Have these new 3DS pics been posted yet? Someone should make a thread.
Looks new. Haven't seen those mii customization screens.
Have these new 3DS pics been posted yet? Someone should make a thread.
Too slow is a huge problem?
It's only an additional menu.. oh well, I guess I have more patience than some.
Similar to items, if tournaments disable custom moves, you'll see many players who follow after that and try to emulate tournament conditions when they practice with friends. It doesn't mean customization won't work, it could just mean it would become a less popular feature.I look at it like item switching. It found it no problem at all to go to a different menu to turn on and off different items, sometimes on a round by round basis, and certainly nobody would call the feature to switch specific items on and off a "dead" feature.
Too slow is a huge problem?
It's only an additional menu.. oh well, I guess I have more patience than some.
I'm not sure. I got the impression that Amiibos were to store your personalized pet CPU Smash character that could fight along side you. Storing your name/movesets would make more sense though.Ya. Can't you save your custom move sets to your amiibo? Then just tap and load...
Too slow is a huge problem?
It's only an additional menu.. oh well, I guess I have more patience than some.
Ya. Can't you save your custom move sets to your amiibo? Then just tap and load...
Have these new 3DS pics been posted yet? Someone should make a thread.
So now if customization is really seeming that inconvenient, than if tournaments were to allow these movesets Amiibos will be an incentive to have.
What stage is this?
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I thought it was Smash Run, but Smash Run doesn't have 2 players on the screen at the same time
Customization will never be a feature in tournaments, it would really add up an insane amount of time.
lol yes it does, it's from Smash Run.What stage is this?
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I thought it was Smash Run, but Smash Run doesn't have 2 players on the screen at the same time
Similar to items, if tournaments disable custom moves, you'll see many players who follow after that and try to emulate tournament conditions when they practice with friends. It doesn't mean customization won't work, it could just mean it would become a less popular feature.
lol yes it does, it's from Smash Run.
True. It just depends on your crowd of friends basically.I doubt that alone would make custom moves substantially less popular. After all, plenty of people play with items and on banned stages. The way custom moves are set up may be too unwieldy for tournaments, but for casual play, when people aren't under time constraints, it probably won't be a problem.
I thought in Smash Run, you were the only one running in your environment, but the events and enemy placement were the same for everyone? Otherwise the mode would just turn into a game of tag
I thought in Smash Run, you were the only one running in your environment, but the events and enemy placement were the same for everyone? Otherwise the mode would just turn into a game of tag
I think it's more like: you have your own screen, so you don't have to stay close to the others... but they can go to the same place as you and interfere with you getting power ups. Just like its inspiration, City Trial.I thought in Smash Run, you were the only one running in your environment, but the events and enemy placement were the same for everyone? Otherwise the mode would just turn into a game of tag
While I entirely sympathize with concerns, I'm surprised how much conversation is being generated considering how little we still know about how this works (How similar/different are the 3DS and Wii U with this setup? Does having these options on the general customization section preclude any option on the CSS, etc.)
What fun is there in that? Start staking your claim. None of us really know anything. Be bold and expressive and lose some avatar bets.I don't want to comment then have to eat crow a week/weeks later because it turned out I didn't really know shit
Well, you can see one map which is a long column in one of the picture. I think it's a climb the tower mini game.
Finally got back on. The only reason it's actually working is because I installed the data compressor the official account tweeted.
Imagine if smash used a gem system like sf x tekken
Question I wanted to ask, why does character customisation having an separate screen mean that customisation is "dead"?
But that's only for smash run right? I meant a gem system in core fighting of the game.They does. It's called the equipments.
I'll add you on my 3ds tonightI'm capping it at 56 entrants.
Edit: I have 43 total right now.
Because tournaments/pro play.
It doesn't. It's not dead at all, at least not to a lot of us. Some people just love to complain about anything they possibly can in the name of tournament and "pro" play.
Put me in there.I'm capping it at 56 entrants.
Edit: I have 43 total right now.
Put me in there.
Why not 64 entrants though? Makes it easier not to have any byes.
Eh, I think this is an overreaction. If swapping custom moves takes too long, then they will be dead at tournaments, because these things can't drag on all day. For casual play, things won't be so dire, but it could still be a problem, depending on where the custom move menu is located. For example, imagine if it takes as long to get from the CSS to the custom moves as it takes to get from the Brawl CSS to the My Music screen. Would you want to go all the way back there between every other match to adjust song selection on the fly? No; that's just impractical. Likewise, if custom moves are set up like that, people will either stick to one set of customs throughout their whole session, or just ignore custom moves entirely.
But that literally takes a few seconds if you know where you're going. So, no, I don't find that impractical or all that awful really. Sure, I would prefer the custom moves to be attached to or easily accessible from the CSS somehow, but that not being so doesn't make custom moves "dead" in my eyes. I think that's a dramatic overreaction.
But besides that, we don't even know for sure that's the case either way. This is just a case of some tournament players roasting Sakurai for something else that he might not have even "screwed up" yet because it's the popular thing to do.
In this image, you can see someone's profile name (the kind that's been in Smash Bros. in the past), plus the little pencil icon that denotes that kind of thing. Would that not imply that Miis and custom moves are tied to those names, selectable from the CSS?
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Count me in!I'm capping it at 56 entrants.
Edit: I have 43 total right now.
I'm in.I'm capping it at 56 entrants.
Edit: I have 43 total right now.
Eh. I'm in just in case.I'm capping it at 56 entrants.
Edit: I have 43 total right now.
Taro?In this image, you can see someone's profile name (the kind that's been in Smash Bros. in the past), plus the little pencil icon that denotes that kind of thing. Would that not imply that Miis and custom moves are tied to those names, selectable from the CSS?
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I'll add you on my 3ds tonight
I'm in.
Also, Why ison the tournament roster. If it is because they can be female, we should get Charizard & Greninja on there as well (all of Pikachu's current alts are male & Lucario is mentioned to be a male by Mei Ling in their Codec).Jigglypuff
Eh. I'm in just in case.
Repping Puffles.
Taro?
In Japanese that's たろ
The character for 'ro' has a neck that looks just like Ridley. I think this was a clear (but cleverly hidden) hint. Ridley is going to be playable guys.