Rise of the Tomb Raider timed Xbox exclusive for Holiday 2015 (No PS/PC, SE publish)

I am really shocked by the outrage for Tomb Raider Xclusive when the majority of GaF hated the 2013 version and called it a cheap Uncharted rip off.
 
Microsoft just shot themselves in the foot. I don’t know how much the rest of you know about American culture (I’m an expert), but honor and shame are not huge parts of it. It’s like it is in America where you can become successful by being an asshole. If you screw someone over in America, you bring shame to no-one, and the only way to get rid of that shame is not giving a damn. What this means is the American public, after hearing about this, is still going to want to purchase Tomb Raider for either system, and they will continue to purchase many of Microsofts games. This is HUGE. You can laugh all you want, but Microsoft has not alienated an entire market with this move. Microsoft, publicly apologize and cancel Tomb Raider for XboxOne or whatever.

Maybeeeee my favorite one ever?

Edit: This deserves more attention.
 
What is the projected install base for xbox one at holiday 2015 given its current sell through and monthly sell rate?

Can Square Enix even break even on this game if they were to sell it to 100% of the install base?


they literally removed 10 million+ potential sales, and that is not even projected to 2015.

bat shit crazy.
 
Not to mention this move has basically singlehandedly tanked any chance of RoTR being successful from a general point of view since Xbox One sales have slowed to a crawl and it'd be genuinely surprising if the system lives to holiday '15.

Right. Okay.
 
Obviously the check that MS paid ensured they won't be worrying about those lost sales, especially when they release TR on PS4 in 2016

Gotta feel bad for Crystal Dynamics. While I'm sure they want their game to generate a lot of money (and Microsoft paying for timed exclusivity takes some pressure off that), I imagine they would rather more people got a chance to play the game they spent time working on.
 
Hellblade is a timed exclusive for PS4, just like Tomb Raider for Xbox. But people are hating MS for their apparent "dick move" as some would call here.

A well established franchise's sequel....where the majority of the fan base is on the other platform. I don't see this as 1:1. Most people are okay with new franchises being timed exclusive, because it's not hurting people already invested in a series. Imagine if you were into 5 seasons of Game of Thrones, and then it was announced that the last 5 seasons can only be seen if you pony up $500 for a different provider. You would be fuckin pissed. And the people that already own the provider that now has the exclusive to Game of Thrones gain nothing, because they always got Game of Thrones. The exclusive is only there to lure new customers in.

I think most people here are okay with the practice of exclusives. But it's the context of how they are used. Most don't like the idea of a major company throwing down money to snipe a major multi-plat series away from everyone else, as it's depriving them of a series they are already invested in. And the company that moneyhatted, isn't benefiting their customers.
 
I haven't played the original (err, reboot), but I just wanted to note that I find the press release positively hilarious.

It goes on and on about how they made the decision for gamers (and NOT boatloads of exclusivity cash, we swear). That somehow releasing on the console with a smaller install base will help "forg[e] the Tomb Raider brand as one of the biggest in gaming." It's just the most PR safe, laughable statement.

Anyway, I don't know why everyone is worried. In all likelihood this will come out on PS4 a bit down the road.
 
it... is a synonym for the playstation brand yet they do this.

I don't think that's really true anymore. While it felt strange seeing Ridge Racer, Tekken, MGS, FF etc going to Microsoft, it also came with a realisation that Sony's hold on -and association with- major 3rd party franchises had come to an end. These days, the only games synonymous with Playstation are Sony's own 1st party stuff.
 
If you own a console you want the maker to spend money on new stuff, I don't like Sony wasting money on Destiny or MS wasting money on TR.

we were getting this stuff anyway, stop fucking over owners of other consoles
.

I'm with you on this.
Spend the money on content we otherwise wouldn't have gottten (e.g. B2)...
 
Hellblade is a timed exclusive for PS4, just like Tomb Raider for Xbox. But people are hating MS for their apparent "dick move" as some would call here.
It's coming out on pc as well isn't it? Not to mention, unless I'm reading too much into it, it's a sequel/spinoff to a game that was playstation exclusive.
 
Well you said it was an assumption we weren't entitled to, whatever that's meant to imply.

What? No. Reread it. I said they weren't entitled to have those assumptions met.

You can make whatever assumptions you want, but getting angry when you filled in the blanks with your expectations/imagination only for those blanks to turn out differently is silly.

As far as the timed exclusive vs completely exclusive, I'm basing it on reporting. Every report I have seen says 'Exclusive to Xbox in 2015' or some variation, and almost all of the outlets originally reporting it as exclusive sum total have since updated to point out the 2015 caveat.
 
same as any other MS "exclusive" just wait 6-12 months and it will be on ps4 or PC so really only uninformed people without internet will believe their false exclusive lies

True, but 6 months is 6 months.

This will probably be on PS4 by spring, but having it exclusive for the holidays does given them a bonus. Yes, this may only have a major impact with uninformed gamers, but I think most here would agree that those gamers are in the majority.

Personally this news is largely irrelevant to me. I own an XB1 and PS4 so I can just get this for the console I choose. However, more importantly after the last TR game (which I thought was terrible), I don't think I would give this one much consideration. Unless they radically altered the gameplay and made it morel like the classic TR games.
 
Hellblade is a timed exclusive for PS4, just like Tomb Raider for Xbox. But people are hating MS for their apparent "dick move" as some would call here.

There was a pretty big difference about the way Hellblade was announced and the way Tomb Raider was announced.

Sony gave full disclosure that it was a timed exclusive.

Microsoft tried to make you think that it was a full exclusive.
 
I am really shocked by the outrage for Tomb Raider Xclusive when the majority of GaF hated the 2013 version and called it a cheap Uncharted rip off.

Once the PS4 Definitive Edition was announced to have 60fps compared to the 30fps on XBO it's stock went up.


Moipa said:
Is it sure now that it is only a timed exclusive?

The wording of the announcement makes it very likely.
 
I swear I saw a goalpost moving there.

What goal post is being moved here? Shear impact is why this game is being argued for. Obviously this fan following comes from somewhere right?

Did I even say the practice was irrelevant at that time? Let's jump to conclusions why don't we.

Yet my question remains unanswered.

Ah, goal-post moving. Always indicative of a strong position, lol.

Lol Wtf? Are you guys going to answer the question or just elude it to goalpost moving without even attempting to know why I asked it in the first place. I swear....
 
A well established franchise's sequel....where the majority of the fan base is on the other platform. I don't see this as 1:1. Most people are okay with new franchises being timed exclusive, because it's not hurting people already invested in a series. Imagine if you were into 5 seasons of Game of Thrones, and then it was announced that the last 5 seasons can only be seen if you pony up $500 for a different provider. You would be fuckin pissed. And the people that already own the provider that now has the exclusive to Game of Thrones gain nothing, because they always got Game of Thrones. The exclusive is only there to lure new customers in.

To be honest, you should read Sunset Overdrive or even TitanFALL threads where developers explained the reason for exclusivity.
 
Microsoft are currently building huge rectangles in the floor to make swimming pools of the bountiful tears from people's reactions to this news.

I get to play it still, but alas for those that might not, I shall think of you whilst I'm playing the (going to be beast) of a game.
 
To be honest, you should read Sunset Overdrive or even TitanFALL threads where developers explained the reason for exclusivity.

I have, and I understand the reasoning behind going exclusive platform, especially for new IPs where it's a risk (or for companies that don't have the money financially). I try to look at each decision individually vs roping them all into one. And IMO this was a bad move, and very anti-consumer (especially for the fan base that supported the last game).

I don't see this situation as the same as Bayonetta 2 or Titanfall. But if I'm wrong I'll admit it. Have we seen proof that CD could not financially make this game without MS? Is MS publishing this, or paying for their dev cost? Or did they just throw cash at them to keep it exclusive for x amount of time? I'm less sympathetic if it's the last thing, as I think in the long term MS and CD are doing more damage than benefit. I get the benefit they are getting short gain (financially and from a business perspective), but I think it's a bad move to treat the fan base the way they are over securing some extra $$$. And I also don't think this move will sell X1 units like clockwork.
 
Right. Okay.

Nah, you're right, I'm exaggerating. But here in Australia there are certain retailers that aren't stocking Xbox Ones and are only selling the games, which they also did with Wii U, because of nonexistent sales. You are right though in that games still get made for discontinued consoles years afterward.
 
Why would you even worry about that?

Of course we know the reason it may not sell well will be due to the game not being exclusive to mobile platforms.

Because I like the series and want them to continue making them? Why else? Square was disappointed with 3.4m units sold for the first one, and I have no reason to believe that their head has shifted position in their own ass.
 
I agree with all of this. In fact, I was looking for someone to post about "timed exclusivity" of Hell Blade, but didn't found anything related to it instead got immense praise for the reveal. Sometime fanboys are too cynical.

I swear you people see fanboys in every corner. Hell Blade may be the successor to Heavenly Sword, which was a PS exclusive, based on the look of the main character, so yeah there would be excitement from fans of that game.
 
What goal post is being moved here? Shear impact is why this game is being argued for. Obviously this fan following comes from somewhere right?

Did I even say the practice was irrelevant at that time? Let's jump to conclusions why don't we.

Yet my question remains unanswered.



Lol Wtf? Are you guys going to answer the question or just elude it to goalpost moving without even attempting to know why I asked it in the first place. I swear....

Your whole argument is 'what about the fans that supported the game'.

I guess you don't/didn't give a shit about Sega Saturn owning Tomb Raider fans when Tomb Raider went exclusive? What about their money? What about their support?

Maybe, just maybe *gasp* business factors into these decisions more than the fee-fees of the people who happened to buy the game on one platform versus another.

Shocking, I know.
 
I don't really have a problem with Bloodbourne because Sony is publishing it. They're putting the money behind it.

Now you could argue that they only put money behind it because they knew somebody else would, and they wanted to keep a third party game off the competition.... but we don't know that.

People keep talking about the beloved history and fan loyalty to the Tomb Raider series. Until a year ago, the franchise was basically DOA. Nobody gave a shit about it. The people behind the franchise today (publisher AND developer), had nothing to do with the games that came out on PSX. Give it a rest.

Your personal history and memories with the game are not theirs.

You don't have to love it because it happened before. Just don't selectively decide the instances when it's ok (benefits console I love) and when it's not (benefits console I dislike). If you hate this practice across the board, then so be it. I personally don't have a problem with this practice, across the board.

The fact that the definitive edition was released on the PS4 earlier this year, as well as no exclusive talk when the game was shown at e3, makes the anger justifiable for those who were expecting the sequel. They have every right to be pissed.

Just imagine Sony getting a GTVI 6-month exclusive after the GTAV remaster showed up on Xbox One. It's bullshit.
 
TIMED? Who confirmed that?

CBOAT. Also all the press release on it (and talk from MS/CD reps) is worded very carefully, where they focus on it being "exclusive for this holiday season"...no one will come out and say it's a full exclusive. Which they would, if it was.
 
I have, and I understand the reasoning behind going exclusive platform, especially for new IPs where it's a risk (or for companies that don't have the money financially). I try to look at each decision individually vs roping them all into one. And IMO this was a bad move, and very anti-consumer (especially for the fan base that supported the last game).

I don't see this situation as the same as Bayonetta 2 or Titanfall.

Did you see the responses in those threads? did you see anything like that in Hell blade thread or anywhere else?

I am not against Sony acquiring the exclusive rights or anything, but I don't get the hate MS gets when it secures some exclusives games from third party studios.
 
Those comparing this exclusivity announcement to Titanfall or Bloodbourne there is a difference between a new exclusive IP and a generally accepted multiplatform IP like Tomb Raider going exclusive so suddenly without even a PC release - keep in mind Titanfall has a huge PC community and Bloobourne is a spiritual successor to Demon Souls a PS3 exclusive.

The PS4 still has Uncharted 4 which I believe will be a great adventure game so this may be MS attempt to get a huge action/adventure franchise of their own.

I cannot understand how this is a good decision for Square. Even if MS payed them tons of $$$ there is no way that can equal the revenue they would have got from a multiplatform release across all consoles + PC.
 
What is the projected install base for xbox one at holiday 2015 given its current sell through and monthly sell rate?

3 million sold-through as of 12/31/13
5 million to retailers as of 4/17/14
311k sold-through in March 2014

So, best case scenario, like 10mil?
 
I have, and I understand the reasoning behind going exclusive platform, especially for new IPs where it's a risk (or for companies that don't have the money financially). I try to look at each decision individually vs roping them all into one. And IMO this was a bad move, and very anti-consumer (especially for the fan base that supported the last game).

I don't see this situation as the same as Bayonetta 2 or Titanfall.

This nails it right on the head.
 
The fact that the definitive edition was released on the PS4 earlier this year, as well as no exclusive talk when the game was shown at e3, makes the anger justifiable for those who were expecting the sequel. They have every right to be pissed.

Just imagine Sony getting a GTVI 6-month exclusive after the GTAV remaster showed up on Xbox One. It's bullshit.

I've said I understand the disappointment, but not the anger.

The PS4 wasn't announced as a platform at E3, and then revoked at Gamescon. People made assumptions that didn't pan out.

It happens.

But the sense of entitlement that comes off in comments like 'how DARE they not deliver this game on my platform of choice, in my timeframe of choice' really isn't justified IMO.
 
However, more importantly after the last TR game (which I thought was terrible), I don't think I would give this one much consideration. Unless they radically altered the gameplay and made it morel like the classic TR games.

Why would they? The old concept obviously didn't work at all.

It's funny how they spin this around. But it doesn't really matter. If Uncharted gets released in the same time period, the timed exclusive deal with Microsoft makes sense. It wouldn't sell on PS4 that great at all. Maybe they use the time to polish the PS4 version...
 
CBOAT. Also all the press release on it (and talk from MS/CD reps) is worded very carefully, where they focus on it being "exclusive for this holiday season"...no one will come out and say it's a full exclusive. Which they would, if it was.

Okay, thanks. So no harm done - why is this thread so long?
 
Okay, thanks. So no harm done - why is this thread so long?

Because lots of people have thrown their hat in with Sony (for very understandable reasons), and any decision that does not immediately align with or benefit them is to be chastised.

Everybody is basically lining up to get their lashes in.
 
Okay, thanks. So no harm done - why is this thread so long?

People are mad that a franchise with a history of hitting many platforms, typically at launch, is being brought into a walled garden, albeit for a small period of time.

I don't think there was this sort of outrage when Tomb Raider Underworld was getting 360-exclusive story DLC, because that made sense out of the gate; Microsoft funded the whole thing.
 
Looks like MS has it's Uncharted Killer. They are likely using this to derail Uncharted 4's momentum. Would not be suprised if TR releases the day of, or a week before Uncharted.
 
Okay, thanks. So no harm done - why is this thread so long?

Earlier this morning, the new broke that it was full exclusive. Or rather, the wording was made so that everyone believed TR was 100% exclusive for life on X1. So of course, it blew up and people angry (and questioned MS's business methods). And then there were the typical console war people saying "it's salt, people are salty" blah blah. Just a bunch of back and forth.

Anyways, wasn't until hours later that CBOAT came in and said it was timed exclusive. The editor in chief for Game Informer also says he has sources saying it's timed. Thread already took off by that point. But people are still debating the ethics of companies sniping multiplat exclusivity away from other gamers.
 
I've said I understand the disappointment, but not the anger.

The PS4 wasn't announced as a platform at E3, and then revoked at Gamescon. People made assumptions that didn't pan out.

It happens.

But the sense of entitlement that comes off in comments like 'how DARE they not deliver this game on my platform of choice, in my timeframe of choice' really isn't justified IMO.
It's a franchise closely associated with PlayStation that sells better on PlayStation. The anger is understandable. Luckily it seems like this is just a timed exlusive, I'll wait for the PS4 version in 2016.
 
I was against the FF13 going multi-platform because I firmly believe that the 360's DVD setup and the obnoxiousness that was disc-swapping on Star Ocean 360 combined to make FF the linear-fest it was.

So I think we ended up with a worse game. If that game had started on Gran Pulse, with an open environment, the whole feel would change.

I would not feel that way about any game this gen, because in spite of the tech differences there is nothing like the Blu-Ray/DVD difference holding games back.

And then I'm assuming you saw GTA 5 and realized there were no system limitations to FF13. it was just bad design /poor coders.
 
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