WrenchNinja
Member
Calling people entitled is like an automatic argument loser.
I've said I understand the disappointment, but not the anger.
The PS4 wasn't announced as a platform at E3, and then revoked at Gamescon. People made assumptions that didn't pan out.
It happens.
But the sense of entitlement that comes off in comments like 'how DARE they not deliver this game on my platform of choice, in my timeframe of choice' really isn't justified IMO.
I've said I understand the disappointment, but not the anger.
The PS4 wasn't announced as a platform at E3, and then revoked at Gamescon. People made assumptions that didn't pan out.
It happens.
But the sense of entitlement that comes off in comments like 'how DARE they not deliver this game on my platform of choice, in my timeframe of choice' really isn't justified IMO.
Calling people entitled is like an automatic argument loser.
I never compared it to TR, but I compared it to the new IP like HellBlade or even Bloodborne.
C'mon they're two different games and just launching 2 weeks apart will give them both breathing room.
And even assuming CD are afraid of UC, the game is also not coming to PC where there's no UC.
EDIT: And yeah most of time (always?), delayed games have bad/mediocre sales especially when they're not released in holiday season. Unless of Course SE are going to do a major advertising for PS4 version, which they won't.
ha, thanks, though this thread is moving like wild fire.Maybeeeee my favorite one ever?
Edit: This deserves more attention.
There was a pretty big difference about the way Hellblade was announced and the way Tomb Raider was announced.
Sony gave full disclosure that it was a timed exclusive.
Microsoft tried to make you think that it was a full exclusive.
Attacking a general sentiment (not even a core argument) without presenting an argument of your own is pretty much a failing at life indicator.
I've said I understand the disappointment, but not the anger.
The PS4 wasn't announced as a platform at E3, and then revoked at Gamescon. People made assumptions that didn't pan out.
It happens.
But the sense of entitlement that comes off in comments like 'how DARE they not deliver this game on my platform of choice, in my timeframe of choice' really isn't justified IMO.
If it was set in stone back then, why wasn't it announced as such at E3 already?
contract wasnt worked out yet? I remember there was supposed to be a major third party exclusive announces at e3 that never happened. Maybe this was it?If it was set in stone back then, why wasn't it announced as such at E3 already?
Calling people entitled is like an automatic argument loser.
So now it's about the way they communicated the exclusivity? It both comes down to games being timed exclusive, nothing less.
Well okay then. Titanfall and Sunset Overdrive are like HellBlade and Bloodborne. All those games felt like gains to their respective console owners.
XB1 owners didn't gain anything with TR exclusivity.
Awh hell no. Don't use such words. I'm not even in for or against you here, but those are petty words.
Okay, thanks. So no harm done - why is this thread so long?
So now it's about the way they communicated the exclusivity? It both comes down to games being timed exclusive, nothing less.
I was being facetious!Because I like the series and want them to continue making them? Why else? Square was disappointed with 3.4m units sold for the first one, and I have no reason to believe that their head has shifted position in their own ass.
GAF is diverse, and some hate the principle of it. It's a long running multiplatform series that's not out and out tanked in sales (just the opposite it seems, despite insane SE projections) or been on hiatus for a long time and thus needed saving, nor does there seem to actually be any sort of advantage going XB1 exclusive like FF going PS1 exclusive or hypothetically Tomb Raider going OG Xbox exclusive, not unless we get some real Kinect support here. Just seems like either SE will very easily take out payouts, or (more likely depending on how much Microsoft was willing to throw and how much SE cares about the IP) someone there, maybe from the Eidos side, is still cozy with Microsoft and was happy to do this sort of deal, especially in light of how FF exclusivity on PS4 didn't pan out.I am really shocked by the outrage for Tomb Raider Xclusive when the majority of GaF hated the 2013 version and called it a cheap Uncharted rip off.
I do wonder if a positive business relationship could be a key factor, because if that held out for the newer installment then it really just makes whoever decided this look like a complete fucking idiot unless the sum of money was insane, in which case Microsoft might be the fucking idiot instead. Series does well on PlayStation even when they do throw the Xbox some bones over PS, and now the PS4's just rolling all over the Xbox everywhere. Why the fuck keep spitting in the face of the larger audience?Has to be a legit sum of money for exclusive rights since TR sold better on PS3/PS4 then 360/X1 and the install base will be a fair amount smaller limiting sales potential.
Just read the comments in threads of Titanfall or Sunset Overdrive where developers discussed about exclusivity and then tell me if you read anything like that in BloodBorne or Hellblade.
My point is that sometimes MS gets way too much hate for exclusive deals while Sony gets away with it.
How do you think most third party multi-plats are? There seems to be this narrative around here that Microsoft money hats and Sony gets out of merit.I think most people here are okay with the practice of exclusives. But it's the context of how they are used. Most don't like the idea of a major company throwing down money to snipe a major multi-plat series away from everyone else, as it's depriving them of a series they are already invested in. And the company that moneyhatted, isn't benefiting their customers.
This is really pulling hairs. Would you have no reaction had Bloodborne been announced as an XB1 exclusive, essentially denying all of the PlayStation owners who invested in Dark Souls?I've already pointed out to you that Titanfall and Sunset are new IPs. BloodBorne is a spiritual successor to Demon Souls (which was a Sony title) and Hellblade is timed exclusive for a new IP.
A sequel (?) to Heavenly Sword coming to PS4 first VS a multiplat that sold more on the PS platform sequel coming to Xbox exclusively?
Something doesn't add up.
This is basically MS being dicks throwing money to the publisher to block the game from coming out to other consoles.
What? No. Reread it. I said they weren't entitled to have those assumptions met.
You can make whatever assumptions you want, but getting angry when you filled in the blanks with your expectations/imagination only for those blanks to turn out differently is silly.
As far as the timed exclusive vs completely exclusive, I'm basing it on reporting. Every report I have seen says 'Exclusive to Xbox in 2015' or some variation, and almost all of the outlets originally reporting it as exclusive sum total have since updated to point out the 2015 caveat.
Because lots of people have thrown their hat in with Sony (for very understandable reasons), and any decision that does not immediately align with or benefit them is to be chastised.
Everybody is basically lining up to get their lashes in.
Context is everything indeed. But reasoning just doesn't seem to work sometimes. -_-I've already pointed out to you that Titanfall and Sunset are new IPs. BloodBorne is a spiritual successor to Demon Souls (which was a Sony title) and Hellblade is timed exclusive for a new IP.
Context is everything. I don't see why you are comparing a sequel to a major franchise, where the majority of the people that bought the game are being left out in the dark, so MS can move some units and CD can secure a little extra money. People more than anything, are upset that a series they are already invested in, is being denied to them. I do think, that is the core reason why people are upset.
How do you think most third party multi-plats are? There seems to be this narrative around here that Microsoft money hats and Sony gets out of merit.
Have we not established that TR is a timed exclusive at this point? All the sources posted about that are hinting it.
I just don't understand how one timed exclusive could be less worse than the other timed exclusive.
Which is weird since one will obviously win from available system numbers aloneSQUARE JUST SHOT THEMSELVES IN THE FOOT
obv Uncharted vs Tomb Raider holiday sales battle
I've already pointed out to you that Titanfall and Sunset are new IPs. BloodBorne is a spiritual successor to Demon Souls (which was a Sony title) and Hellblade is timed exclusive for a new IP.
Context is everything. I don't see why you are comparing a sequel to a major franchise, where the majority of the people that bought the game are being left out in the dark, so MS can move some units and CD can secure a little extra money. People more than anything, are upset that a series they are already invested in, is being denied to them. I do think, that is the core reason why people are upset.
MS makin it rain
Where is the distinction?I meant already established IP's. Can you give me an example of Sony recently sniping a major established franchise, and shutting out fans that played the game (or games prior). BloodBorne is an offshoot of Demon Souls (not Dark Souls). And Demon Souls was always exclusive to Sony as they helped Dev it.
Tomb Raider's been multiplatform since its inception. Rise was announced before this exclusivity arrangement. It was expected to be multiplatform.Well I read the Hellblade thread, and haven't read anyone complaining about the timed exclusivity, but lot of people are fuming over TR deal which begs a question, why they are not pissed at timed exclusive offers that Sony has invested in?
But in all honesty, me arguing over this still doesn't change the fact that how much i am pissed at MS for not releasing this on PC at least. PC owners always get "deal with it" during these console wars.