Rise of the Tomb Raider timed Xbox exclusive for Holiday 2015 (No PS/PC, SE publish)

Isn't that what Sony did during the PS2 era? It really sucked when third party games went timed exclusive for the weaker hardware, but such is business.

The userbase disparities that generation were so huge that you couldn't fault anyone for going PS2 exclusive. You act as if it was only a couple million difference between PS2 and XB and NGC.
 
Well, no. Being able to play a game matters to people. Other people not being able to play it shouldn't matter, though.

Maybe it shouldn't but it does and since emotions are more powerful then logic and the right emotions can lead directly to profits, "shouldn't" doesn't matter at all in the end.
 
timedd |:<

I believe in you, butts.

Bloodborne is developed by From Software and published by SCEJ. Sony just gave FROM money to get the game exclusively on their console. It's not like "hey, we are friends, make an exclusive for us and sell less than being multiplatform". Who knows if it could have ended up on several consoles. But I guess you know all of the details about Rise too. Show me an official announcement from Square Enix where it said the game was coming to all consoles. I don't care if you expected it, I wanna see where it was officially announced for PS4 and PC.

The difference is simple, and explained several times before in different ways: Sony didn't PAY to keep a game off another system. They PAID for From Software to develop Bloodborne. With what we kinda know, Microsoft PAID to have Sony not get a game that has always been multi-platform. They didn't go to Square and ask them to make a new game. They simple just eliminated competition with a hat of cash.
 
Isn't that what Sony did during the PS2 era? It really sucked when third party games went timed exclusive for the weaker hardware, but such is business.

How is that comparable? I'm sorry, but you're insane if you expect equal support for platforms selling 150 million and 20 million. The ps2 generation was it's own unique environment. If you bought a GameCube or Xbox and expected them to get all the attention and support of the ps2, you make poor choices.
 
Timed exclusivity makes more sense than a permanent one for both parties, and given Microsoft's history and how dodgy the response has been, I'm more inclined to believe the former.
 
Isn't that what Sony did during the PS2 era? It really sucked when third party games went timed exclusive for the weaker hardware, but such is business.

In that era I assume it was moreso the case of focusing on the vastly more popular system first, and porting to lesser consoles later. I don't recall any obvious evidence of moneyhatting, as is the case here, but correct me if I'm wrong.
 
Love this deal. Nothing like seeing two companies who have zero idea how to actually service their customers team up for an epic disaster like this is going to be.

Microsoft continues to prove that their interest in the video games industry is only skin deep. Once again they're throwing money at a 3rd party title instead of developing meaningful studios of their own. They didn't turn out a worthwhile new IP all last generation and are full speed ahead for the same accomplishment this generation. Hell, they even bought Bungie when Halo was already well in development and a PC gamer most anticipated title so it's not like they even really generated their flagship.

This is all a further reminder that Microsoft was only in this industry in the first place as an attempt to block Sony from "taking over the living room" and now that tablets/smartphones/etc. have invalidated that concern only focused on data acquisition and anti-consumer policies that shift the value proposition even further away from consumers towards their side of the table.

As for SE, I mean, when it comes to IP mismanagement who else does it better? Bitched that the first Tomb Raider didn't break 5M units sold in it's first few months, now intentionally sabotages the sequel to guarantee that it won't hit that mark by making it a timed exclusive to the lowest selling system it was in development on. I'm assuming they were too scared of Uncharted 4 to launch against it on PS4 and think that shifting their release to the spring will give them some distance. It won't, it'll just make their game seem like a second tier title. Which it clearly is, otherwise they wouldn't be so damn afraid of Uncharted.

In the end this isn't going to move many XB1s, so MS is throwing money in the trash to pad their 2015 exclusives. It isn't going to help Tomb Raider sales for damn sure, so SE is basically handicapping the growth of their most compelling current IP in favor of a short term pay off. They'll both lose, consumers will all be able to fish Tomb Raider out of the bargain bin for either console by late 2016 anyhow, and they'll complain about piracy and diminishing market for why their titles aren't selling well.
 
I don't care that it's exclusive. Fine, business is business. But fuck that spineless wording. Either say it's exclusive or say that it's timed exclusivity.
 
I believe in you, butts.



The difference is simple, and explained several times before in different ways: Sony didn't PAY to keep a game off another system. They PAID for From Software to develop Bloodborne. With what we kinda know, Microsoft PAID to have Sony not get a game that has always been multi-platform. They didn't go to Square and ask them to make a new game. They simple just eliminated competition with a hat of cash.

Game was never announced multiplatform, only implied by people online. Who says MS isn't funding the development of Tomb Raider. No one has proof right now, every one just assumes. But obviously because it's MS and they are evil it has to be money hats.
 
Bloodborne is developed by From Software and published by SCEJ. Sony just gave FROM money to get the game exclusively on their console. It's not like "hey, we are friends, make an exclusive for us and sell less than being multiplatform". Who knows if it could have ended up on several consoles. But I guess you know all of the details about Rise too. Show me an official announcement from Square Enix where it said the game was coming to all consoles. I don't care if you expected it, I wanna see where it was officially announced for PS4 and PC.

This reads like a GameFAQs post, man. Cool your jets.

I'll be sure to link you to the PS4/PC announcement when it happens in 2016 if I can remember to do so.

Bloodborne came about just like how Demon's Souls came about. It's Sony contracting From Software to develop a game for their platform, not From Software approaching Sony for moneyhats. SCEJ is also involved in the development, just like with Demon's Souls.
 
I mean, this is hilarious. Bayonetta 2 all over again.

rz0d0adkcdnhnpvfem3t.jpg


LOL let the backlash begin
 
I'm a little surprised this thread is turning out this way, since most of you gamed during the PS3/360 generation. For all the hype of 3rd party exclusives brought last gen, it didn't really matter at all in the long run.

I'm more disappointed that this is the phase we're in with the new consoles. Its one of the things I'm not going to miss once they finally die off.
 
Isn't that what Sony did during the PS2 era? It really sucked when third party games went timed exclusive for the weaker hardware, but such is business.

Not at all. The PS2 had a ton of exclusives, most weren't timed in any fashion. If a title was going on GC or Xbox it was generally there day and date as the PS2 release.

However, as the PS2 was the clear dominant platform form basically day one it got a ton of free exclusives (legit, not on other systems exclusives) because it was the one platform you had to hit. Almost every game that wasn't in some way funded by MS or Nintendo was PS2 focused because it consistently had more than double the install base of both it's competitors combined. Just didn't make business sense not to make it the top priority. End result: a lot of lower tier games just never had a clear profit model worth porting them from a 100M install base to one of the two systems with a 20M install base.
 
Love this deal. Nothing like seeing two companies who have zero idea how to actually service their customers team up for an epic disaster like this is going to be.

Microsoft continues to prove that their interest in the video games industry is only skin deep. Once again they're throwing money at a 3rd party title instead of developing meaningful studios of their own. They didn't turn out a worthwhile new IP all last generation and are full speed ahead for the same accomplishment this generation. Hell, they even bought Bungie when Halo was already well in development and a PC gamer most anticipated title so it's not like they even really generated their flagship.

This is all a further reminder that Microsoft was only in this industry in the first place as an attempt to block Sony from "taking over the living room" and now that tablets/smartphones/etc. have invalidated that concern only focused on data acquisition and anti-consumer policies that shift the value proposition even further away from consumers towards their side of the table.

As for SE, I mean, when it comes to IP mismanagement who else does it better? Bitched that the first Tomb Raider didn't break 5M units sold in it's first few months, now intentionally sabotages the sequel to guarantee that it won't hit that mark by making it a timed exclusive to the lowest selling system it was in development on. I'm assuming they were too scared of Uncharted 4 to launch against it on PS4 and think that shifting their release to the spring will give them some distance. It won't, it'll just make their game seem like a second tier title. Which it clearly is, otherwise they wouldn't be so damn afraid of Uncharted.

In the end this isn't going to move many XB1s, so MS is throwing money in the trash to pad their 2015 exclusives. It isn't going to help Tomb Raider sales for damn sure, so SE is basically handicapping the growth of their most compelling current IP in favor of a short term pay off. They'll both lose, consumers will all be able to fish Tomb Raider out of the bargain bin for either console by late 2016 anyhow, and they'll complain about piracy and diminishing market for why their titles aren't selling well.

Goddamn. Now, that's a good analysis of the situation.
 
It's not like this is anything new in the game industry. Nor is it surprising.

Sony has been paying for console exclusives since before Microsoft had a console. It's a business tactic that works. So Microsoft copied it. Both did it last gen. Both will do it this gen.

Besides, don't forget that Tomb Raider started life as a multi-platform franchise. It only went console exclusive on PlayStation because Sony paid for it to get a competitive advantage over SEGA. And in that case, TR2 had already been announced for the Saturn (and then was cancelled) after Sony grabbed the console exclusive rights.

Same story, different day.

Yep. Nice with posts like this that give some perspective to things.
 
Just throwing my hat in on the side that this is a timed exclusive. That is the only explanation for Microsoft being so specific with their wording. If it truely were exclusive then they'd be shouting so at the top of their lungs as clearly as possible.
 
Games went PS2 timed because it was selling more than other systems. Why is Tomb Raider a timed exclusive? Is XB1 selling like hotcakes?


Had nothing to do with the install base, they went timed exclusive because Sony paid for it. (GTA) They probably even started that trend. Having more units installed doesn't make it any less shittier either.
 
Sure, the same way Dead Rising 3, Ryse, and Mass Effect were all Xbox exclusives right? Oh, and I'll just leave this here:


bioshock-360.jpg


"Only on Xbox and Windows"
lol.
 
In that era I assume it was moreso the case of focusing on the vastly more popular system first, and porting to lesser consoles later. I don't recall any obvious evidence of moneyhatting, as is the case here, but correct me if I'm wrong.
Soul Calibur 2 was multiplatform and sold best on the GCN; then SC3 is a PS2 exclusive, leaving a ton of SC fans without the sequel. That was actually worse than this; because this is the first TR game on newer platforms, and most people haven't bought a new console.
 
No one has shown any proof of this game being announced anywhere for PS4, again showing that people just assumed it would come to other platforms. Look at the original announcement. All that was confirmed back at E3 was Xbox One.
 
No one has shown any proof of this game being announced anywhere for PS4, again showing that people just assumed it would come to other platforms. Look at the original announcement. All that was confirmed back at E3 was Xbox One.

If it's not said it's exclusive then it isn't.
You think Microsoft wouldn't brag about that right then and there if it was?
 
Game was never announced multiplatform, only implied by people online. Who says MS isn't funding the development of Tomb Raider. No one has proof right now, every one just assumes. But obviously because it's MS and they are evil it has to be money hats.

Because:
1. this game has been known to be in development for years now, if MS had it locked up they would have mentioned it at some point in the past year as opposed to showing a 10 second CG trailer for games that were all actually just vaporware (see Black Tusk's espionage game)
2. the rumors that broke this specifically state that it isn't being MS published. When has MS fully bankrolled a game and then didn't publish it? They published Gears, they're publishing Sunset Overdrive. They published Ryse. Hell, they published Dead Rising 3 on XB1 (except Japan). They've always published titles they bankroll.
3. the game has had extensive media coverage with reporters who actually talked to the developers referencing it as a multiplatform title.
4. if MS was really bankrolling it do you think it would only be a timed exclusive? Which it clearly is, hence the constant "holiday 2015, only on XB1" comments.

Now where is the evidence suggesting that MS is fully funding a title for a major 3rd party just for a three or four month exclusivity window during a holiday season when a similar, far more popular franchise is releasing exclusively on the PS4 (because Sony's own studio made it themselves)?
 
Game was never announced multiplatform, only implied by people online. Who says MS isn't funding the development of Tomb Raider. No one has proof right now, every one just assumes. But obviously because it's MS and they are evil it has to be money hats.

It's still published by SquareEnix, seems they'd be fairly pointless in this equation if MS was funding the game.



Is it confirmed this is a timed exclusive or is it still speculation? I am not port begging but would like to play it at some point, the previous game was really good.
 
Just throwing my hat in on the side that this is a timed exclusive. That is the only explanation for Microsoft being so specific with their wording. If it truely were exclusive then they'd be shouting so at the top of their lungs as clearly as possible.

I think it's possible the deal is more complicated than that.

They may have a guarantee for timed, and an option for exclusivity. Perhaps if they get enough sales it's auto-exclusive and if not MS can decide to send the final money hat or let them release on PS4.

It's also possible it's an outright exclusive an MS is being vague because their PR has made it so obvious in the past when something is timed and they aren't saying.

Either way.. This is all fairly business as usual.. About the only difference is the level of popularity of the IP and the fact they threw the original reboot on PS4 not long ago.
 
Anyone actually disgusted or upset by this sort of stuff, no offense, but this hobby is gonna be pretty tough on you and has been for a long time.

It's not like this is anything new in the game industry. Nor is it surprising.

Sony has been paying for console exclusives since before Microsoft had a console. It's a business tactic that works. So Microsoft copied it. Both did it last gen. Both will do it this gen.

Besides, don't forget that Tomb Raider started life as a multi-platform franchise. It only went console exclusive on PlayStation because Sony paid for it to get a competitive advantage over SEGA. And in that case, TR2 had already been announced for the Saturn (and then was cancelled) after Sony grabbed the console exclusive rights.

Same story, different day.

Yup
 
Sure, the same way Dead Rising 3, Ryse, and Mass Effect were all Xbox exclusives right? Oh, and I'll just leave this here:


bioshock-360.jpg


"Only on Xbox and Windows"
lol.

This is why I don't understand why people are so mad. We've seen this movie before, we know how it plays out.
Granted, I've enjoyed the past few years where the console race was essentially over and if your game was big enough to sell on both systems, then it came out for both systems. But if you have to wait a year or so for TR? So be it. If it never comes out for the PS4, so be it.
 
Anyone actually disgusted or upset by this sort of stuff, no offense, but this hobby is gonna be pretty tough on you and has been for a long time.



Yup

Exactly, you win some, you lose some. Exchanges of money have been made for a very long time. Why can't people stop whining and enjoy what they have instead of having to shit on what others are getting. Oh but, it's not good for me, I won't be able to play it! Listening to some people here, every game should be available on their console except for 1st party games. That's not how it works!

Console sales this gen will be shrinking compared to previous gens, exclusive content sells systems. Very easy to understand.

Also, where is the backlash in the Hellblade thread? Same situation as this one, different system.
 
Exactly, you win some, you lose some. Exchanges of money have been made for a very long time. Why can't people stop whining and enjoy what they have instead of having to shit on what others are getting. Oh but, it's not good for me, I won't be able to play it! Listening to some people here, every game should be available on their console except for 1st party games. That's not how it works!

Console sales this gen will be shrinking compared to previous gens, exclusive content sells systems. Very easy to understand.

Also, where is the backlash in the Hellblade thread? Same situation as this one, different system.

Hellblade was a multi-platform IP?
 
Unless it has been confirmed and I missed it I am going to side with timed on this one. Without knowing all the details of the agreement, at face value a complete exclusivity with this game doesn't seem to make sense for SE.
 
Keep up the slime Microsoft, you're not helping your image any with this.

The money spent on this could have been spent on...I don't know, funding rare to make a new IP for your system perhaps?
 
Also, where is the backlash in the Hellblade thread? Same situation as this one, different system.

Good lord, why do people keep saying this?

Where was the backlash for Sunset Overdrive for example, a 3rd party MS exclusive? Wait, there was absolutely none, because it's a new IP and a completely different situation to Tomb Raider, as is Hellblade.
 
The first lady of playstation exclusive to Xbox, unbelievable lol
 
It's not like this is anything new in the game industry. Nor is it surprising.

Sony has been paying for console exclusives since before Microsoft had a console. It's a business tactic that works. So Microsoft copied it. Both did it last gen. Both will do it this gen.

Besides, don't forget that Tomb Raider started life as a multi-platform franchise. It only went console exclusive on PlayStation because Sony paid for it to get a competitive advantage over SEGA. And in that case, TR2 had already been announced for the Saturn (and then was cancelled) after Sony grabbed the console exclusive rights.

Same story, different day.

It's happened before, so therefore you should be ok with it.

wat
 
Exactly, you win some, you lose some. Exchanges of money have been made for a very long time. Why can't people stop whining and enjoy what they have instead of having to shit on what others are getting. Oh but, it's not good for me, I won't be able to play it! Listening to some people here, every game should be available on their console except for 1st party games. That's not how it works!

Console sales this gen will be shrinking compared to previous gens, exclusive content sells systems. Very easy to understand.

Also, where is the backlash in the Hellblade thread? Same situation as this one, different system.

What the hell was are you talking about? Let's assume Hellblade is the spiritual successor for HEavently Sword, was Heavenly Sword ever on any console besides Sony's? No. I would like to think Sony owns the rights to Heavenly sword

Now assume that it's not the spiritual successor, and it's a new IP, It's not the same situation. There was previous iteration on any console, unlike Tomb Raider.

You keep saying "it was never announced to be multiplatform." Dude, the previous iteration was (definitive version) was released this year, and guess what? It was multiplatform. Don't you think, there's a high probability that the sequel would also be multiplatform, especially since it sold more on Sony console anyway?
 
80+ pages , holy shit

As someone who owns every system x portable I can get anything

Thanos infinity gauntlet style ;)

But sucks for those that don't own Xbox one, pretty sure it'd be timed or MS paid a ton for it
 
As somebody that owns both consoles, I get the strong sense that there wouldn't be half as much whining if Rise Of The Tomb Raider were announced as a 2015 PS4 exclusive.

People want PS4 to win because of Sony's smart practices, so they'll celebrate any decision that benefits them, curse every one that doesn't align with that ideal.

Ninja Theory's HellBlade was announced as a timed exclusive to PS4, no bitching.

It's just fanboy BS at this point.

I get that people want to play as many games as possible on their platform of choice. Name a time where any console has ever received every single third party release, let alone at the exact same time. 16bit era? 32bit era? PS2 era? Last gen? Never. There were always deals as competitors tried to vie for advantage.

I have no problem with Microsoft using their advantage (a shit ton more money to throw around on securing 3rd party exclusive content) to try and mitigate Sony's advantage (a shit ton more internal studios to create exclusive content).

I have no problem with Square Enix, who has been rocky financially of late, taking guaranteed up-front money to finance the development of a game (or perhaps other projects) and temporarily delaying the money they would get from sales of the PS4 version.
 
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