-grab changes.
 
E3 build.

Spirit Tracks only so far.

Poor audio/stream team.

Lag issues.

This is antihype. I understand what issuing a demo build means in term of workload, so I wasn't expecting a new demo so close to launch. But right now it's like eh...why are we watching. We know the build and we ain't having good quality matches either.
 
It is not even the stage.

Listen to people who have played it..

Hell, looking at the stream, it's pretty clear the players aren't playing towards the lag. Can anyone think for a few seconds or are people THAT desperate to look for an excuse to hate the game?
 
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