AC Unity In-game Map Size revealed.

Hmmmm, I will wait for the actual INGAME map to base it's scale. To be honest, I'm quite confident that the actual map will be a lot smaller.
 
Ubi sent out a survey last year to gauge fan reaction to the idea of spinning off Black Flag into its own franchise, which typically means "We've already started, so it'll happen regardless, but we thought we'd ask so we can spin it as a humanitarian effort later, if there's enough interest."

I just hope they make it into an actual separated series. No Assassins, no Animus, just pirates.
 
While I'm not interested in this game if it does actually have a near 1:1 recreation of Paris as it was in that era I will be very impressed, from both a technical and historical standpoint. Hell, I might even play it for that reason alone!
 
Paris is as huge as the Frontier from AC3 (which was basically filled empty spaces and trees), the building are 1:1 scale and there still is Versailles (Château de Versailles+little city/village). Expect something like this :

Map_of_Versailles_in_1789_by_William_R_Shepherd_(died_1934).jpg
 
Looks pretty packed, Now just fill it up with interesting stuff to do Ubisoft
Going to be nice having a big dense city after the sparse cities of the previous two
 
How was black flag "meaty"? Are you talking about the metric tonne of collectibles they added? Or the briefly fun, but all too samey fort raids? Seriously, I played black flag, but it just felt like ubisoft open world game #50.

I don't think I'll buy another of their open world games until they actually make an effort to make things unique and don't just recycle tedious content and add worthless collectibles.

This was pretty much my opinion of the Assassin's Creed games. I played AC2 first and enjoyed it, but it had grown a bit boring by the end and found the story really bad. I tried to play the third game, but found it exactly the same as two but with a worse map and equally terrible story. This put me off playing 4,until I got it bundled with my ps4. Much to my surprise I completed it two days ago and enjoyed it a lot. It still suffers from the tired old AC gameplay and bad story(not as bad as 3) but there was enough added to make it feel fresh again at least.
 
This is, for me, all what Assassins Creed is about. Good to see a near replica of a real map.

Big old european cities with wonderful architecture are the best kind of cities for this franchise.
 
I'm pretty sure they said 1:1 scale for buildings (= actual important buildings, not every shitty house, like they could have data on that), doesn't necessarily mean 1:1 scale of every street nor even 1:1 fidelity in the reproduction of the whole city (god forbid the day where reality dictates level design 1:1, by the way).

Map looks good enough to me. Glad they're trying 1 dense city and refocusing on Ass Creed main stuff (even though I loved Black Flag's pirate stuff).
 
I don't really trust Ubisoft when it comes to pre-release gameplay demos anymore. I do hope that it will look as good as it did at E3, but I'm not going to expect that it will.

Anyway, I'm glad to see that it's one big city.

you can watch this, make sure you see part 2. its basically "the making of" video of AC:U, but it goes deep technically. the technology that they demonstrated in E3 is real.
 
Great.

I hope they put all their AC budget on this one to make it huge.

Ubisoft should put all their cards on current gen hardware.
 
Hmmm, not sure how I feel about them going back to single city games. The catacombs are going to be awesome though.

I'm probably in the 1% here but I hated the ocean exploration of AC4. I miss the cities and I'm glad they're bringing it back and this time it's massive.
 
The demo for Black Flag that they showed during the Sony conference at E3 last year saw quite a downgrade for the final version.

Graphically all the ACs look exactly the same as pre release material, and Black Flag is no exception.

If we're talking about the particular sequence shown at Sony's conference, the only difference was a slightly different mission structure and fewer NPCs, otherwise it looked no different in the retail versions.
 
So there's plenty of countryside to explore too? That's awesome.

The map looks most similar to Brotherhood's map which was my favourite city in the series. I liked how in that game Rome gradually turned into countryside seamlessly. It was the most GTA-like of the series. All the other games have featured maze-like city designs surrounded by 30ft high walls and a gate that you enter that takes you to a loading screen which takes you to the countryside section.
 
Im gonna cherish every ass creed game we get cause when they are all gone everyone will be looking back on them as the good ol days when developers spent thousand man teams on games that focused historical setting and atmosphere. We will be drowning in mobas and free2play.

I lol'd, but yeah this game is will be impressive.
 
What good is 25% buildings being entered when it's just a canned fly through animation?
Yea I suppose 25% enterable buildings wouldn't be a bragging right if it was all just fly through animations. But no, they're not. They're enterable and have items, lore, and side missions inside.
 
For those who are asking for another game with ships you wont need to wait long if video i saw is true :D

Bad news is it is still AC game, good news is it has ships.
 
I don't really trust Ubisoft when it comes to pre-release gameplay demos anymore. I do hope that it will look as good as it did at E3, but I'm not going to expect that it will.

Anyway, I'm glad to see that it's one big city.

I highly doubt that AC: Unity will change a lot; it's simply too close to release.
 
Does anyone know why there isn't a V in this?

It's a new setting, new protagonist, overhauled gameplay, a new generation... you'd think it makes sense.
 
For those that have been to Paris, you will know that pretty much every corner has a pharmacy. I wonder if they will show this in the modern parts haha.

Pink dots are Chemists/Pharmacies/Drug Stores.
Q0Nh9dN.jpg
 
Does anyone know why there isn't a V in this?

It's a new setting, new protagonist, overhauled gameplay, a new generation... you'd think it makes sense.
No idea. I think they're going away from the number since rogue also is missing a number despite having a new character. Although that game is meant to end the kenway trilogy.
 
Only AC game I've played was Black Flag, so going from that open world to a single city seems like a big downgrade for me. I can't imagine not becoming bored of it, but I'm willing to try something new if there's care and detail put into it. Will wait and see before judging.
 
Only AC game I've played was Black Flag, so going from that open world to a single city seems like a big downgrade for me. I can't imagine not becoming bored of it, but I'm willing to try something new if there's care and detail put into it. Will wait and see before judging.
If you still have a last gen console and want to experience another open world sea adventure albeit on a bit smaller scale Ubisoft has you covered. http://www.neogaf.com/forum/showthread.php?t=869144
 

Where'd you find this?
Anyway I was hoping it wouldn't be that small. They'd really better make it an extremely dense or it'll get boring quickly, especially with their whole 1:1 scale talk and knowing how big actual Paris was as the time. You can only go through so many interiors before it gets old.
 
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